Player Matchup

Zhong Kui
Zhong Kui
Gold II
Im SickNasty214
Zhong Kui
Gold II
Level 129
God Stats
1W - 1L
1,621 SR
Queue Stats
204W - 170L
1,655 MMR
Party 2
Horus
Horus
Gold II
Jglas
Horus
Gold II
Level 137
God Stats
45W - 29L
1,363 SR
Queue Stats
204W - 170L
1,655 MMR
Party 2
Cernunnos
Cernunnos
Gold II
stuk yo face
Cernunnos
Gold II
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 169L
1,655 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,495 SR
1,655 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,653 SR
1,658 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
Simply Fanatic
Ah Muzen Cab
Gold V
Level 153
God Stats
40W - 25L
1,710 SR
Queue Stats
430W - 555L
1,669 MMR
Solo
Bacchus
Bacchus
Gold V
Thouxanx
Bacchus
Gold V
Level 109
God Stats
2W - 1L
1,794 SR
Queue Stats
10W - 9L
1,570 MMR
Party 1
Scylla
Scylla
Gold II
llIIIWIIIll
Scylla
Gold II
Level 118
God Stats
19W - 14L
1,455 SR
Queue Stats
59W - 44L
1,736 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Im SickNasty214
Zhong Kui
17
4 / 7 / 9
12,260
681
9,331
19,892
13,072
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
Jglas
Horus
17
7 / 4 / 8
12,855
714
14,252
24,343
30,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
stuk yo face
Cernunnos
17
4 / 5 / 9
12,219
679
18,449
16,221
4,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AtlasGilgameshGebKhepriBastet

VS

Bans
ZeusArtioSolAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Simply Fanatic
Ah Muzen Cab
18
2 / 7 / 10
12,972
721
16,127
17,560
5,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Thouxanx
Bacchus
18
6 / 4 / 8
13,377
743
13,050
19,514
25,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
19
8 / 4 / 5
14,184
788
21,119
11,858
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
15
Kills
16
16
Deaths
15
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Im SickNasty214
Zhong Kui
4
7
9
1.21
L
Horus
Jglas
Horus
7
4
8
2.75
W
Ah Muzen Cab
Simply Fanatic
Ah Muzen Cab
2
7
10
1
W
Bacchus
Thouxanx
Bacchus
6
4
8
2.5
W
Scylla
8
4
5
2.63
L
Cernunnos
stuk yo face
Cernunnos
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,032
Damage
50,296
60,456
Taken
48,932
48,189
Mitigated
35,347
20,159
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Im SickNasty214
Zhong Kui
9,331
1,411
129
5,413
19,892
13,072
182
12,276
6,536
45,885
0
L
Horus
Jglas
Horus
14,252
5,512
3,183
8,693
24,343
30,237
68
11,550
11,600
0
24,163
W
Ah Muzen Cab
Simply Fanatic
Ah Muzen Cab
16,127
4,944
0
6,682
17,560
5,726
947
1,886
15,226
0
73,949
W
Bacchus
Thouxanx
Bacchus
13,050
1,878
174
3,733
19,514
25,848
253
5,013
14,006
21,470
0
W
Scylla
21,119
1,260
0
1,551
11,858
3,773
1,506
2,861
8,747
60,665
0
L
Cernunnos
stuk yo face
Cernunnos
18,449
6,343
0
2,741
16,221
4,880
1,494
8,038
7,774
0
62,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
40,533
219
Minions Killed
224
8
Camps Cleared
8
895,672
Distance Traveled
996,507
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,260
681
96
5
4
277,911
2
L
Horus
12,855
714
31
2
0
337,127
3
W
Ah Muzen Cab
12,972
721
105
6
7
354,963
4
W
Bacchus
13,377
743
21
1
0
326,724
4
W
Scylla
14,184
788
98
5
1
314,820
4
L
Cernunnos
12,219
679
92
5
4
280,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role