Player Matchup

Neith
Neith
AWESOMEMIKEY21
Neith
Level 7
God Stats
2W - 2L
1,178 SR
Queue Stats
6W - 8L
1,482 Elo+
Party 3
Atlas
Atlas
AcTiive Vision
Atlas
Level 102
God Stats
3W - 6L
1,327 SR
Queue Stats
37W - 31L
1,565 Elo+
Party 3
Sol
Sol
BallTorture
Sol
Level 88
God Stats
2W - 3L
1,530 SR
Queue Stats
340W - 273L
1,692 Elo+
Party 2
Izanami
Izanami
JINXIT1
Izanami
Level 23
God Stats
85W - 51L
1,516 SR
Queue Stats
118W - 67L
1,350 Elo+
Party 2
Ravana
Ravana
Satiax
Ravana
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
458W - 388L
1,658 Elo+
Party 2
Team Averages
Level 65
1,410 SR
1,549 Elo+

VS

Team Averages
Level 88
1,579 SR
1,529 Elo+
Ullr
Ullr
ChargingJohnson
Ullr
Level 138
God Stats
41W - 35L
1,691 SR
Queue Stats
238W - 184L
1,364 Elo+
Party 1
Hercules
Hercules
G1ganotosaurus
Hercules
Level 27
God Stats
71W - 43L
1,704 SR
Queue Stats
688W - 465L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTerr1bleT
Baron Samedi
Level 149
God Stats
13W - 8L
1,500 SR
Queue Stats
459W - 308L
1,535 Elo+
Party 1
Thor
Thor
smitebot1234567
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,552 Elo+
Party 4
Cthulhu
Cthulhu
zaeProGamer
Cthulhu
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
10,667
593
5,808
14,889
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 9 / 9
10,723
596
21,719
31,341
39,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 9 / 5
12,327
685
38,483
25,552
12,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JINXIT1
Izanami
17
2 / 8 / 3
10,868
604
12,564
19,247
6,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Satiax
Ravana
18
3 / 8 / 4
11,680
649
17,068
25,270
25,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 19
13,597
755
23,061
17,151
8,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
20
13 / 2 / 20
14,278
793
15,862
32,080
36,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TheTerr1bleT
Baron Samedi
20
8 / 0 / 23
14,173
787
25,716
19,313
10,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 19
14,712
817
24,300
25,651
18,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
zaeProGamer
Cthulhu
20
2 / 2 / 31
12,724
707
18,690
32,251
38,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
155
10
Kills
43
43
Deaths
10
24
Assists
112
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
0
9
9
0.5
L
4
9
5
0.72
W
9
4
19
4.63
W
Hercules
13
2
20
11.5
L
Izanami
JINXIT1
Izanami
2
8
3
0.44
L
Ravana
Satiax
Ravana
3
8
4
0.63
W
Baron Samedi
TheTerr1bleT
Baron Samedi
8
0
23
19.5
W
11
2
19
10.25
W
Cthulhu
zaeProGamer
Cthulhu
2
2
31
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,642
Damage
107,629
116,299
Taken
126,446
90,147
Mitigated
111,851
16,261
Healing
59,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,808
2,627
19
724
14,889
5,905
722
2,777
12,002
0
20,095
L
21,719
5,306
274
3,150
31,341
39,657
0
13,362
17,351
32,997
0
L
38,483
14,273
0
8,575
25,552
12,074
0
11,791
13,601
62,749
4,418
W
23,061
11,519
0
2,339
17,151
8,001
3,474
9,549
7,011
0
66,789
W
Hercules
15,862
5,502
1,880
14,198
32,080
36,858
350
12,430
17,714
486
23,620
L
Izanami
JINXIT1
Izanami
12,564
8,749
0
436
19,247
6,952
0
6,400
12,375
0
30,461
L
Ravana
Satiax
Ravana
17,068
3,420
0
3,083
25,270
25,559
0
8,204
15,721
0
34,899
W
Baron Samedi
TheTerr1bleT
Baron Samedi
25,716
4,829
8,634
10,738
19,313
10,556
2,344
10,132
8,720
81,919
0
W
24,300
4,675
891
7,452
25,651
18,398
751
8,760
15,846
0
55,110
W
Cthulhu
zaeProGamer
Cthulhu
18,690
1,230
2,706
11,105
32,251
38,038
469
14,279
17,007
42,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,265
Gold Earned
69,484
188
Minions Killed
324
0
Camps Cleared
0
1,448,899
Distance Traveled
1,865,818
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,667
593
28
2
0
241,357
1
L
Atlas
10,723
596
20
1
0
299,965
0
L
Sol
12,327
685
61
3
0
281,937
1
W
Ullr
13,597
755
94
5
0
358,140
1
W
Hercules
14,278
793
19
1
0
401,597
2
L
Izanami
10,868
604
35
2
0
290,657
1
L
Ravana
11,680
649
44
2
0
334,983
1
W
Baron Samedi
14,173
787
107
6
0
330,286
1
W
Thor
14,712
817
49
3
0
377,609
1
W
Cthulhu
12,724
707
55
3
0
398,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role