Player Matchup

Bacchus
Bacchus
MeanEugeneGreen
Bacchus
Level 112
God Stats
8W - 7L
1,900 SR
Queue Stats
590W - 581L
1,563 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PrincessZetsu
Morgan Le Fay
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
230W - 272L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
Sasori680
Xing Tian
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
1,325W - 1,362L
1,519 Elo+
Party 2
Chaac
Chaac
TheElderZetsu
Chaac
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
486W - 524L
1,366 Elo+
Party 1
Agni
Agni
TheMouseMasher
Agni
Level 120
God Stats
7W - 7L
1,747 SR
Queue Stats
359W - 372L
1,520 Elo+
Party 1
Team Averages
Level 132
1,629 SR
1,500 Elo+

VS

Team Averages
Level 114
1,500 SR
1,479 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
CallMePants
Anhur
Level 160
God Stats
12W - 16L
1,501 SR
Queue Stats
753W - 851L
1,469 Elo+
Party 3
Ullr
Ullr
SkyWatcher1595
Ullr
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 129L
1,417 Elo+
Solo
Zeus
Zeus
kingman987
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,628 Elo+
Solo
Ah Puch
Ah Puch
shergill
Ah Puch
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,359
691
8,822
16,315
20,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
PrincessZetsu
Morgan Le Fay
15
5 / 6 / 8
9,636
642
10,880
15,854
4,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Sasori680
Xing Tian
18
8 / 6 / 9
11,674
778
10,717
18,316
22,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 6 / 14
10,099
673
10,753
20,124
15,563
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 5 / 10
11,000
733
14,967
12,131
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 3 / 22
10,471
698
7,344
14,835
19,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 3 / 13
11,887
792
10,129
10,887
5,449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 17
9,557
637
7,183
14,128
7,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 5 / 9
12,867
858
22,390
10,893
5,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
shergill
Ah Puch
20
10 / 3 / 16
12,589
839
26,185
14,727
7,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
105
21
Kills
28
28
Deaths
23
51
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
22
3.67
W
7
3
13
4.5
L
4
5
10
1.8
L
Morgan Le Fay
PrincessZetsu
Morgan Le Fay
5
6
8
1.5
L
Xing Tian
Sasori680
Xing Tian
8
6
9
2.08
W
0
9
17
0.94
L
0
6
14
1.17
L
4
5
10
1.8
W
11
5
9
3.1
W
Ah Puch
shergill
Ah Puch
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,139
Damage
73,231
82,740
Taken
65,470
66,436
Mitigated
45,827
26,686
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,344
349
2,079
2,708
14,835
19,606
276
9,209
5,266
23,190
0
W
10,129
3,151
2,172
1,853
10,887
5,449
3,051
8,586
2,241
0
25,132
L
8,822
342
2,436
2,575
16,315
20,614
160
11,014
5,301
16,467
0
L
Morgan Le Fay
PrincessZetsu
Morgan Le Fay
10,880
1,947
1,891
2,994
15,854
4,354
0
12,108
3,746
17,107
0
L
Xing Tian
Sasori680
Xing Tian
10,717
625
2,059
2,733
18,316
22,616
198
9,180
9,136
21,938
0
W
7,183
2,661
1,779
1,097
14,128
7,000
92
9,696
4,176
0
15,795
L
10,753
989
1,028
5,905
20,124
15,563
559
14,234
5,890
0
24,326
L
14,967
122
1,981
3,084
12,131
3,289
985
9,383
2,748
34,141
0
W
22,390
4,362
784
1,058
10,893
5,818
1,704
7,815
2,904
42,606
0
W
Ah Puch
shergill
Ah Puch
26,185
756
1,060
7,286
14,727
7,954
611
9,136
5,497
46,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,768
Gold Earned
57,371
147
Minions Killed
169
0
Camps Cleared
0
1,324,009
Distance Traveled
1,389,791
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,471
698
2
0
0
302,639
3
W
Anhur
11,887
792
47
3
0
263,362
1
L
Bacchus
10,359
691
17
1
0
291,557
1
L
Morgan Le Fay
9,636
642
21
1
0
253,546
0
L
Xing Tian
11,674
778
15
1
0
270,356
0
W
Ullr
9,557
637
17
1
0
254,733
0
L
Chaac
10,099
673
36
2
0
235,520
0
L
Agni
11,000
733
58
4
0
273,030
0
W
Zeus
12,867
858
49
3
0
253,268
1
W
Ah Puch
12,589
839
54
4
0
315,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role