Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DKnightKM
Xbalanque
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 171L
1,664 Elo+
Party 3
Charybdis
Charybdis
IcyRift
Charybdis
Level 148
God Stats
2W - 9L
1,500 SR
Queue Stats
272W - 309L
1,639 Elo+
Party 3
Cabrakan
Cabrakan
Jahtoro
Cabrakan
Level 130
God Stats
5W - 9L
1,500 SR
Queue Stats
413W - 450L
1,595 Elo+
Party 3
Ganesha
Ganesha
LoganRoark23
Ganesha
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 294L
1,611 Elo+
Party 3
Team Averages
Level 114
1,500 SR
1,602 Elo+

VS

Team Averages
Level 132
1,500 SR
1,364 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Call9-1-1_
Tsukuyomi
Level 135
God Stats
1W - 0L
1,536 SR
Queue Stats
9W - 5L
1,515 Elo+
Party 2
Anhur
Anhur
MaskedTree420
Anhur
Level 154
God Stats
10W - 14L
1,464 SR
Queue Stats
99W - 92L
1,442 Elo+
Solo
Janus
Janus
Soulz IX
Janus
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 143L
1,187 Elo+
Party 1
Fafnir
Fafnir
Vaeldawn
Fafnir
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 197L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 4 / 0
6,361
578
6,113
8,723
2,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DKnightKM
Xbalanque
10
1 / 4 / 3
5,676
516
3,336
6,066
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
IcyRift
Charybdis
9
1 / 6 / 0
5,437
494
3,523
7,348
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Jahtoro
Cabrakan
9
2 / 3 / 1
5,416
492
3,009
7,762
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
LoganRoark23
Ganesha
7
0 / 2 / 3
5,211
474
2,080
8,457
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 0 / 8
6,844
622
6,524
6,230
2,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Call9-1-1_
Tsukuyomi
11
3 / 3 / 1
6,645
604
5,336
8,415
3,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
7 / 0 / 2
7,374
670
8,276
6,108
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Soulz IX
Janus
11
1 / 4 / 6
6,558
596
4,109
6,326
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Vaeldawn
Fafnir
12
4 / 0 / 3
7,068
643
3,120
6,147
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
18
19
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
0
0.75
W
Bastet
 
Bastet
3
0
8
7
W
Tsukuyomi
Call9-1-1_
Tsukuyomi
3
3
1
1.17
L
Xbalanque
DKnightKM
Xbalanque
1
4
3
0.63
L
Charybdis
IcyRift
Charybdis
1
6
0
0.17
L
Cabrakan
Jahtoro
Cabrakan
2
3
1
0.83
L
Ganesha
LoganRoark23
Ganesha
0
2
3
0.75
W
7
0
2
8
W
Janus
Soulz IX
Janus
1
4
6
1
W
Fafnir
Vaeldawn
Fafnir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,061
Damage
27,365
38,356
Taken
33,226
13,353
Mitigated
14,413
6,240
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,113
1,056
0
500
8,723
2,737
0
1,199
7,442
0
32,397
W
Bastet
 
Bastet
6,524
1,434
0
1,363
6,230
2,956
63
969
5,261
0
36,938
W
Tsukuyomi
Call9-1-1_
Tsukuyomi
5,336
1,380
0
1,158
8,415
3,882
790
0
8,415
0
30,665
L
Xbalanque
DKnightKM
Xbalanque
3,336
1,133
0
125
6,066
1,805
0
3,043
2,851
0
29,187
L
Charybdis
IcyRift
Charybdis
3,523
1,984
0
230
7,348
1,297
0
295
7,053
0
26,845
L
Cabrakan
Jahtoro
Cabrakan
3,009
270
0
2,390
7,762
3,761
0
1,036
6,646
22,062
0
L
Ganesha
LoganRoark23
Ganesha
2,080
616
520
2,475
8,457
3,753
0
1,222
7,135
14,276
0
W
8,276
4,117
0
4,283
6,108
1,838
144
1,541
4,567
0
45,892
W
Janus
Soulz IX
Janus
4,109
194
0
643
6,326
1,751
184
1,675
4,651
28,666
0
W
Fafnir
Vaeldawn
Fafnir
3,120
919
0
687
6,147
3,986
0
904
5,243
39,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
34,489
265
Minions Killed
333
0
Camps Cleared
0
1,023,138
Distance Traveled
1,098,386
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,361
578
69
6
0
196,481
0
W
Bastet
6,844
622
56
5
0
250,257
2
W
Tsukuyomi
6,645
604
59
5
0
208,399
1
L
Xbalanque
5,676
516
58
5
0
197,406
4
L
Charybdis
5,437
494
85
8
0
205,400
1
L
Cabrakan
5,416
492
48
4
0
214,291
3
L
Ganesha
5,211
474
5
0
0
209,560
3
W
Anhur
7,374
670
82
7
0
201,493
5
W
Janus
6,558
596
59
5
0
198,963
1
W
Fafnir
7,068
643
77
7
0
239,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role