Player Matchup

Fafnir
Fafnir
JiiTTeRz
Fafnir
Level 156
God Stats
5W - 1L
1,763 SR
Queue Stats
50W - 35L
1,541 Elo+
Party 1
Zeus
Zeus
TheRealKRAW4188
Zeus
Level 58
God Stats
11W - 5L
1,746 SR
Queue Stats
59W - 74L
1,430 Elo+
Solo
Hou Yi
Hou Yi
VarunusP
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Nike
Nike
hawaiiinsomniac
Nike
Level 160
God Stats
15W - 12L
1,847 SR
Queue Stats
512W - 523L
1,519 Elo+
Solo
Artemis
Artemis
oG Boogly
Artemis
Level 88
God Stats
6W - 0L
1,876 SR
Queue Stats
48W - 36L
1,577 Elo+
Party 1
Team Averages
Level 98
1,746 SR
1,556 Elo+

VS

Team Averages
Level 106
1,631 SR
1,490 Elo+
Pele
Pele
Chain00000
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 97L
1,295 Elo+
Party 2
Danzaburou
Danzaburou
Deadlyzombie23
Danzaburou
Level 88
God Stats
3W - 4L
1,846 SR
Queue Stats
38W - 26L
1,978 Elo+
Solo
Persephone
Persephone
FiendishPoptart
Persephone
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 237L
1,182 Elo+
Party 2
Merlin
Merlin
ZenRonin
Merlin
Level 29
God Stats
3W - 3L
1,809 SR
Queue Stats
27W - 33L
1,643 Elo+
Solo
Vamana
Vamana
krozer-nino
Vamana
Level 126
God Stats
8W - 11L
1,500 SR
Queue Stats
44W - 51L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JiiTTeRz
Fafnir
14
1 / 4 / 18
8,737
794
6,654
16,115
21,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
12 / 1 / 7
9,769
888
15,224
9,691
4,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
VarunusP
Hou Yi
15
3 / 2 / 12
8,505
773
9,127
10,784
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 7
8,646
786
6,852
12,916
10,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
oG Boogly
Artemis
15
5 / 3 / 15
8,825
802
13,752
9,641
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,132
739
7,139
11,362
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Deadlyzombie23
Danzaburou
14
4 / 5 / 1
8,872
807
8,801
12,145
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
FiendishPoptart
Persephone
14
1 / 6 / 6
8,061
733
12,290
11,091
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
ZenRonin
Merlin
15
2 / 6 / 5
8,149
741
6,197
9,302
2,575
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
15
4 / 2 / 4
8,488
772
8,778
15,424
17,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
24
Kills
13
13
Deaths
24
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Danzaburou
Deadlyzombie23
Danzaburou
4
5
1
0.9
L
Persephone
FiendishPoptart
Persephone
1
6
6
0.67
W
Fafnir
JiiTTeRz
Fafnir
1
4
18
2.5
W
12
1
7
15.5
W
Hou Yi
VarunusP
Hou Yi
3
2
12
4.5
L
Merlin
ZenRonin
Merlin
2
6
5
0.75
W
3
3
7
2.17
L
Vamana
4
2
4
3
W
Artemis
oG Boogly
Artemis
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,609
Damage
43,205
59,147
Taken
59,324
43,212
Mitigated
31,600
15,501
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,139
740
163
1,258
11,362
3,623
769
6,383
4,979
0
26,184
L
Danzaburou
Deadlyzombie23
Danzaburou
8,801
3,350
0
1,638
12,145
4,222
392
4,052
8,093
0
16,808
L
Persephone
FiendishPoptart
Persephone
12,290
537
50
3,049
11,091
3,214
59
4,219
6,866
25,592
0
W
Fafnir
JiiTTeRz
Fafnir
6,654
1,307
464
4,505
16,115
21,402
52
5,520
10,395
10,907
0
W
15,224
2,215
0
3,457
9,691
4,002
288
2,421
7,150
39,349
0
W
Hou Yi
VarunusP
Hou Yi
9,127
5,090
0
3,042
10,784
3,780
589
3,505
7,205
0
28,014
L
Merlin
ZenRonin
Merlin
6,197
369
776
755
9,302
2,575
233
3,364
5,938
23,980
0
W
6,852
203
968
1,491
12,916
10,078
31
4,279
8,319
5,745
17,449
L
Vamana
8,778
3,654
307
4,315
15,424
17,966
0
5,294
10,130
0
25,706
W
Artemis
oG Boogly
Artemis
13,752
6,949
0
1,574
9,641
3,950
607
1,966
7,591
0
33,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
41,702
189
Minions Killed
159
0
Camps Cleared
0
1,129,167
Distance Traveled
1,090,970
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,132
739
36
3
0
238,707
0
L
Danzaburou
8,872
807
16
1
0
179,571
0
L
Persephone
8,061
733
36
3
0
212,520
0
W
Fafnir
8,737
794
6
1
0
218,529
0
W
Zeus
9,769
888
63
6
0
230,233
1
W
Hou Yi
8,505
773
33
3
0
222,652
0
L
Merlin
8,149
741
43
4
0
215,886
1
W
Nike
8,646
786
35
3
0
249,150
6
L
Vamana
8,488
772
28
3
0
244,286
2
W
Artemis
8,825
802
52
5
0
208,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role