Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BioticPlays
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1
Scylla
Scylla
Jtcool555
Scylla
Level 105
God Stats
5W - 4L
1,652 SR
Queue Stats
404W - 311L
1,632 Elo+
Party 4
Horus
Horus
Menray
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
i snipe u later
Cthulhu
Level 83
God Stats
32W - 24L
1,834 SR
Queue Stats
217W - 212L
1,461 Elo+
Party 4
Vamana
Vamana
kiiss sam
Vamana
Level 48
God Stats
23W - 16L
1,657 SR
Queue Stats
181W - 145L
1,429 Elo+
Party 4
Team Averages
Level 76
1,629 SR
1,437 Elo+

VS

Team Averages
Level 99
1,704 SR
1,663 Elo+
Bastet
Bastet
ApexScrub4660
Bastet
Level 145
God Stats
1W - 2L
1,776 SR
Queue Stats
26W - 21L
1,805 Elo+
Party 2
Tiamat
Tiamat
VoltaSharK
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,534 Elo+
Party 3
Gilgamesh
Gilgamesh
YaBoyAdriel
Gilgamesh
Level 160
God Stats
0W - 3L
1,800 SR
Queue Stats
113W - 109L
1,832 Elo+
Party 2
Izanami
Izanami
cgxkillzz
Izanami
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 19L
1,614 Elo+
Party 2
Jormungandr
Jormungandr
pakan123
Jormungandr
Level 40
God Stats
2W - 2L
1,943 SR
Queue Stats
48W - 52L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BioticPlays
Ah Muzen Cab
17
2 / 8 / 6
10,875
473
10,820
19,257
5,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Jtcool555
Scylla
20
17 / 3 / 5
13,947
606
23,968
11,510
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
Menray
Horus
19
6 / 6 / 13
12,637
549
12,291
19,166
10,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 15
10,961
477
9,832
20,414
23,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
kiiss sam
Vamana
17
1 / 1 / 7
10,796
469
7,199
15,359
19,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 3
12,330
536
17,863
20,507
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
VoltaSharK
Tiamat
15
0 / 8 / 2
9,648
419
9,090
16,771
8,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
YaBoyAdriel
Gilgamesh
18
4 / 5 / 3
11,658
507
13,851
19,700
21,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
cgxkillzz
Izanami
16
8 / 4 / 1
10,870
473
9,213
12,397
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
pakan123
Jormungandr
15
2 / 6 / 10
10,333
449
10,495
16,613
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
29
Kills
20
20
Deaths
29
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Ah Muzen Cab
BioticPlays
Ah Muzen Cab
2
8
6
0.63
W
Scylla
Jtcool555
Scylla
17
3
5
6.5
W
Horus
Menray
Horus
6
6
13
2.08
L
Tiamat
VoltaSharK
Tiamat
0
8
2
0.13
L
Gilgamesh
YaBoyAdriel
Gilgamesh
4
5
3
1.1
L
Izanami
cgxkillzz
Izanami
8
4
1
2.13
W
3
2
15
5.25
W
Vamana
kiiss sam
Vamana
1
1
7
4.5
L
Jormungandr
pakan123
Jormungandr
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,110
Damage
60,512
85,706
Taken
85,988
63,767
Mitigated
55,566
27,171
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,863
4,985
0
4,699
20,507
7,282
0
7,824
12,319
0
112,761
W
Ah Muzen Cab
BioticPlays
Ah Muzen Cab
10,820
4,022
65
6,892
19,257
5,336
810
6,250
12,943
0
88,123
W
Scylla
Jtcool555
Scylla
23,968
1,647
0
1,639
11,510
4,142
165
1,962
9,328
103,227
0
W
Horus
Menray
Horus
12,291
5,481
1,881
6,037
19,166
10,587
0
3,206
15,856
0
71,622
L
Tiamat
VoltaSharK
Tiamat
9,090
687
0
3,008
16,771
8,044
879
5,863
10,674
63,801
0
L
Gilgamesh
YaBoyAdriel
Gilgamesh
13,851
2,857
0
4,435
19,700
21,751
0
6,788
12,736
0
78,802
L
Izanami
cgxkillzz
Izanami
9,213
5,452
0
3,562
12,397
2,699
0
4,320
7,983
0
59,879
W
9,832
1,241
1,340
5,737
20,414
23,897
11
4,916
15,309
35,639
0
W
Vamana
kiiss sam
Vamana
7,199
2,467
0
3,580
15,359
19,805
146
2,586
12,685
0
66,729
L
Jormungandr
pakan123
Jormungandr
10,495
2,052
257
2,491
16,613
15,790
381
8,160
8,266
34,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,216
Gold Earned
54,839
537
Minions Killed
606
0
Camps Cleared
0
2,332,256
Distance Traveled
2,139,105
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,330
536
158
7
0
487,184
2
W
Ah Muzen Cab
10,875
473
135
6
0
407,138
3
W
Scylla
13,947
606
151
7
0
481,902
2
W
Horus
12,637
549
111
5
0
482,043
3
L
Tiamat
9,648
419
111
5
0
370,318
6
L
Gilgamesh
11,658
507
161
7
0
433,168
2
L
Izanami
10,870
473
127
6
0
423,116
2
W
Cthulhu
10,961
477
31
1
0
477,805
0
W
Vamana
10,796
469
109
5
0
483,368
3
L
Jormungandr
10,333
449
49
2
0
425,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role