Player Matchup

Kali
Kali
 
Kali
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DaLilJammy
Hou Yi
Level 25
God Stats
1W - 2L
1,543 SR
Queue Stats
11W - 5L
1,641 Elo+
Party 2
Vamana
Vamana
DemonicRaiju
Vamana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,403 Elo+
Party 2
Sol
Sol
FistFullOfGreedy
Sol
Level 136
God Stats
12W - 13L
1,621 SR
Queue Stats
38W - 41L
1,513 Elo+
Party 2
Athena
Athena
fistfullofjam
Athena
Level 84
God Stats
11W - 8L
1,703 SR
Queue Stats
11W - 8L
1,685 Elo+
Party 2
Team Averages
Level 97
1,574 SR
1,549 Elo+

VS

Team Averages
Level 77
1,393 SR
1,380 Elo+
Poseidon
Poseidon
Okagisa
Poseidon
Level 7
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 3
Sun Wukong
Sun Wukong
SHHRIGGA
Sun Wukong
Level 143
God Stats
2W - 2L
1,374 SR
Queue Stats
140W - 162L
1,624 Elo+
Party 1
Loki
Loki
THEPYROMENCER
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 164L
1,286 Elo+
Party 1
Osiris
Osiris
The Merc101
Osiris
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Ares
Ares
diversacire
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
11 / 2 / 3
11,903
850
11,451
16,251
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
DaLilJammy
Hou Yi
16
2 / 1 / 12
9,938
710
8,072
7,987
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
17
4 / 3 / 11
10,312
737
9,977
15,394
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 2 / 13
11,521
823
26,067
13,257
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 4 / 18
10,630
759
5,678
17,043
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Okagisa
Poseidon
16
4 / 9 / 6
9,693
692
14,794
17,057
6,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SHHRIGGA
Sun Wukong
15
1 / 4 / 9
9,368
669
12,243
18,805
20,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
5 / 2 / 2
10,595
757
8,945
10,005
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
0 / 6 / 3
8,169
584
3,041
12,192
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 5
8,520
609
7,474
12,184
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
26
Kills
12
12
Deaths
26
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
2
3
6.25
W
Hou Yi
DaLilJammy
Hou Yi
2
1
12
8
W
Vamana
4
3
11
3.17
W
8
2
13
7.25
L
Poseidon
Okagisa
Poseidon
4
9
6
0.78
L
Sun Wukong
SHHRIGGA
Sun Wukong
1
4
9
1.38
L
5
2
2
3
L
Osiris
0
6
3
0.25
L
2
5
5
0.9
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,245
Damage
46,497
69,932
Taken
70,243
57,098
Mitigated
44,645
21,997
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,451
4,857
0
5,415
16,251
9,285
3,205
5,164
10,848
0
45,643
W
Hou Yi
DaLilJammy
Hou Yi
8,072
3,815
0
1,627
7,987
3,973
2,341
2,453
5,340
0
20,095
W
Vamana
9,977
3,922
616
6,062
15,394
17,951
1,255
4,824
10,374
343
26,766
W
26,067
8,068
0
5,505
13,257
5,857
3,791
3,712
9,286
49,211
0
L
Poseidon
Okagisa
Poseidon
14,794
3,143
770
2,729
17,057
6,496
0
7,432
9,227
25,670
0
L
Sun Wukong
SHHRIGGA
Sun Wukong
12,243
2,040
0
2,622
18,805
20,075
0
7,875
10,387
0
28,279
L
8,945
1,842
0
867
10,005
4,383
0
4,991
4,784
0
38,396
L
Osiris
3,041
834
0
166
12,192
6,175
0
5,169
6,411
0
11,130
L
7,474
738
0
1,558
12,184
7,516
0
5,153
6,680
13,746
0
W
5,678
814
1,198
1,574
17,043
20,032
446
6,115
10,683
14,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
46,345
216
Minions Killed
160
0
Camps Cleared
0
1,435,448
Distance Traveled
1,169,830
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,903
850
65
5
0
315,838
0
W
Hou Yi
9,938
710
29
2
0
260,716
0
W
Vamana
10,312
737
41
3
0
292,308
1
W
Sol
11,521
823
63
5
0
246,372
0
L
Poseidon
9,693
692
26
2
0
226,598
1
L
Sun Wukong
9,368
669
37
3
0
268,751
1
L
Loki
10,595
757
65
5
0
270,627
2
L
Osiris
8,169
584
20
1
0
213,205
0
L
Ares
8,520
609
12
1
0
190,649
3
W
Athena
10,630
759
18
1
0
320,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role