Player Matchup

Geb
Geb
JollyGreen352
Geb
Level 126
God Stats
104W - 90L
1,552 SR
Queue Stats
265W - 271L
1,616 Elo+
Solo
Nu Wa
Nu Wa
PrincesPeach315
Nu Wa
Level 148
God Stats
10W - 10L
1,739 SR
Queue Stats
464W - 431L
1,754 Elo+
Solo
Artemis
Artemis
Saghiee
Artemis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,982 Elo+
Party 2
Gilgamesh
Gilgamesh
StickDifference
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,864 Elo+
Party 2
Ra
Ra
psychq
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
2,006 Elo+
Party 2
Team Averages
Level 134
1,558 SR
1,844 Elo+

VS

Team Averages
Level 148
1,550 SR
1,660 Elo+
Tsukuyomi
Tsukuyomi
Streety65
Tsukuyomi
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 71L
1,726 Elo+
Party 1
Medusa
Medusa
StrikeerTT
Medusa
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 146L
1,705 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VisceralPointe
Morgan Le Fay
Level 108
God Stats
7W - 11L
1,842 SR
Queue Stats
85W - 97L
1,666 Elo+
Party 1
Tiamat
Tiamat
WhiiteWiidow0
Tiamat
Level 160
God Stats
54W - 58L
1,631 SR
Queue Stats
594W - 616L
1,543 Elo+
Solo
Ares
Ares
tonyhd1786
Ares
Level 157
God Stats
19W - 20L
1,278 SR
Queue Stats
720W - 755L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
7,887
789
6,261
10,009
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 15
8,037
804
5,408
3,544
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Saghiee
Artemis
15
10 / 1 / 9
8,839
884
14,409
8,232
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
StickDifference
Gilgamesh
14
1 / 1 / 11
7,598
760
8,899
9,385
5,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
16
5 / 0 / 9
8,920
892
7,824
5,605
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Streety65
Tsukuyomi
13
0 / 1 / 1
6,743
674
7,349
8,761
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
StrikeerTT
Medusa
12
1 / 3 / 1
6,636
664
7,920
9,414
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
VisceralPointe
Morgan Le Fay
12
0 / 9 / 0
6,352
635
3,257
10,633
3,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 1
7,241
724
7,259
9,194
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 1
7,027
703
5,149
10,015
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
20
Kills
4
4
Deaths
20
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
2
1
15
9.5
W
Artemis
Saghiee
Artemis
10
1
9
14.5
W
Gilgamesh
StickDifference
Gilgamesh
1
1
11
6.5
L
Tsukuyomi
Streety65
Tsukuyomi
0
1
1
0.5
L
Medusa
StrikeerTT
Medusa
1
3
1
0.5
L
Morgan Le Fay
VisceralPointe
Morgan Le Fay
0
9
0
0
L
2
4
1
0.63
W
Ra
5
0
9
9.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,801
Damage
30,934
36,775
Taken
48,017
19,145
Mitigated
28,197
10,721
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,261
504
0
1,456
10,009
7,281
192
3,983
5,606
13,829
0
W
5,408
1,010
0
250
3,544
1,093
1,279
962
2,501
27,169
0
W
Artemis
Saghiee
Artemis
14,409
6,941
0
2,862
8,232
3,028
1,316
4,266
3,828
0
27,715
W
Gilgamesh
StickDifference
Gilgamesh
8,899
1,919
144
1,038
9,385
5,791
184
3,788
5,370
0
21,689
L
Tsukuyomi
Streety65
Tsukuyomi
7,349
1,489
0
1,463
8,761
5,482
0
4,097
4,664
0
21,972
L
Medusa
StrikeerTT
Medusa
7,920
2,457
0
973
9,414
3,859
0
4,198
5,216
0
27,768
L
Morgan Le Fay
VisceralPointe
Morgan Le Fay
3,257
539
0
284
10,633
3,923
0
3,823
6,810
17,607
0
L
7,259
313
0
744
9,194
5,822
10
3,783
5,411
24,927
0
W
Ra
7,824
1,145
2,663
2,308
5,605
1,952
750
2,666
2,834
42,802
0
L
5,149
115
0
1,312
10,015
9,111
0
3,592
6,423
8,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
33,999
210
Minions Killed
151
0
Camps Cleared
0
1,051,616
Distance Traveled
986,906
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,887
789
18
2
0
223,501
0
W
Nu Wa
8,037
804
45
5
0
204,655
1
W
Artemis
8,839
884
32
3
0
202,502
3
W
Gilgamesh
7,598
760
29
3
0
213,760
0
L
Tsukuyomi
6,743
674
31
3
0
214,141
2
L
Medusa
6,636
664
37
4
0
201,249
3
L
Morgan Le Fay
6,352
635
31
3
0
167,679
4
L
Tiamat
7,241
724
51
5
0
204,717
0
W
Ra
8,920
892
86
9
0
207,198
2
L
Ares
7,027
703
1
0
0
199,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role