Player Matchup

Thanatos
Thanatos
Passivpanda1738
Thanatos
Level 108
God Stats
6W - 4L
1,248 SR
Queue Stats
118W - 126L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Shaggysbong3306
Danzaburou
Level 129
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Svage6507
Poseidon
Level 149
God Stats
10W - 7L
1,574 SR
Queue Stats
76W - 66L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Tinted1
Jormungandr
Level 127
God Stats
4W - 1L
1,501 SR
Queue Stats
42W - 39L
1,417 Elo+
Solo
Nu Wa
Nu Wa
tecky300
Nu Wa
Level 63
God Stats
4W - 2L
1,646 SR
Queue Stats
9W - 8L
1,622 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,507 Elo+

VS

Team Averages
Level 124
1,487 SR
1,468 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Nocturnal-Ty
Hercules
Level 119
God Stats
2W - 4L
1,278 SR
Queue Stats
301W - 302L
1,264 Elo+
Party 3
Persephone
Persephone
StormisChaos
Persephone
Level 157
God Stats
2W - 1L
1,602 SR
Queue Stats
36W - 37L
1,573 Elo+
Party 2
Khepri
Khepri
chriscrossthis
Khepri
Level 109
God Stats
13W - 7L
1,689 SR
Queue Stats
33W - 28L
1,571 Elo+
Party 2
Cliodhna
Cliodhna
greekthematt
Cliodhna
Level 126
God Stats
40W - 30L
1,368 SR
Queue Stats
736W - 818L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
5 / 5 / 7
11,424
1,142
7,483
9,358
2,610
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Shaggysbong3306
Danzaburou
17
2 / 3 / 10
11,299
1,130
14,237
9,187
3,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Svage6507
Poseidon
17
4 / 1 / 6
10,962
1,096
8,297
6,158
1,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Tinted1
Jormungandr
17
1 / 2 / 12
10,900
1,090
14,640
11,773
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
tecky300
Nu Wa
17
5 / 3 / 11
12,062
1,206
16,412
7,481
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

228

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 1 / 3
11,030
1,103
4,708
6,657
1,990
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Nocturnal-Ty
Hercules
17
1 / 0 / 9
11,119
1,112
6,346
15,452
19,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
StormisChaos
Persephone
16
0 / 4 / 7
10,654
1,065
12,655
11,871
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 8
10,631
1,063
2,973
14,557
17,090
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
greekthematt
Cliodhna
16
10 / 6 / 1
12,662
1,266
11,875
15,597
4,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
17
Kills
14
14
Deaths
17
46
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
1
3
4.5
L
Hercules
Nocturnal-Ty
Hercules
1
0
9
5.5
W
Thanatos
5
5
7
1.7
W
Danzaburou
Shaggysbong3306
Danzaburou
2
3
10
2.33
L
Persephone
StormisChaos
Persephone
0
4
7
0.88
W
Poseidon
Svage6507
Poseidon
4
1
6
7
W
Jormungandr
Tinted1
Jormungandr
1
2
12
3.5
L
0
6
8
0.67
L
Cliodhna
greekthematt
Cliodhna
10
6
1
1.75
W
Nu Wa
tecky300
Nu Wa
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,069
Damage
38,557
43,957
Taken
64,134
14,153
Mitigated
46,350
10,876
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,708
1,971
0
1,687
6,657
1,990
0
5,043
1,614
0
31,556
L
Hercules
Nocturnal-Ty
Hercules
6,346
1,423
0
3,105
15,452
19,499
0
7,782
7,670
0
22,406
W
Thanatos
7,483
858
122
4,363
9,358
2,610
0
2,158
5,685
0
16,899
W
Danzaburou
Shaggysbong3306
Danzaburou
14,237
4,449
0
2,408
9,187
3,162
0
3,297
5,890
0
29,201
L
Persephone
StormisChaos
Persephone
12,655
41
84
811
11,871
2,926
0
7,139
4,414
39,419
0
W
Poseidon
Svage6507
Poseidon
8,297
1,109
0
0
6,158
1,551
0
3,499
2,659
22,778
0
W
Jormungandr
Tinted1
Jormungandr
14,640
3,577
203
2,712
11,773
4,779
0
3,441
8,185
39,699
0
L
2,973
170
0
56
14,557
17,090
0
7,798
6,759
20,687
0
L
Cliodhna
greekthematt
Cliodhna
11,875
1,472
0
555
15,597
4,845
0
11,269
4,328
0
20,328
W
Nu Wa
tecky300
Nu Wa
16,412
4,978
191
877
7,481
2,051
0
3,233
4,248
36,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
56,096
187
Minions Killed
218
3
Camps Cleared
7
952,064
Distance Traveled
888,004
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,030
1,103
57
6
1
153,494
2
L
Hercules
11,119
1,112
43
4
0
195,023
0
W
Thanatos
11,424
1,142
23
2
1
200,079
0
W
Danzaburou
11,299
1,130
54
5
1
182,384
0
L
Persephone
10,654
1,065
72
7
1
187,578
0
W
Poseidon
10,962
1,096
31
3
0
191,983
3
W
Jormungandr
10,900
1,090
45
5
0
190,852
0
L
Khepri
10,631
1,063
31
3
0
173,737
1
L
Cliodhna
12,662
1,266
15
2
5
178,172
0
W
Nu Wa
12,062
1,206
34
3
1
186,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role