Player Matchup

Sun Wukong
Sun Wukong
Oddly-Sinister
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,504 Elo+
Party 2
Nox
Nox
hegotttabomb
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,492 Elo+
Party 2
Mercury
Mercury
smitebot1234567
Mercury
Level 15
God Stats
4W - 3L
1,703 SR
Queue Stats
88W - 91L
1,570 Elo+
Party 4
Vamana
Vamana
xxU_NOT_SLIMExx
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,460 Elo+
Party 2
Izanami
Izanami
zaeProGamer
Izanami
Level 112
God Stats
0W - 2L
1,715 SR
Queue Stats
52W - 59L
1,661 Elo+
Party 4
Team Averages
Level 68
1,584 SR
1,537 Elo+

VS

Team Averages
Level 66
1,570 SR
1,506 Elo+
Ravana
Ravana
ChaosRoar
Ravana
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,400 Elo+
Party 1
Atlas
Atlas
SMGRT887
Atlas
Level 76
God Stats
22W - 16L
1,592 SR
Queue Stats
87W - 92L
1,651 Elo+
Party 3
Danzaburou
Danzaburou
SMGSpadezz
Danzaburou
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 168L
1,553 Elo+
Party 3
Janus
Janus
VHakureiReimuV
Janus
Level 25
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Von-Sage
Morgan Le Fay
Level 14
God Stats
2W - 4L
1,545 SR
Queue Stats
6W - 10L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Oddly-Sinister
Sun Wukong
15
1 / 10 / 8
8,907
636
7,273
19,444
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 6 / 7
10,905
779
10,592
16,025
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 9
11,253
804
14,105
16,384
4,548
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 9 / 7
9,328
666
9,565
20,280
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
zaeProGamer
Izanami
17
3 / 5 / 7
10,146
725
10,744
14,223
3,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChaosRoar
Ravana
17
3 / 3 / 14
10,848
775
10,869
12,420
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
SMGRT887
Atlas
18
10 / 5 / 13
11,547
825
19,108
20,026
22,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SMGSpadezz
Danzaburou
18
4 / 2 / 19
11,056
790
11,565
12,730
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 2 / 9
12,360
883
23,849
9,009
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Von-Sage
Morgan Le Fay
19
5 / 3 / 9
11,477
820
11,450
10,045
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
15
Kills
36
36
Deaths
15
38
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ravana
ChaosRoar
Ravana
3
3
14
3.33
L
Sun Wukong
Oddly-Sinister
Sun Wukong
1
10
8
0.5
W
Atlas
SMGRT887
Atlas
10
5
13
3.3
W
Danzaburou
SMGSpadezz
Danzaburou
4
2
19
6.75
W
14
2
9
9.25
W
Morgan Le Fay
Von-Sage
Morgan Le Fay
5
3
9
3.17
L
6
6
7
1.58
L
3
6
9
1.25
L
2
9
7
0.61
L
Izanami
zaeProGamer
Izanami
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,279
Damage
76,841
86,356
Taken
64,230
39,363
Mitigated
45,357
17,401
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ChaosRoar
Ravana
10,869
2,294
0
1,834
12,420
9,679
445
1,094
10,673
0
28,415
L
Sun Wukong
Oddly-Sinister
Sun Wukong
7,273
1,949
200
3,436
19,444
13,364
0
10,571
7,791
0
11,582
W
Atlas
SMGRT887
Atlas
19,108
5,772
328
2,493
20,026
22,719
931
3,446
15,564
28,309
0
W
Danzaburou
SMGSpadezz
Danzaburou
11,565
4,976
0
3,603
12,730
4,983
1,891
2,140
8,960
0
24,404
W
23,849
1,620
0
1,397
9,009
3,606
98
1,148
7,742
60,132
0
W
Morgan Le Fay
Von-Sage
Morgan Le Fay
11,450
1,664
0
1,228
10,045
4,370
408
2,118
7,657
50,723
0
L
10,592
444
108
1,084
16,025
4,957
0
10,680
5,081
34,355
0
L
14,105
6,035
366
4,498
16,384
4,548
0
8,008
7,913
0
35,027
L
9,565
3,261
383
4,402
20,280
12,854
86
12,841
6,928
0
17,312
L
Izanami
zaeProGamer
Izanami
10,744
7,812
0
2,924
14,223
3,640
0
10,643
3,232
0
34,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
57,288
204
Minions Killed
257
0
Camps Cleared
0
1,358,615
Distance Traveled
1,551,534
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,848
775
38
3
0
328,946
2
L
Sun Wukong
8,907
636
6
0
0
252,863
0
W
Atlas
11,547
825
24
2
0
292,133
0
W
Danzaburou
11,056
790
35
3
0
304,300
0
W
Janus
12,360
883
84
6
0
339,763
0
W
Morgan Le Fay
11,477
820
76
5
0
286,392
4
L
Nox
10,905
779
57
4
0
263,000
0
L
Mercury
11,253
804
52
4
0
319,310
1
L
Vamana
9,328
666
25
2
0
266,831
0
L
Izanami
10,146
725
64
5
0
256,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role