Player Matchup

Achilles
Achilles
BigBam4
Achilles
Level 63
God Stats
6W - 9L
1,498 SR
Queue Stats
186W - 177L
1,372 Elo+
Party 2
Cerberus
Cerberus
CheeezyPoofs
Cerberus
Level 37
God Stats
6W - 4L
1,646 SR
Queue Stats
78W - 76L
1,438 Elo+
Party 2
Poseidon
Poseidon
I3ig A
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,307 Elo+
Party 1
Medusa
Medusa
TheMightyFilly
Medusa
Level 132
God Stats
7W - 4L
1,500 SR
Queue Stats
14W - 11L
1,433 Elo+
Party 2
Arachne
Arachne
chaostrucker88
Arachne
Level 117
God Stats
21W - 17L
1,500 SR
Queue Stats
115W - 112L
1,307 Elo+
Party 1
Team Averages
Level 76
1,529 SR
1,372 Elo+

VS

Team Averages
Level 92
1,313 SR
1,402 Elo+
Nemesis
Nemesis
BilboBlastin
Nemesis
Level 3
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
ChinoAntrax13
King Arthur
Level 127
God Stats
15W - 12L
1,087 SR
Queue Stats
381W - 348L
1,434 Elo+
Solo
Charybdis
Charybdis
SuperSaltySam
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,132 Elo+
Party 3
Atlas
Atlas
maxfly
Atlas
Level 102
God Stats
2W - 3L
1,193 SR
Queue Stats
3W - 3L
1,455 Elo+
Party 3
Hel
Hel
poparat
Hel
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBam4
Achilles
18
4 / 1 / 7
12,796
582
10,788
19,722
31,466
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
CheeezyPoofs
Cerberus
18
3 / 6 / 11
12,230
556
6,594
18,995
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
I3ig A
Poseidon
20
8 / 4 / 10
13,686
622
20,725
10,823
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 2 / 8
13,344
607
23,393
13,310
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 5 / 9
12,587
572
8,870
20,490
8,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BilboBlastin
Nemesis
15
1 / 4 / 4
9,551
434
1,342
13,184
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ChinoAntrax13
King Arthur
15
1 / 7 / 0
9,667
439
8,361
27,452
19,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
SuperSaltySam
Charybdis
18
4 / 9 / 5
11,366
517
9,772
20,618
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
maxfly
Atlas
17
7 / 4 / 5
11,581
526
11,911
21,068
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
18
5 / 6 / 4
11,661
530
10,781
18,065
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
29
Kills
18
18
Deaths
30
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigBam4
Achilles
4
1
7
7.5
L
Nemesis
BilboBlastin
Nemesis
1
4
4
0.75
W
Cerberus
CheeezyPoofs
Cerberus
3
6
11
1.42
L
King Arthur
ChinoAntrax13
King Arthur
1
7
0
0.14
W
Poseidon
I3ig A
Poseidon
8
4
10
3.25
L
Charybdis
SuperSaltySam
Charybdis
4
9
5
0.72
W
9
2
8
6.5
W
5
5
9
1.9
L
Atlas
maxfly
Atlas
7
4
5
2.38
L
Hel
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,370
Damage
42,167
83,340
Taken
100,387
71,207
Mitigated
50,819
21,161
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigBam4
Achilles
10,788
3,434
0
3,090
19,722
31,466
1,099
3,076
16,568
0
70,927
L
Nemesis
BilboBlastin
Nemesis
1,342
427
0
610
13,184
4,533
37
2,218
10,820
0
64,660
W
Cerberus
CheeezyPoofs
Cerberus
6,594
502
0
4,320
18,995
21,204
1,205
6,463
12,340
41,060
0
L
King Arthur
ChinoAntrax13
King Arthur
8,361
802
0
5,622
27,452
19,344
0
4,431
23,021
0
58,655
W
Poseidon
I3ig A
Poseidon
20,725
2,679
0
856
10,823
4,277
777
3,234
7,531
125,026
2,799
L
Charybdis
SuperSaltySam
Charybdis
9,772
5,270
0
5,686
20,618
5,267
573
5,350
15,163
0
85,531
W
23,393
11,831
0
4,252
13,310
5,267
8,417
5,256
7,020
0
104,844
W
8,870
4,860
0
8,643
20,490
8,993
568
8,099
11,555
0
89,976
L
Atlas
maxfly
Atlas
11,911
3,293
329
2,775
21,068
16,597
115
10,085
10,983
39,511
0
L
Hel
10,781
464
1,708
6,219
18,065
5,078
0
7,388
10,677
77,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,643
Gold Earned
53,826
661
Minions Killed
597
0
Camps Cleared
0
2,141,652
Distance Traveled
1,948,650
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,796
582
138
6
0
403,869
4
L
Nemesis
9,551
434
95
4
0
439,920
3
W
Cerberus
12,230
556
106
5
0
432,771
2
L
King Arthur
9,667
439
109
5
0
345,386
5
W
Poseidon
13,686
622
166
8
0
435,544
2
L
Charybdis
11,366
517
162
7
0
345,525
2
W
Medusa
13,344
607
135
6
0
426,337
3
W
Arachne
12,587
572
116
5
0
443,131
0
L
Atlas
11,581
526
57
3
0
410,609
6
L
Hel
11,661
530
174
8
0
407,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role