Player Matchup

Neith
Neith
B_Rad_0990
Neith
Level 123
God Stats
3W - 5L
1,724 SR
Queue Stats
205W - 182L
1,487 Elo+
Party 2
Thanatos
Thanatos
LoadedTubeSock_
Thanatos
Level 72
God Stats
7W - 6L
1,684 SR
Queue Stats
174W - 166L
1,470 Elo+
Party 2
Agni
Agni
OutDaPain
Agni
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 29L
1,299 Elo+
Solo
Cthulhu
Cthulhu
The TBONE Jones
Cthulhu
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
350W - 379L
1,465 Elo+
Solo
Ganesha
Ganesha
sandwichman115
Ganesha
Level 89
God Stats
5W - 3L
1,475 SR
Queue Stats
39W - 45L
1,608 Elo+
Party 2
Team Averages
Level 96
1,577 SR
1,466 Elo+

VS

Team Averages
Level 111
1,413 SR
1,416 Elo+
Xbalanque
Xbalanque
Atrocity0601
Xbalanque
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 3
Poseidon
Poseidon
Carnage_Wolf001
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,200 Elo+
Party 1
Ymir
Ymir
Moneyman Dom
Ymir
Level 106
God Stats
53W - 36L
1,284 SR
Queue Stats
173W - 160L
1,509 Elo+
Party 3
King Arthur
King Arthur
RnfastMcchunky
King Arthur
Level 121
God Stats
1W - 3L
1,280 SR
Queue Stats
106W - 97L
1,672 Elo+
Party 3
Ne Zha
Ne Zha
SolotoV__l
Ne Zha
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 1 / 0
5,816
529
2,356
4,930
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
9
0 / 4 / 1
5,407
492
3,835
7,966
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
11
1 / 3 / 0
6,683
608
3,802
5,792
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,657
514
4,836
6,950
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,289
481
2,353
7,403
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Atrocity0601
Xbalanque
10
0 / 1 / 6
6,001
546
5,874
5,421
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
5 / 1 / 0
6,877
625
4,938
4,978
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 0 / 3
6,247
568
2,778
6,778
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
RnfastMcchunky
King Arthur
11
1 / 0 / 1
6,289
572
5,680
10,317
6,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
SolotoV__l
Ne Zha
9
2 / 0 / 0
5,507
501
2,618
5,979
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Atrocity0601
Xbalanque
0
1
6
3
L
Neith
1
1
0
1
W
Poseidon
5
1
0
5
L
Thanatos
0
4
1
0.13
W
3
0
3
4.5
L
Agni
1
3
0
0.33
W
King Arthur
RnfastMcchunky
King Arthur
1
0
1
1.5
W
Ne Zha
SolotoV__l
Ne Zha
2
0
0
2
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,182
Damage
21,888
33,041
Taken
33,473
13,458
Mitigated
13,810
10,356
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Atrocity0601
Xbalanque
5,874
2,361
0
2,038
5,421
1,559
58
194
5,227
0
38,171
L
Neith
2,356
442
0
973
4,930
1,405
0
1,151
3,779
0
31,423
W
Poseidon
4,938
332
0
954
4,978
1,175
0
2,235
2,527
43,069
0
L
Thanatos
3,835
487
0
5,769
7,966
2,118
0
1,022
6,944
0
23,401
W
2,778
230
0
2,776
6,778
3,279
0
1,690
5,040
12,742
0
L
Agni
3,802
115
0
401
5,792
1,135
0
3,344
2,448
35,951
0
W
King Arthur
RnfastMcchunky
King Arthur
5,680
1,145
0
5,378
10,317
6,011
0
4,587
5,245
0
37,560
W
Ne Zha
SolotoV__l
Ne Zha
2,618
763
0
646
5,979
1,786
0
1,418
4,443
0
27,627
L
4,836
392
0
1,000
6,950
4,967
0
66
6,884
26,673
0
L
2,353
145
406
1,807
7,403
3,833
0
2,133
5,270
17,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
30,921
287
Minions Killed
305
0
Camps Cleared
0
1,121,126
Distance Traveled
1,125,382
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,001
546
75
7
0
202,395
4
L
Neith
5,816
529
87
8
0
214,025
2
W
Poseidon
6,877
625
91
8
0
227,606
4
L
Thanatos
5,407
492
43
4
0
248,888
1
W
Ymir
6,247
568
19
2
0
219,460
5
L
Agni
6,683
608
92
8
0
211,379
4
W
King Arthur
6,289
572
68
6
0
215,095
2
W
Ne Zha
5,507
501
52
5
0
260,826
1
L
Cthulhu
5,657
514
64
6
0
223,776
4
L
Ganesha
5,289
481
1
0
0
223,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role