Player Matchup

Bastet
Bastet
HamWhammer
Bastet
Level 123
God Stats
11W - 9L
1,674 SR
Queue Stats
119W - 152L
1,506 Elo+
Party 2
Izanami
Izanami
LouisPhilippe
Izanami
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 18L
1,190 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ToxicTrooper69
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,163 SR
Queue Stats
21W - 21L
1,291 Elo+
Solo
Danzaburou
Danzaburou
ULtrALoAd
Danzaburou
Level 117
God Stats
13W - 12L
1,411 SR
Queue Stats
30W - 47L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
UltraKillerDude
Cthulhu
Level 88
God Stats
0W - 2L
1,260 SR
Queue Stats
45W - 46L
1,331 Elo+
Party 3
Team Averages
Level 105
1,402 SR
1,365 Elo+

VS

Team Averages
Level 108
1,568 SR
1,563 Elo+
Sun Wukong
Sun Wukong
PaintdNightmare
Sun Wukong
Level 107
God Stats
1W - 1L
1,519 SR
Queue Stats
12W - 15L
1,568 Elo+
Party 1
Hel
Hel
boxOpoptarts
Hel
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 17L
1,618 Elo+
Party 1
Vulcan
Vulcan
jiggle223
Vulcan
Level 64
God Stats
4W - 6L
1,573 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sunshine4579
Kumbhakarna
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 15L
1,618 Elo+
Party 1
Charybdis
Charybdis
uWu_Kitty_uWu_
Charybdis
Level 155
God Stats
3W - 4L
1,745 SR
Queue Stats
21W - 25L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HamWhammer
Bastet
18
1 / 6 / 3
10,696
669
17,480
23,558
8,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
19
2 / 4 / 2
11,246
703
15,286
18,751
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ToxicTrooper69
Morgan Le Fay
18
3 / 9 / 2
11,455
716
13,631
19,839
7,532
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ULtrALoAd
Danzaburou
18
1 / 3 / 6
10,985
687
13,036
20,337
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 4 / 3
10,844
678
12,188
23,182
22,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PaintdNightmare
Sun Wukong
19
6 / 1 / 12
12,412
776
20,660
18,873
18,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 2 / 10
12,800
800
23,301
25,803
13,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
jiggle223
Vulcan
20
3 / 2 / 7
12,529
783
21,275
9,992
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
sunshine4579
Kumbhakarna
19
4 / 1 / 16
12,645
790
9,795
27,063
38,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
uWu_Kitty_uWu_
Charybdis
20
5 / 3 / 14
12,580
786
17,000
18,528
10,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
9
Kills
26
26
Deaths
9
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bastet
HamWhammer
Bastet
1
6
3
0.42
L
Izanami
2
4
2
0.75
W
Sun Wukong
PaintdNightmare
Sun Wukong
6
1
12
12
L
Morgan Le Fay
ToxicTrooper69
Morgan Le Fay
3
9
2
0.44
L
Danzaburou
ULtrALoAd
Danzaburou
1
3
6
1.33
L
2
4
3
0.88
W
8
2
10
6.5
W
Vulcan
jiggle223
Vulcan
3
2
7
3.25
W
Kumbhakarna
sunshine4579
Kumbhakarna
4
1
16
12
W
Charybdis
uWu_Kitty_uWu_
Charybdis
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,621
Damage
92,031
105,667
Taken
100,259
52,235
Mitigated
84,995
20,547
Healing
52,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
HamWhammer
Bastet
17,480
2,875
0
7,702
23,558
8,601
393
10,960
12,086
0
45,562
L
Izanami
15,286
9,333
0
2,104
18,751
6,621
705
9,772
8,717
0
60,800
W
Sun Wukong
PaintdNightmare
Sun Wukong
20,660
2,386
2,376
5,216
18,873
18,734
1,189
4,507
14,152
0
40,764
L
Morgan Le Fay
ToxicTrooper69
Morgan Le Fay
13,631
1,310
0
1,695
19,839
7,532
0
11,851
7,581
37,195
0
L
Danzaburou
ULtrALoAd
Danzaburou
13,036
5,467
0
3,165
20,337
7,116
677
11,484
8,545
0
42,615
L
12,188
723
0
5,881
23,182
22,365
184
9,993
12,486
38,525
0
W
23,301
720
15,246
15,242
25,803
13,082
919
7,575
17,912
62,179
0
W
Vulcan
jiggle223
Vulcan
21,275
4,447
0
1,208
9,992
4,178
2,145
986
8,926
57,931
0
W
Kumbhakarna
sunshine4579
Kumbhakarna
9,795
293
1,665
5,084
27,063
38,851
704
7,262
19,207
29,913
0
W
Charybdis
uWu_Kitty_uWu_
Charybdis
17,000
7,455
0
6,414
18,528
10,150
4,030
4,064
14,243
0
68,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,226
Gold Earned
62,966
316
Minions Killed
313
0
Camps Cleared
0
1,544,208
Distance Traveled
1,754,094
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,696
669
62
4
0
327,487
1
L
Izanami
11,246
703
106
7
0
305,253
1
W
Sun Wukong
12,412
776
39
2
0
364,512
0
L
Morgan Le Fay
11,455
716
53
3
0
280,488
1
L
Danzaburou
10,985
687
47
3
0
318,294
0
L
Cthulhu
10,844
678
48
3
0
312,686
3
W
Hel
12,800
800
68
4
0
352,757
1
W
Vulcan
12,529
783
84
5
0
356,922
0
W
Kumbhakarna
12,645
790
35
2
0
349,872
0
W
Charybdis
12,580
786
87
5
0
330,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role