Player Matchup

Ne Zha
Ne Zha
Hallcoin
Ne Zha
Level 67
God Stats
1W - 0L
1,517 SR
Queue Stats
2W - 2L
1,151 Elo+
Party 1
Poseidon
Poseidon
Hello
Poseidon
Level 155
God Stats
3W - 0L
1,956 SR
Queue Stats
40W - 18L
1,703 Elo+
Party 1
Mercury
Mercury
Skwirrl
Mercury
Level 143
God Stats
1W - 1L
1,267 SR
Queue Stats
15W - 12L
1,323 Elo+
Party 1
He Bo
He Bo
micha32
He Bo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,323 Elo+
Party 1
Neith
Neith
unibear844
Neith
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 46L
1,282 Elo+
Party 1
Team Averages
Level 121
1,548 SR
1,356 Elo+

VS

Team Averages
Level 83
1,492 SR
1,436 Elo+
Jing Wei
Jing Wei
CaryLate
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,433 Elo+
Solo
Kukulkan
Kukulkan
HoneyBadger3216
Kukulkan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,009 Elo+
Solo
Bellona
Bellona
Kawfee
Bellona
Level 58
God Stats
2W - 2L
1,604 SR
Queue Stats
4W - 8L
1,387 Elo+
Solo
Anubis
Anubis
NevitsAkiva
Anubis
Level 65
God Stats
52W - 45L
1,330 SR
Queue Stats
459W - 478L
1,509 Elo+
Solo
Danzaburou
Danzaburou
VADO22
Danzaburou
Level 149
God Stats
1W - 1L
1,525 SR
Queue Stats
12W - 24L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hallcoin
Ne Zha
18
7 / 1 / 16
12,111
1,211
13,696
7,883
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Hello
Poseidon
18
12 / 2 / 14
13,006
1,301
20,315
6,793
2,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Skwirrl
Mercury
19
10 / 0 / 18
12,833
1,283
12,857
8,312
7,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
micha32
He Bo
18
4 / 0 / 15
11,356
1,136
8,768
3,038
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
19
5 / 0 / 22
12,614
1,261
11,726
4,145
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

294

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaryLate
Jing Wei
15
1 / 15 / 1
9,923
992
5,593
23,600
7,778
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
0 / 6 / 1
9,860
986
3,484
11,082
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kawfee
Bellona
15
1 / 5 / 1
10,139
1,014
7,133
15,119
12,231
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
0 / 5 / 3
10,518
1,052
4,717
8,836
3,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
VADO22
Danzaburou
15
1 / 7 / 1
10,213
1,021
6,570
13,351
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
10
38
Kills
3
3
Deaths
38
85
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CaryLate
Jing Wei
1
15
1
0.1
W
Ne Zha
Hallcoin
Ne Zha
7
1
16
15
W
Poseidon
Hello
Poseidon
12
2
14
9.5
L
Kukulkan
0
6
1
0.08
L
Bellona
Kawfee
Bellona
1
5
1
0.3
L
Anubis
0
5
3
0.3
W
Mercury
Skwirrl
Mercury
10
0
18
19
L
Danzaburou
VADO22
Danzaburou
1
7
1
0.21
W
He Bo
micha32
He Bo
4
0
15
11.5
W
Neith
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,362
Damage
27,497
30,171
Taken
71,988
14,939
Mitigated
32,323
8,566
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CaryLate
Jing Wei
5,593
4,429
0
0
23,600
7,778
0
11,017
12,583
0
14,432
W
Ne Zha
Hallcoin
Ne Zha
13,696
1,891
0
1,072
7,883
3,209
0
2,320
5,563
0
30,351
W
Poseidon
Hello
Poseidon
20,315
4,213
0
1,809
6,793
2,036
0
1,396
5,397
38,032
0
L
Kukulkan
3,484
146
0
360
11,082
3,812
0
2,563
8,519
26,141
0
L
Bellona
Kawfee
Bellona
7,133
2,130
0
312
15,119
12,231
0
7,223
7,896
0
15,184
L
Anubis
4,717
60
214
1,345
8,836
3,600
0
4,572
4,264
33,526
0
W
Mercury
Skwirrl
Mercury
12,857
6,679
225
2,310
8,312
7,013
0
2,227
6,085
0
22,750
L
Danzaburou
VADO22
Danzaburou
6,570
913
0
1,808
13,351
4,902
0
3,708
9,643
0
20,119
W
He Bo
micha32
He Bo
8,768
161
101
1,154
3,038
1,033
0
565
2,473
25,618
0
W
Neith
11,726
4,753
0
1,895
4,145
1,648
0
1,693
2,452
0
39,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,920
Gold Earned
50,653
217
Minions Killed
178
14
Camps Cleared
3
1,057,837
Distance Traveled
929,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,923
992
15
2
0
225,176
0
W
Ne Zha
12,111
1,211
51
5
0
224,247
0
W
Poseidon
13,006
1,301
30
3
1
195,954
0
L
Kukulkan
9,860
986
59
6
0
177,373
0
L
Bellona
10,139
1,014
14
1
2
188,004
0
L
Anubis
10,518
1,052
61
6
1
182,234
0
W
Mercury
12,833
1,283
20
2
6
259,694
0
L
Danzaburou
10,213
1,021
29
3
0
156,730
0
W
He Bo
11,356
1,136
44
4
4
200,650
0
W
Neith
12,614
1,261
72
7
3
177,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role