Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
DirtyRon
Medusa
Silver II
Level 129
God Stats
20W - 19L
1,852 SR
Queue Stats
149W - 143L
1,481 MMR
Solo
Cliodhna
Cliodhna
Silver III
L0rdSnow17
Cliodhna
Silver III
Level 125
God Stats
2W - 2L
1,863 SR
Queue Stats
45W - 56L
1,476 MMR
Solo
Mulan
Mulan
Silver II
daycraft88
Mulan
Silver II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,474 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,643 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,511 SR
1,477 MMR
Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
Choobers
Camazotz
Gold III
Level 126
God Stats
1W - 0L
1,293 SR
Queue Stats
25W - 23L
1,475 MMR
Solo
Rama
Rama
Gold IV
MrRoGerYT
Rama
Gold IV
Level 148
God Stats
4W - 2L
1,764 SR
Queue Stats
36W - 33L
1,458 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Rhomeboyttv
Morgan Le Fay
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,498 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
slattinoheat
Gilgamesh
Bronze III
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
233W - 240L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 0
5,276
660
3,553
3,754
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
 
Chang'e
4
1 / 1 / 0
4,068
509
1,078
1,925
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DirtyRon
Medusa
9
1 / 2 / 1
5,190
649
2,278
5,009
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
L0rdSnow17
Cliodhna
9
1 / 2 / 2
5,141
643
2,834
5,993
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
10
0 / 2 / 0
5,366
671
4,184
6,707
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebArtioKaliThoth

VS

Bans
BastetAtlasSolIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 1 / 1
4,684
586
740
4,317
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Choobers
Camazotz
10
1 / 0 / 1
5,145
643
3,442
7,102
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
9
1 / 0 / 2
5,537
692
2,480
4,917
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Rhomeboyttv
Morgan Le Fay
9
1 / 1 / 0
5,135
642
2,678
3,111
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
slattinoheat
Gilgamesh
9
5 / 2 / 1
5,603
700
4,824
6,105
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
L
Chang'e
 
Chang'e
1
1
0
1
W
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Camazotz
Choobers
Camazotz
1
0
1
1.5
L
Medusa
DirtyRon
Medusa
1
2
1
0.75
L
Cliodhna
L0rdSnow17
Cliodhna
1
2
2
1
W
Rama
1
0
2
2
W
Morgan Le Fay
Rhomeboyttv
Morgan Le Fay
1
1
0
1
L
Mulan
0
2
0
0
W
Gilgamesh
slattinoheat
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
14,164
23,388
Taken
25,552
11,542
Mitigated
8,803
7,752
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,553
225
0
1,144
3,754
4,222
0
0
3,754
21,206
0
L
Chang'e
 
Chang'e
1,078
0
109
980
1,925
458
0
772
1,081
9,820
0
W
Cabrakan
 
Cabrakan
740
52
0
803
4,317
2,109
0
244
4,073
21,669
0
W
Camazotz
Choobers
Camazotz
3,442
927
158
5,638
7,102
2,533
0
277
6,460
0
23,211
L
Medusa
DirtyRon
Medusa
2,278
907
0
1,763
5,009
1,481
0
1,223
3,660
0
30,387
L
Cliodhna
L0rdSnow17
Cliodhna
2,834
170
0
845
5,993
1,778
0
524
5,376
0
24,471
W
Rama
2,480
2,161
0
2,066
4,917
1,275
0
1,969
2,948
0
27,983
W
Morgan Le Fay
Rhomeboyttv
Morgan Le Fay
2,678
171
0
634
3,111
1,014
102
623
2,488
24,783
0
L
Mulan
4,184
609
0
2,911
6,707
3,603
0
637
5,611
2,421
26,102
W
Gilgamesh
slattinoheat
Gilgamesh
4,824
1,763
0
764
6,105
1,872
0
1,843
4,233
0
23,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
26,104
242
Minions Killed
270
0
Camps Cleared
0
727,334
Distance Traveled
909,987
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,276
660
36
5
0
156,435
3
L
Chang'e
4,068
509
23
3
0
70,062
1
W
Cabrakan
4,684
586
53
7
0
179,681
0
W
Camazotz
5,145
643
55
7
0
189,210
1
L
Medusa
5,190
649
61
8
0
158,163
2
L
Cliodhna
5,141
643
53
7
0
199,201
0
W
Rama
5,537
692
66
8
0
160,381
2
W
Morgan Le Fay
5,135
642
49
6
0
175,831
3
L
Mulan
5,366
671
69
9
0
143,473
0
W
Gilgamesh
5,603
700
47
6
0
204,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role