Player Matchup

Athena
Athena
Boomerito
Athena
Level 39
God Stats
7W - 4L
1,574 SR
Queue Stats
38W - 49L
1,431 Elo+
Party 2
Neith
Neith
ChuckyMoMo
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 2
Chaac
Chaac
Evolut
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,313 Elo+
Party 3
Zeus
Zeus
Nitecrow462
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,274 Elo+
Solo
Fenrir
Fenrir
UnluckyJOE
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,187 Elo+
Party 3
Team Averages
Level 39
1,515 SR
1,278 Elo+

VS

Team Averages
Level 51
1,717 SR
1,777 Elo+
Sylvanus
Sylvanus
Batornado983
Sylvanus
Level 107
God Stats
10W - 3L
1,694 SR
Queue Stats
123W - 121L
1,580 Elo+
Solo
Hercules
Hercules
Borderpatrol013
Hercules
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 21L
1,889 Elo+
Party 1
Ra
Ra
Mycenean
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,745 Elo+
Party 1
Discordia
Discordia
Pyrokitamura
Discordia
Level 79
God Stats
18W - 4L
1,911 SR
Queue Stats
127W - 45L
1,797 Elo+
Party 1
Arachne
Arachne
edar8h
Arachne
Level 28
God Stats
50W - 9L
1,982 SR
Queue Stats
100W - 28L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Boomerito
Athena
16
3 / 4 / 4
11,337
1,134
5,321
17,624
17,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
15
3 / 2 / 4
10,821
1,082
12,675
6,508
2,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
Evolut
Chaac
15
0 / 3 / 6
9,878
988
9,662
14,860
19,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 11 / 5
10,332
1,033
8,179
14,566
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
UnluckyJOE
Fenrir
16
2 / 9 / 4
10,466
1,047
7,152
15,721
7,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

95

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Batornado983
Sylvanus
18
3 / 3 / 18
12,107
1,211
8,037
12,928
8,055
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
17
2 / 2 / 16
10,787
1,079
8,375
14,657
9,263
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 1 / 15
12,571
1,257
13,325
6,933
2,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Pyrokitamura
Discordia
18
9 / 2 / 14
12,605
1,261
21,272
3,690
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
edar8h
Arachne
17
9 / 1 / 9
12,231
1,223
13,746
9,138
6,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
9
Kills
29
29
Deaths
9
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Batornado983
Sylvanus
3
3
18
4
L
Athena
Boomerito
Athena
3
4
4
1.25
W
Hercules
2
2
16
5
L
Neith
3
2
4
2.5
L
Chaac
Evolut
Chaac
0
3
6
1
W
6
1
15
13.5
L
1
11
5
0.32
W
Discordia
Pyrokitamura
Discordia
9
2
14
8
L
Fenrir
UnluckyJOE
Fenrir
2
9
4
0.44
W
Arachne
edar8h
Arachne
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,989
Damage
64,755
69,279
Taken
47,346
52,062
Mitigated
27,850
7,198
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Batornado983
Sylvanus
8,037
3,233
2,865
3,383
12,928
8,055
0
3,578
9,308
24,402
0
L
Athena
Boomerito
Athena
5,321
1,356
63
1,349
17,624
17,175
0
9,837
7,378
10,085
0
W
Hercules
8,375
2,529
0
3,821
14,657
9,263
0
5,318
9,127
0
11,441
L
Neith
12,675
5,143
0
1,381
6,508
2,388
0
4,363
2,007
0
36,342
L
Chaac
Evolut
Chaac
9,662
455
330
2,621
14,860
19,279
0
9,804
4,775
683
24,229
W
13,325
860
2,645
1,460
6,933
2,864
0
1,120
5,783
46,160
0
L
8,179
2,192
0
70
14,566
5,613
0
6,399
7,822
37,791
0
W
Discordia
Pyrokitamura
Discordia
21,272
694
0
0
3,690
1,376
0
506
3,182
37,194
0
L
Fenrir
UnluckyJOE
Fenrir
7,152
1,869
0
1,384
15,721
7,607
0
11,078
4,321
0
18,910
W
Arachne
edar8h
Arachne
13,746
10,785
0
3,159
9,138
6,292
0
3,187
5,883
0
25,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,834
Gold Earned
60,301
182
Minions Killed
209
3
Camps Cleared
9
791,665
Distance Traveled
945,467
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,107
1,211
39
4
1
147,381
2
L
Athena
11,337
1,134
7
1
1
171,980
0
W
Hercules
10,787
1,079
11
1
1
183,696
0
L
Neith
10,821
1,082
71
7
1
127,916
0
L
Chaac
9,878
988
21
2
0
191,789
0
W
Ra
12,571
1,257
101
10
1
196,667
1
L
Zeus
10,332
1,033
65
7
1
125,250
0
W
Discordia
12,605
1,261
27
3
3
203,560
0
L
Fenrir
10,466
1,047
18
2
0
174,730
0
W
Arachne
12,231
1,223
31
3
3
214,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role