Player Matchup

Chang'e
Chang'e
DewyTheGoat
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,664 Elo+
Party 1
Chernobog
Chernobog
Hunholy_Saiyan
Chernobog
Level 126
God Stats
5W - 5L
1,710 SR
Queue Stats
81W - 79L
1,600 Elo+
Party 3
Sol
Sol
MisogynisticFizz
Sol
Level 128
God Stats
31W - 15L
2,084 SR
Queue Stats
71W - 79L
1,649 Elo+
Party 1
Jormungandr
Jormungandr
imjustjinx
Jormungandr
Level 57
God Stats
1W - 2L
1,689 SR
Queue Stats
69W - 69L
1,649 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kys_geooo
Tsukuyomi
Level 89
God Stats
0W - 2L
1,284 SR
Queue Stats
158W - 147L
1,697 Elo+
Party 3
Team Averages
Level 102
1,653 SR
1,652 Elo+

VS

Team Averages
Level 105
1,554 SR
1,535 Elo+
Cabrakan
Cabrakan
BLT379
Cabrakan
Level 51
God Stats
17W - 16L
1,507 SR
Queue Stats
54W - 50L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
BuzzingBanjo621
Sylvanus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 83L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
ElChapposLazyEye
Danzaburou
Level 143
God Stats
10W - 14L
1,500 SR
Queue Stats
635W - 647L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
StrangOwl
Erlang Shen
Level 83
God Stats
4W - 2L
1,765 SR
Queue Stats
44W - 44L
1,575 Elo+
Party 2
Amaterasu
Amaterasu
pepsie
Amaterasu
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
428W - 432L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DewyTheGoat
Chang'e
18
3 / 7 / 1
11,916
477
8,440
19,460
20,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Hunholy_Saiyan
Chernobog
19
4 / 10 / 1
12,388
496
5,671
21,857
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 7 / 3
12,967
519
26,285
26,052
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
imjustjinx
Jormungandr
12
0 / 9 / 2
8,757
350
9,370
27,223
24,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
kys_geooo
Tsukuyomi
18
5 / 12 / 5
12,384
495
11,868
25,140
12,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BLT379
Cabrakan
17
8 / 4 / 9
12,588
504
10,353
16,083
18,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
19
6 / 5 / 10
13,608
544
17,188
20,839
10,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ElChapposLazyEye
Danzaburou
20
12 / 5 / 14
16,121
645
27,770
25,795
10,838
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
StrangOwl
Erlang Shen
20
13 / 6 / 8
14,993
600
25,097
26,181
13,365
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
pepsie
Amaterasu
20
5 / 0 / 11
15,261
610
12,577
19,706
24,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
20
Kills
44
45
Deaths
20
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BLT379
Cabrakan
8
4
9
3.13
W
Sylvanus
6
5
10
2.2
L
Chang'e
DewyTheGoat
Chang'e
3
7
1
0.5
W
Danzaburou
ElChapposLazyEye
Danzaburou
12
5
14
3.8
L
Chernobog
Hunholy_Saiyan
Chernobog
4
10
1
0.45
L
8
7
3
1.36
W
Erlang Shen
StrangOwl
Erlang Shen
13
6
8
2.83
L
Jormungandr
imjustjinx
Jormungandr
0
9
2
0.11
L
Tsukuyomi
kys_geooo
Tsukuyomi
5
12
5
0.63
W
Amaterasu
pepsie
Amaterasu
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,634
Damage
92,985
119,732
Taken
108,604
75,113
Mitigated
77,500
29,684
Healing
44,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BLT379
Cabrakan
10,353
1,671
0
750
16,083
18,439
723
6,072
10,011
38,769
0
W
Sylvanus
17,188
3,133
5,070
9,212
20,839
10,676
2,255
10,776
10,063
73,391
0
L
Chang'e
DewyTheGoat
Chang'e
8,440
1,058
362
4,908
19,460
20,431
0
4,653
14,562
56,440
0
W
Danzaburou
ElChapposLazyEye
Danzaburou
27,770
16,715
0
15,449
25,795
10,838
2,427
6,424
19,193
0
151,784
L
Chernobog
Hunholy_Saiyan
Chernobog
5,671
2,670
0
5,988
21,857
7,900
3,973
3,777
18,080
0
95,277
L
26,285
10,676
59
11,992
26,052
10,141
1,557
7,002
18,658
90,263
6,903
W
Erlang Shen
StrangOwl
Erlang Shen
25,097
13,660
0
5,262
26,181
13,365
4,162
13,053
13,128
0
125,377
L
Jormungandr
imjustjinx
Jormungandr
9,370
2,445
78
1,729
27,223
24,177
91
6,083
20,929
33,299
0
L
Tsukuyomi
kys_geooo
Tsukuyomi
11,868
2,277
0
4,568
25,140
12,464
0
5,700
19,182
0
74,985
W
Amaterasu
pepsie
Amaterasu
12,577
4,382
0
8,794
19,706
24,182
2,013
6,391
12,817
0
95,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
72,571
591
Minions Killed
646
0
Camps Cleared
0
1,921,864
Distance Traveled
2,374,593
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,588
504
57
2
0
472,688
2
W
Sylvanus
13,608
544
96
4
0
452,784
8
L
Chang'e
11,916
477
109
4
0
322,498
3
W
Danzaburou
16,121
645
175
7
0
431,667
3
L
Chernobog
12,388
496
172
7
0
347,956
3
L
Sol
12,967
519
156
6
0
384,712
0
W
Erlang Shen
14,993
600
148
6
0
521,863
0
L
Jormungandr
8,757
350
44
2
0
437,492
0
L
Tsukuyomi
12,384
495
110
4
0
429,206
0
W
Amaterasu
15,261
610
170
7
0
495,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role