Player Matchup

Bastet
Bastet
ArcaneZatanna
Bastet
Level 145
God Stats
28W - 43L
1,500 SR
Queue Stats
56W - 70L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
Azu1a
Kumbhakarna
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
Bossnacei132
Gilgamesh
Level 29
God Stats
3W - 5L
1,291 SR
Queue Stats
16W - 25L
1,239 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Juck326
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 1
Neith
Neith
SmuckersBest
Neith
Level 29
God Stats
6W - 5L
1,852 SR
Queue Stats
18W - 19L
1,507 Elo+
Party 1
Team Averages
Level 53
1,529 SR
1,365 Elo+

VS

Team Averages
Level 107
1,452 SR
1,443 Elo+
Artio
Artio
FallenImmortal
Artio
Level 125
God Stats
6W - 2L
1,619 SR
Queue Stats
17W - 25L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gigadrack
Ah Muzen Cab
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,429 Elo+
Party 2
Tyr
Tyr
henry2219solid
Tyr
Level 103
God Stats
3W - 2L
1,280 SR
Queue Stats
16W - 12L
1,498 Elo+
Solo
Ne Zha
Ne Zha
venomoussin
Ne Zha
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 22L
1,459 Elo+
Party 2
Agni
Agni
xxWarningShotZxx
Agni
Level 124
God Stats
4W - 2L
1,360 SR
Queue Stats
13W - 10L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,944
722
5,372
7,227
2,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Azu1a
Kumbhakarna
13
2 / 5 / 0
7,903
718
3,902
15,532
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Bossnacei132
Gilgamesh
13
0 / 5 / 2
7,448
677
4,995
14,932
5,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Juck326
Morgan Le Fay
12
0 / 6 / 0
6,582
598
3,704
8,973
3,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 2
8,251
750
8,421
10,753
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
8,884
808
9,956
11,984
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Gigadrack
Ah Muzen Cab
16
5 / 1 / 13
8,756
796
14,292
9,499
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 11
8,458
769
7,953
8,023
8,435
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Ne Zha
16
6 / 2 / 6
8,965
815
11,823
8,745
3,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 2
9,095
827
7,142
6,681
2,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
5
Kills
23
23
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Kumbhakarna
Azu1a
Kumbhakarna
2
5
0
0.4
L
Gilgamesh
Bossnacei132
Gilgamesh
0
5
2
0.2
W
4
1
12
10
W
Ah Muzen Cab
Gigadrack
Ah Muzen Cab
5
1
13
11.5
L
Morgan Le Fay
Juck326
Morgan Le Fay
0
6
0
0
L
1
6
2
0.33
W
2
0
11
7.5
W
Ne Zha
6
2
6
4.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
51,166
57,417
Taken
44,932
27,439
Mitigated
26,383
10,529
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,372
1,321
22
2,359
7,227
2,498
567
1,654
5,353
0
17,739
L
Kumbhakarna
Azu1a
Kumbhakarna
3,902
378
0
1,270
15,532
10,598
0
3,891
11,375
6,218
0
L
Gilgamesh
Bossnacei132
Gilgamesh
4,995
1,342
902
2,733
14,932
5,855
0
4,216
10,297
0
15,752
W
9,956
761
1,360
5,182
11,984
9,117
32
3,663
8,321
25,360
0
W
Ah Muzen Cab
Gigadrack
Ah Muzen Cab
14,292
8,010
0
5,430
9,499
3,576
3,226
1,781
7,718
0
29,122
L
Morgan Le Fay
Juck326
Morgan Le Fay
3,704
1,223
290
1,108
8,973
3,415
0
2,697
6,034
11,769
0
L
8,421
2,694
0
1,845
10,753
5,073
0
3,503
7,145
0
30,826
W
7,953
675
252
1,324
8,023
8,435
468
1,043
6,980
0
29,672
W
Ne Zha
11,823
2,681
0
1,509
8,745
3,224
70
803
7,942
0
29,316
W
7,142
1,007
0
1,706
6,681
2,031
758
316
6,365
31,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
44,158
135
Minions Killed
218
0
Camps Cleared
0
962,483
Distance Traveled
1,136,485
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,944
722
28
3
0
200,200
4
L
Kumbhakarna
7,903
718
5
0
0
201,798
1
L
Gilgamesh
7,448
677
21
2
0
207,439
0
W
Artio
8,884
808
39
4
0
219,813
0
W
Ah Muzen Cab
8,756
796
28
3
0
198,151
0
L
Morgan Le Fay
6,582
598
21
2
0
161,372
3
L
Neith
8,251
750
60
5
0
191,674
3
W
Tyr
8,458
769
35
3
0
245,604
1
W
Ne Zha
8,965
815
52
5
0
254,991
3
W
Agni
9,095
827
64
6
0
217,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role