Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze III
GainsAnGames
Kali
Bronze III
Level 141
God Stats
10W - 9L
1,152 SR
Queue Stats
101W - 104L
1,501 MMR
Solo
Sol
Sol
Bronze III
Mintino
Sol
Bronze III
Level 106
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ModerateGirth
Sun Wukong
Bronze III
Level 107
God Stats
2W - 1L
1,226 SR
Queue Stats
4W - 9L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
iBsullz
Merlin
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,410 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,695 SR
1,497 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
BecauseNO143
Athena
Bronze III
Level 129
God Stats
3W - 4L
1,714 SR
Queue Stats
132W - 149L
1,487 MMR
Solo
He Bo
He Bo
Silver II
Dömitius
He Bo
Silver II
Level 153
God Stats
5W - 4L
1,735 SR
Queue Stats
112W - 99L
1,504 MMR
Party 1
Mulan
Mulan
Gold V
Flappyy99
Mulan
Gold V
Level 139
God Stats
5W - 0L
1,743 SR
Queue Stats
75W - 69L
1,459 MMR
Party 1
Apollo
Apollo
Silver I
Orbox
Apollo
Silver I
Level 156
God Stats
6W - 3L
1,786 SR
Queue Stats
32W - 30L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 5 / 0
4,370
437
1,384
8,119
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 1
4,662
466
1,036
3,919
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
7
0 / 3 / 0
4,503
450
4,017
5,112
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ModerateGirth
Sun Wukong
10
3 / 4 / 0
6,212
621
3,785
10,016
4,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
iBsullz
Merlin
8
0 / 5 / 0
4,998
500
1,807
5,084
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaBastetZeus

VS

Bans
AchillesAgniAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 2
6,437
644
2,320
5,893
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
10
1 / 1 / 8
6,331
633
2,971
8,084
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Dömitius
He Bo
12
6 / 0 / 2
7,059
706
5,902
4,333
1,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Flappyy99
Mulan
11
3 / 1 / 1
6,897
690
6,718
7,202
4,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Orbox
Apollo
13
4 / 0 / 2
7,260
726
5,160
7,153
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
18
18
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
W
Fenrir
 
Fenrir
4
1
2
5
W
Athena
1
1
8
5
W
He Bo
Dömitius
He Bo
6
0
2
7
W
Mulan
Flappyy99
Mulan
3
1
1
3.5
L
0
1
1
0.5
L
Sol
0
3
0
0
L
Sun Wukong
ModerateGirth
Sun Wukong
3
4
0
0.75
W
Apollo
Orbox
Apollo
4
0
2
5
L
Merlin
iBsullz
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,029
Damage
23,071
32,250
Taken
32,665
10,996
Mitigated
17,315
7,628
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,384
452
85
694
8,119
3,035
0
4,266
3,853
10,061
0
W
Fenrir
 
Fenrir
2,320
297
0
3,340
5,893
2,095
0
694
5,075
0
32,820
W
Athena
2,971
787
76
1,692
8,084
6,557
0
2,147
5,923
10,543
5,184
W
He Bo
Dömitius
He Bo
5,902
473
0
2,436
4,333
1,347
653
1,115
3,068
44,441
0
W
Mulan
Flappyy99
Mulan
6,718
847
73
3,356
7,202
4,857
387
0
7,202
0
36,101
L
1,036
441
0
1,266
3,919
1,320
0
159
3,760
0
14,888
L
Sol
4,017
1,362
0
1,690
5,112
508
0
580
4,532
21,429
0
L
Sun Wukong
ModerateGirth
Sun Wukong
3,785
835
0
3,489
10,016
4,955
0
321
9,695
0
26,809
W
Apollo
Orbox
Apollo
5,160
3,331
0
3,847
7,153
2,459
0
2,964
4,189
0
58,551
L
Merlin
iBsullz
Merlin
1,807
194
0
404
5,084
1,178
0
3,110
1,974
25,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
33,984
207
Minions Killed
399
0
Camps Cleared
0
833,947
Distance Traveled
1,027,739
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,370
437
15
2
0
199,342
5
W
Fenrir
6,437
644
76
8
0
213,845
2
W
Athena
6,331
633
25
3
0
225,639
0
W
He Bo
7,059
706
86
9
0
200,237
2
W
Mulan
6,897
690
89
9
0
190,198
3
L
Kali
4,662
466
33
3
0
76,565
0
L
Sol
4,503
450
37
4
0
156,778
2
L
Sun Wukong
6,212
621
59
6
0
206,252
3
W
Apollo
7,260
726
123
12
0
197,820
2
L
Merlin
4,998
500
63
6
0
195,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role