Player Matchup

Scylla
Scylla
BEBEWOW
Scylla
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
97W - 105L
1,526 Elo+
Solo
Izanami
Izanami
Brees069
Izanami
Level 76
God Stats
65W - 66L
1,481 SR
Queue Stats
76W - 79L
1,478 Elo+
Solo
Chaac
Chaac
Ghost_spartan_ii
Chaac
Level 69
God Stats
3W - 1L
1,294 SR
Queue Stats
225W - 216L
1,433 Elo+
Solo
Mercury
Mercury
Kamonosuke
Mercury
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 33L
1,494 Elo+
Solo
Cerberus
Cerberus
Mizuno901
Cerberus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,311 Elo+
Solo
Team Averages
Level 87
1,455 SR
1,448 Elo+

VS

Team Averages
Level 86
1,421 SR
1,496 Elo+
Discordia
Discordia
 
Discordia
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hurricane_Maine
Artemis
Level 66
God Stats
4W - 7L
1,217 SR
Queue Stats
194W - 204L
1,277 Elo+
Solo
Ganesha
Ganesha
Marduck_kurios
Ganesha
Level 84
God Stats
6W - 3L
1,663 SR
Queue Stats
26W - 27L
1,642 Elo+
Solo
Kali
Kali
alemanjjar
Kali
Level 156
God Stats
7W - 5L
1,226 SR
Queue Stats
311W - 303L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BEBEWOW
Scylla
16
7 / 5 / 4
10,465
551
10,513
10,168
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Brees069
Izanami
16
9 / 2 / 4
10,628
559
10,432
14,302
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 2 / 5
10,741
565
14,619
17,785
13,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Kamonosuke
Mercury
17
6 / 2 / 8
10,458
550
13,413
16,570
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Mizuno901
Cerberus
13
1 / 0 / 14
9,140
481
8,097
16,768
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 5 / 1
9,004
474
9,419
9,577
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
 
Achilles
14
3 / 6 / 0
8,889
468
9,800
18,779
22,855
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 10 / 2
7,570
398
13,396
16,983
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 8 / 1
7,117
375
4,800
18,222
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 5
10,572
556
12,713
18,090
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
32
Kills
11
11
Deaths
32
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
1
0.9
L
Achilles
 
Achilles
3
6
0
0.5
W
Scylla
BEBEWOW
Scylla
7
5
4
1.8
W
Izanami
Brees069
Izanami
9
2
4
5.5
W
9
2
5
5.75
L
0
10
2
0.1
W
Mercury
Kamonosuke
Mercury
6
2
8
5
L
0
8
1
0.06
W
Cerberus
Mizuno901
Cerberus
1
0
14
8
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,074
Damage
50,128
75,593
Taken
81,651
37,124
Mitigated
56,568
27,995
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,419
719
0
130
9,577
3,578
0
4,346
5,015
49,175
0
L
Achilles
 
Achilles
9,800
3,206
0
2,977
18,779
22,855
690
2,502
16,241
0
49,325
W
Scylla
BEBEWOW
Scylla
10,513
387
0
1,124
10,168
2,605
234
3,867
5,841
57,341
0
W
Izanami
Brees069
Izanami
10,432
7,414
0
4,351
14,302
3,913
959
2,912
11,284
0
75,271
W
14,619
5,221
155
9,777
17,785
13,096
1,033
941
16,782
0
60,339
L
13,396
7,923
0
3,993
16,983
5,205
438
3,906
13,071
0
50,501
W
Mercury
Kamonosuke
Mercury
13,413
9,303
0
5,305
16,570
5,799
0
1,999
14,477
0
71,681
L
4,800
610
0
1,237
18,222
18,182
241
4,078
14,034
23,992
0
W
Cerberus
Mizuno901
Cerberus
8,097
749
0
7,283
16,768
11,711
259
3,674
12,990
27,227
0
L
12,713
7,395
0
5,467
18,090
6,748
38
3,300
14,680
0
76,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,432
Gold Earned
43,152
481
Minions Killed
401
0
Camps Cleared
0
1,767,930
Distance Traveled
1,587,248
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,004
474
92
5
0
327,573
1
L
Achilles
8,889
468
96
5
0
290,410
0
W
Scylla
10,465
551
100
5
0
319,722
4
W
Izanami
10,628
559
122
6
0
333,732
6
W
Chaac
10,741
565
101
5
0
373,618
0
L
Artemis
7,570
398
90
5
0
291,512
0
W
Mercury
10,458
550
105
6
0
370,869
1
L
Ganesha
7,117
375
12
1
0
313,816
0
W
Cerberus
9,140
481
53
3
0
369,989
0
L
Kali
10,572
556
111
6
0
363,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role