Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver III
GingerOfTerror
Scylla
Silver III
Level 156
God Stats
5W - 9L
1,499 SR
Queue Stats
59W - 58L
1,431 MMR
Party 1
Mulan
Mulan
Silver V
lokiisgarbo
Mulan
Silver V
Level 156
God Stats
13W - 10L
1,475 SR
Queue Stats
43W - 53L
1,364 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,492 SR
1,432 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,500 SR
1,451 MMR
Agni
Agni
Silver II
QcMiniPhil
Agni
Silver II
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 145L
1,415 MMR
Party 2
Fenrir
Fenrir
Bronze III
XxCodyxX8535
Fenrir
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,442 MMR
Solo
Nike
Nike
Bronze III
bigcombo2000
Nike
Bronze III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 29L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 2 / 6
10,593
623
5,435
22,186
25,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 0 / 6
12,476
734
15,238
4,911
2,153
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 5
12,681
746
14,925
22,611
17,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
BastetKumbhakarnaAtlasZeusAchilles

VS

Bans
GilgameshHeraChaacAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 4
11,564
680
15,427
12,666
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
1 / 6 / 4
9,298
547
3,929
8,545
2,821
17
2 / 2 / 5
10,981
646
11,160
22,165
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
6
7
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
6
2
W
4
0
6
7
L
3
3
4
1.67
L
Fenrir
1
6
4
0.5
L
2
2
5
2.25
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
30,516
49,708
Taken
43,376
44,597
Mitigated
19,618
13,869
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,435
327
1,088
5,403
22,186
25,312
181
7,065
13,723
13,747
0
W
15,238
1,369
215
1,673
4,911
2,153
1,615
1,617
3,118
79,519
0
L
15,427
935
0
500
12,666
4,324
0
3,908
8,758
67,450
0
L
Fenrir
3,929
259
0
140
8,545
2,821
0
4,397
4,148
0
10,173
L
11,160
806
0
1,803
22,165
12,473
0
13,743
8,422
0
37,203
W
14,925
1,257
704
4,786
22,611
17,132
1,017
6,575
13,172
2,573
42,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
31,843
199
Minions Killed
169
8
Camps Cleared
5
913,393
Distance Traveled
799,584
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,593
623
10
1
0
297,333
3
W
Scylla
12,476
734
121
7
7
313,825
5
L
Agni
11,564
680
112
7
2
310,367
2
L
Fenrir
9,298
547
11
1
1
163,763
3
L
Nike
10,981
646
46
3
2
325,454
0
W
Mulan
12,681
746
68
4
1
302,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role