Player Matchup

Neith
Neith
Cr3sc3nts
Neith
Level 35
God Stats
8W - 15L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Janus
Janus
FormalGrizzly
Janus
Level 96
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 9L
1,517 Elo+
Party 3
Serqet
Serqet
HentaiSimp420
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 55L
1,678 Elo+
Party 3
Atlas
Atlas
Meezyuknowme
Atlas
Level 156
God Stats
4W - 10L
1,603 SR
Queue Stats
145W - 137L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
Riasira
Heimdallr
Level 44
God Stats
4W - 7L
1,299 SR
Queue Stats
93W - 104L
1,579 Elo+
Party 1
Team Averages
Level 72
1,442 SR
1,571 Elo+

VS

Team Averages
Level 86
1,541 SR
1,673 Elo+
Merlin
Merlin
ChaacBigRain
Merlin
Level 36
God Stats
3W - 3L
1,509 SR
Queue Stats
41W - 19L
1,832 Elo+
Solo
Bellona
Bellona
MrZ99
Bellona
Level 48
God Stats
12W - 9L
1,652 SR
Queue Stats
195W - 174L
1,651 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StressfulOrc96
Tsukuyomi
Level 138
God Stats
10W - 11L
1,500 SR
Queue Stats
547W - 508L
1,606 Elo+
Party 2
Xing Tian
Xing Tian
Thuck
Xing Tian
Level 89
God Stats
4W - 3L
1,543 SR
Queue Stats
103W - 86L
1,693 Elo+
Party 2
Izanami
Izanami
cobra342
Izanami
Level 118
God Stats
10W - 6L
1,500 SR
Queue Stats
274W - 286L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cr3sc3nts
Neith
13
4 / 6 / 3
8,085
505
8,084
10,051
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 4
6,624
414
2,587
9,938
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 7 / 7
7,271
454
8,521
16,153
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 1
7,320
458
7,056
15,871
10,702
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Riasira
Heimdallr
14
3 / 4 / 3
8,709
544
5,255
11,288
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 0 / 3
11,544
722
13,143
4,996
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MrZ99
Bellona
15
2 / 2 / 10
9,915
620
8,836
12,142
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
StressfulOrc96
Tsukuyomi
17
6 / 4 / 7
10,463
654
9,915
13,692
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Thuck
Xing Tian
15
4 / 0 / 10
10,183
636
7,591
14,075
11,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
cobra342
Izanami
18
8 / 4 / 5
11,860
741
10,654
11,460
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
10
Kills
29
29
Deaths
10
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
0
3
10.5
L
Neith
Cr3sc3nts
Neith
4
6
3
0.92
L
0
6
4
0.33
L
1
7
7
0.64
L
2
6
1
0.42
W
Bellona
MrZ99
Bellona
2
2
10
3.5
L
Heimdallr
Riasira
Heimdallr
3
4
3
1.13
W
Tsukuyomi
StressfulOrc96
Tsukuyomi
6
4
7
2.38
W
Xing Tian
Thuck
Xing Tian
4
0
10
9
W
Izanami
cobra342
Izanami
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
50,139
63,301
Taken
56,365
25,037
Mitigated
34,015
11,547
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,143
947
0
791
4,996
1,967
816
2,060
2,936
76,169
0
L
Neith
Cr3sc3nts
Neith
8,084
4,143
0
2,554
10,051
2,404
0
2,738
7,273
0
39,408
L
2,587
261
0
2,834
9,938
2,305
0
3,315
6,495
33,857
0
L
8,521
2,709
0
1,850
16,153
6,099
0
4,603
11,422
0
22,065
L
7,056
2,643
0
2,930
15,871
10,702
0
4,821
10,876
34,624
0
W
Bellona
MrZ99
Bellona
8,836
3,545
0
4,805
12,142
11,335
784
4,165
7,977
0
53,682
L
Heimdallr
Riasira
Heimdallr
5,255
2,307
0
1,379
11,288
3,527
0
3,923
7,103
0
44,498
W
Tsukuyomi
StressfulOrc96
Tsukuyomi
9,915
2,703
0
4,663
13,692
4,950
463
2,011
11,276
0
71,962
W
Xing Tian
Thuck
Xing Tian
7,591
621
364
3,583
14,075
11,854
206
1,793
12,028
30,159
9,611
W
Izanami
cobra342
Izanami
10,654
7,093
0
4,470
11,460
3,909
4,106
1,392
9,920
746
95,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,009
Gold Earned
53,965
334
Minions Killed
577
0
Camps Cleared
0
1,470,051
Distance Traveled
1,674,885
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,544
722
152
10
0
305,541
6
L
Neith
8,085
505
77
5
0
268,191
3
L
Janus
6,624
414
68
4
0
317,533
4
L
Serqet
7,271
454
30
2
0
308,086
11
L
Atlas
7,320
458
68
4
0
260,986
3
W
Bellona
9,915
620
104
7
0
367,802
6
L
Heimdallr
8,709
544
91
6
0
315,255
4
W
Tsukuyomi
10,463
654
115
7
0
349,745
2
W
Xing Tian
10,183
636
45
3
0
333,460
0
W
Izanami
11,860
741
161
10
0
318,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role