Player Matchup

Janus
Janus
Bigwilly10
Janus
Level 49
God Stats
2W - 0L
1,683 SR
Queue Stats
6W - 4L
1,718 Elo+
Solo
Loki
Loki
Frihk
Loki
Level 122
God Stats
11W - 1L
1,924 SR
Queue Stats
516W - 174L
1,926 Elo+
Party 1
Sylvanus
Sylvanus
Genmaïcha
Sylvanus
Level 149
God Stats
9W - 1L
1,912 SR
Queue Stats
72W - 31L
2,068 Elo+
Party 1
Thor
Thor
Thihk
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 23L
1,862 Elo+
Party 1
Olorun
Olorun
Treeqwa
Olorun
Level 26
God Stats
7W - 1L
1,865 SR
Queue Stats
160W - 10L
2,126 Elo+
Party 1
Team Averages
Level 91
1,777 SR
1,940 Elo+

VS

Team Averages
Level 74
1,478 SR
1,575 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NEWTITAN76PT2
Ah Muzen Cab
Level 106
God Stats
8W - 8L
1,316 SR
Queue Stats
288W - 291L
1,589 Elo+
Party 2
Medusa
Medusa
ShadowStorm2867
Medusa
Level 19
God Stats
20W - 17L
1,788 SR
Queue Stats
37W - 34L
1,598 Elo+
Party 2
Awilix
Awilix
Sn00z3f3est
Awilix
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 168L
1,429 Elo+
Solo
Bacchus
Bacchus
iammrpotatoaim
Bacchus
Level 49
God Stats
1W - 2L
1,284 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
3 / 0 / 7
6,747
675
5,330
3,873
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Frihk
Loki
12
2 / 1 / 1
6,442
644
3,367
5,152
1,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Genmaïcha
Sylvanus
10
1 / 0 / 5
6,373
637
1,829
4,142
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Thihk
Thor
11
4 / 2 / 4
6,641
664
3,419
5,502
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Treeqwa
Olorun
12
8 / 0 / 3
7,421
742
8,543
5,848
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 1
4,830
483
928
3,218
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
NEWTITAN76PT2
Ah Muzen Cab
10
1 / 2 / 0
5,728
573
3,526
5,577
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,315
432
2,771
7,020
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
8
0 / 6 / 1
4,955
496
3,107
8,422
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 5 / 0
5,179
518
2,911
8,578
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
3
3
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Janus
3
0
7
6.5
W
Loki
Frihk
Loki
2
1
1
2.5
W
Sylvanus
Genmaïcha
Sylvanus
1
0
5
3.5
L
Ah Muzen Cab
NEWTITAN76PT2
Ah Muzen Cab
1
2
0
0.5
L
0
4
0
0
L
Awilix
0
6
1
0.08
W
Thor
Thihk
Thor
4
2
4
3
W
Olorun
Treeqwa
Olorun
8
0
3
9.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
13,243
24,517
Taken
32,815
8,466
Mitigated
11,463
9,465
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
928
59
0
750
3,218
949
0
1,756
1,336
26,650
0
W
Janus
5,330
546
0
500
3,873
1,092
483
827
3,046
34,016
0
W
Loki
Frihk
Loki
3,367
1,013
0
2,095
5,152
1,543
0
0
5,152
0
32,707
W
Sylvanus
Genmaïcha
Sylvanus
1,829
428
1,680
1,886
4,142
2,101
261
515
3,476
16,712
7,059
L
Ah Muzen Cab
NEWTITAN76PT2
Ah Muzen Cab
3,526
1,300
0
2,825
5,577
1,549
0
542
5,003
0
34,981
L
2,771
1,428
0
1,486
7,020
2,023
0
5,642
1,346
0
21,654
L
Awilix
3,107
1,038
17
1,701
8,422
2,160
0
1,872
6,428
0
21,803
W
Thor
Thihk
Thor
3,419
1,263
0
461
5,502
1,811
0
1,439
4,063
0
29,844
W
Olorun
Treeqwa
Olorun
8,543
5,044
317
2,526
5,848
1,919
3,050
1,058
4,790
47,008
0
L
2,911
311
0
1,301
8,578
4,782
0
5,321
3,145
8,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
25,007
340
Minions Killed
216
0
Camps Cleared
0
969,579
Distance Traveled
913,858
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,830
483
52
5
0
152,266
2
W
Janus
6,747
675
65
7
0
203,817
2
W
Loki
6,442
644
74
7
0
192,817
2
W
Sylvanus
6,373
637
54
5
0
191,018
2
L
Ah Muzen Cab
5,728
573
67
7
0
183,412
3
L
Medusa
4,315
432
30
3
0
180,132
0
L
Awilix
4,955
496
53
5
0
207,934
1
W
Thor
6,641
664
57
6
0
203,504
0
W
Olorun
7,421
742
90
9
0
178,423
4
L
Bacchus
5,179
518
14
1
0
190,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role