Player Matchup

Osiris
Osiris
GNL-Guilherme
Osiris
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 256L
1,167 Elo+
Party 2
Raijin
Raijin
Rena_Mitu
Raijin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,608 Elo+
Party 3
Izanami
Izanami
Yx_INDOMINUS_xY
Izanami
Level 109
God Stats
2W - 8L
1,500 SR
Queue Stats
67W - 119L
1,634 Elo+
Party 2
Serqet
Serqet
papaguaino
Serqet
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
185W - 220L
1,542 Elo+
Party 3
Ymir
Ymir
poeblo01
Ymir
Level 105
God Stats
5W - 6L
1,523 SR
Queue Stats
268W - 343L
1,333 Elo+
Party 2
Team Averages
Level 101
1,505 SR
1,457 Elo+

VS

Team Averages
Level 119
1,497 SR
1,487 Elo+
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
LuanZiraldo09
Hou Yi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,494 Elo+
Party 4
Poseidon
Poseidon
MizuPhantom
Poseidon
Level 128
God Stats
3W - 5L
1,252 SR
Queue Stats
251W - 282L
1,489 Elo+
Solo
Hun Batz
Hun Batz
gunnA_one_
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 274L
1,545 Elo+
Party 4
Eset
Eset
iSereno
Eset
Level 138
God Stats
4W - 3L
1,732 SR
Queue Stats
51W - 63L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,115
474
3,962
8,098
5,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Rena_Mitu
Raijin
11
1 / 8 / 1
7,258
484
3,768
10,038
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 1
7,212
481
2,750
7,836
2,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
papaguaino
Serqet
15
3 / 1 / 1
8,366
558
3,822
9,496
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
0 / 4 / 3
6,448
430
2,665
14,419
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 1 / 6
7,336
489
4,151
9,841
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 0 / 2
7,521
501
6,205
4,640
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
MizuPhantom
Poseidon
15
2 / 2 / 4
8,987
599
7,031
7,415
2,438
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
gunnA_one_
Hun Batz
13
3 / 0 / 8
8,165
544
8,741
8,838
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
iSereno
Eset
15
9 / 1 / 3
9,608
641
9,011
5,757
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
16
16
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
6
4
L
0
1
2
1
W
1
0
2
2
W
Poseidon
MizuPhantom
Poseidon
2
2
4
2
L
Raijin
Rena_Mitu
Raijin
1
8
1
0.19
L
0
2
1
0.25
W
Hun Batz
gunnA_one_
Hun Batz
3
0
8
7
W
Eset
iSereno
Eset
9
1
3
10.5
L
Serqet
papaguaino
Serqet
3
1
1
3.5
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,967
Damage
35,139
49,887
Taken
36,491
26,408
Mitigated
18,625
9,280
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,151
188
0
2,119
9,841
8,790
0
1,517
8,156
16,637
0
L
3,962
1,143
0
1,791
8,098
5,134
0
3,970
4,074
0
41,358
W
6,205
2,566
0
969
4,640
1,729
0
627
4,001
0
46,970
W
Poseidon
MizuPhantom
Poseidon
7,031
1,651
0
3,678
7,415
2,438
802
401
6,849
68,404
0
L
Raijin
Rena_Mitu
Raijin
3,768
250
0
635
10,038
3,572
0
5,545
4,195
41,477
0
L
2,750
1,900
0
3,021
7,836
2,288
0
706
7,116
0
53,717
W
Hun Batz
gunnA_one_
Hun Batz
8,741
3,482
0
4,895
8,838
3,319
0
1,189
7,545
0
51,278
W
Eset
iSereno
Eset
9,011
814
120
1,290
5,757
2,349
508
2,334
3,115
56,227
0
L
Serqet
papaguaino
Serqet
3,822
729
0
390
9,496
3,348
0
2,719
6,698
0
54,857
L
Ymir
2,665
311
213
3,230
14,419
12,066
0
6,699
7,611
17,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
41,617
429
Minions Killed
430
0
Camps Cleared
0
1,483,732
Distance Traveled
1,533,149
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,336
489
16
1
0
302,424
6
L
Osiris
7,115
474
74
5
0
295,007
0
W
Hou Yi
7,521
501
84
6
0
282,153
1
W
Poseidon
8,987
599
132
9
0
301,004
5
L
Raijin
7,258
484
94
6
0
254,830
4
L
Izanami
7,212
481
113
8
0
291,517
4
W
Hun Batz
8,165
544
85
6
0
348,705
1
W
Eset
9,608
641
113
8
0
298,863
4
L
Serqet
8,366
558
113
8
0
366,009
4
L
Ymir
6,448
430
35
2
0
276,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role