Player Matchup

Izanami
Izanami
Crippin_death
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,237 Elo+
Solo
Sobek
Sobek
F4LLEN P2INCE
Sobek
Level 114
God Stats
1W - 0L
1,882 SR
Queue Stats
14W - 12L
1,595 Elo+
Party 2
Hun Batz
Hun Batz
MonkeyDaddio
Hun Batz
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,661 Elo+
Solo
Kukulkan
Kukulkan
SteelerFan92
Kukulkan
Level 85
God Stats
4W - 2L
1,866 SR
Queue Stats
14W - 12L
1,659 Elo+
Party 2
Heimdallr
Heimdallr
cr0cSl0th
Heimdallr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,401 Elo+
Solo
Team Averages
Level 85
1,650 SR
1,510 Elo+

VS

Team Averages
Level 89
1,444 SR
1,359 Elo+
Atlas
Atlas
ArcaneZatanna
Atlas
Level 145
God Stats
2W - 3L
1,751 SR
Queue Stats
56W - 70L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Bossnacei132
Gilgamesh
Level 29
God Stats
3W - 5L
1,176 SR
Queue Stats
16W - 25L
1,150 Elo+
Solo
Fenrir
Fenrir
LX SPID3Y
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 188L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
NatureVixenx
Nu Wa
Level 80
God Stats
39W - 39L
1,406 SR
Queue Stats
164W - 142L
1,403 Elo+
Party 1
Neith
Neith
elXcucuy
Neith
Level 35
God Stats
9W - 14L
1,388 SR
Queue Stats
28W - 45L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
4 / 5 / 9
10,860
835
9,634
11,761
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 14
10,418
801
8,266
13,232
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
MonkeyDaddio
Hun Batz
18
8 / 4 / 9
10,806
831
11,416
10,829
4,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SteelerFan92
Kukulkan
18
7 / 1 / 8
10,652
819
9,038
6,174
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
cr0cSl0th
Heimdallr
18
6 / 5 / 9
10,658
820
13,843
13,662
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,881
760
3,969
6,714
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Bossnacei132
Gilgamesh
16
3 / 7 / 7
9,427
725
7,407
14,625
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
LX SPID3Y
Fenrir
17
8 / 6 / 5
10,168
782
10,966
19,255
14,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 8
9,146
704
12,522
14,776
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
elXcucuy
Neith
15
2 / 4 / 3
9,038
695
6,565
8,686
2,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
27
Kills
16
16
Deaths
27
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Gilgamesh
Bossnacei132
Gilgamesh
3
7
7
0.93
W
Izanami
4
5
9
1.7
W
2
1
14
9
L
Fenrir
LX SPID3Y
Fenrir
8
6
5
1.75
W
Hun Batz
MonkeyDaddio
Hun Batz
8
4
9
3.13
L
1
7
8
0.71
W
Kukulkan
SteelerFan92
Kukulkan
7
1
8
11
W
Heimdallr
cr0cSl0th
Heimdallr
6
5
9
2.1
L
Neith
elXcucuy
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,197
Damage
41,429
55,658
Taken
64,056
33,939
Mitigated
32,885
13,055
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,969
695
270
1,511
6,714
3,952
0
1,528
5,186
27,799
0
L
Gilgamesh
Bossnacei132
Gilgamesh
7,407
1,093
0
1,928
14,625
6,923
842
5,474
9,147
0
21,410
W
Izanami
9,634
5,106
354
1,078
11,761
4,652
1,607
3,037
8,650
0
57,531
W
8,266
584
0
4,076
13,232
15,679
54
4,799
8,341
22,655
0
L
Fenrir
LX SPID3Y
Fenrir
10,966
2,017
0
1,387
19,255
14,783
0
3,748
15,254
0
23,640
W
Hun Batz
MonkeyDaddio
Hun Batz
11,416
2,970
0
1,946
10,829
4,817
0
2,915
7,764
0
26,755
L
12,522
3,271
0
1,272
14,776
4,401
172
3,928
10,848
33,191
0
W
Kukulkan
SteelerFan92
Kukulkan
9,038
1,608
921
1,084
6,174
2,728
1,497
2,272
3,794
46,320
0
W
Heimdallr
cr0cSl0th
Heimdallr
13,843
7,523
0
3,596
13,662
6,063
1,701
3,034
10,618
0
39,664
L
Neith
elXcucuy
Neith
6,565
2,943
0
661
8,686
2,826
354
2,626
6,060
0
23,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,394
Gold Earned
47,660
320
Minions Killed
169
0
Camps Cleared
0
1,307,837
Distance Traveled
1,232,154
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,881
760
37
3
0
188,918
4
L
Gilgamesh
9,427
725
26
2
0
296,173
0
W
Izanami
10,860
835
100
8
0
235,031
1
W
Sobek
10,418
801
23
2
0
269,873
0
L
Fenrir
10,168
782
27
2
0
278,581
3
W
Hun Batz
10,806
831
36
3
0
299,237
3
L
Nu Wa
9,146
704
37
3
0
233,119
4
W
Kukulkan
10,652
819
94
7
0
266,797
1
W
Heimdallr
10,658
820
67
5
0
236,899
0
L
Neith
9,038
695
42
3
0
235,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role