Player Matchup

Hou Yi
Hou Yi
Gold II
Bîrdy
Hou Yi
Gold II
Level 160
God Stats
47W - 47L
1,607 SR
Queue Stats
508W - 510L
1,559 MMR
Party 1
Achilles
Achilles
Gold V
Idiotsmurfs
Achilles
Gold V
Level 129
God Stats
6W - 10L
1,391 SR
Queue Stats
308W - 310L
1,580 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
LoyalK9
Ah Muzen Cab
Gold II
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
320W - 304L
1,558 MMR
Solo
Kukulkan
Kukulkan
Silver I
Mangxkyou
Kukulkan
Silver I
Level 158
God Stats
64W - 50L
1,290 SR
Queue Stats
550W - 547L
1,554 MMR
Solo
Ares
Ares
Gold IV
ShamanChavo
Ares
Gold IV
Level 160
God Stats
11W - 8L
1,352 SR
Queue Stats
310W - 317L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,428 SR
1,560 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,563 SR
1,562 MMR
Camazotz
Camazotz
Gold III
 
Camazotz
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold II
BabyRichard
Thoth
Gold II
Level 108
God Stats
4W - 2L
1,767 SR
Queue Stats
49W - 62L
1,607 MMR
Party 2
Medusa
Medusa
Silver I
Isitágar
Medusa
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,571 MMR
Solo
Geb
Geb
Gold II
Kаiser
Geb
Gold II
Level 95
God Stats
3W - 7L
1,375 SR
Queue Stats
84W - 79L
1,551 MMR
Solo
Arachne
Arachne
Gold II
Naxhes
Arachne
Gold II
Level 84
God Stats
185W - 103L
1,671 SR
Queue Stats
1,051W - 1,060L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bîrdy
Hou Yi
20
9 / 4 / 7
14,812
592
12,581
18,552
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Idiotsmurfs
Achilles
20
6 / 5 / 7
14,644
586
17,305
25,177
14,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
LoyalK9
Ah Muzen Cab
20
6 / 2 / 12
15,334
613
28,162
19,961
9,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Mangxkyou
Kukulkan
20
7 / 3 / 9
15,186
607
19,724
13,620
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 13
13,581
543
9,176
26,969
33,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PoseidonBastetGilgamesh

VS

Bans
SetOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
1 / 4 / 5
11,481
459
10,776
24,600
17,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 4 / 3
13,205
528
17,492
15,116
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Isitágar
Medusa
17
3 / 8 / 1
11,842
474
8,758
17,115
5,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
15
2 / 6 / 6
10,222
409
8,909
30,348
30,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
Naxhes
Arachne
17
2 / 8 / 10
11,227
449
14,285
24,683
13,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
30
Kills
17
18
Deaths
30
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
4
5
0.88
L
9
4
3
2.63
W
Hou Yi
Bîrdy
Hou Yi
9
4
7
3.13
W
Achilles
Idiotsmurfs
Achilles
6
5
7
1.9
L
Medusa
Isitágar
Medusa
3
8
1
0.44
L
Geb
2
6
6
0.83
W
Ah Muzen Cab
LoyalK9
Ah Muzen Cab
6
2
12
6
W
Kukulkan
Mangxkyou
Kukulkan
7
3
9
3.83
L
Arachne
Naxhes
Arachne
2
8
10
0.88
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,948
Damage
60,220
104,279
Taken
111,862
69,242
Mitigated
72,663
38,288
Healing
28,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,776
1,657
0
11,035
24,600
17,576
1,120
6,309
18,291
0
80,145
L
17,492
263
0
4,103
15,116
5,110
0
6,615
8,501
105,749
0
W
Hou Yi
Bîrdy
Hou Yi
12,581
5,445
0
8,859
18,552
7,249
4,712
4,273
14,227
0
101,399
W
Achilles
Idiotsmurfs
Achilles
17,305
5,520
0
5,859
25,177
14,135
826
6,723
18,135
0
111,753
L
Medusa
Isitágar
Medusa
8,758
4,945
0
3,690
17,115
5,977
1,068
3,665
13,450
0
72,167
L
Geb
8,909
873
0
1,557
30,348
30,491
0
10,478
19,870
23,329
0
W
Ah Muzen Cab
LoyalK9
Ah Muzen Cab
28,162
8,254
0
8,208
19,961
9,167
5,715
5,871
13,525
0
156,373
W
Kukulkan
Mangxkyou
Kukulkan
19,724
1,870
0
5,294
13,620
5,248
1,806
6,517
7,060
123,113
0
L
Arachne
Naxhes
Arachne
14,285
9,180
0
7,949
24,683
13,509
0
2,681
21,726
0
87,411
W
9,176
163
0
10,068
26,969
33,443
74
7,232
19,554
35,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,557
Gold Earned
57,977
719
Minions Killed
595
0
Camps Cleared
0
2,543,445
Distance Traveled
2,537,426
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,481
459
151
6
0
539,158
7
L
Thoth
13,205
528
172
7
0
472,003
7
W
Hou Yi
14,812
592
133
5
0
447,418
6
W
Achilles
14,644
586
165
7
0
570,223
2
L
Medusa
11,842
474
127
5
0
482,506
7
L
Geb
10,222
409
22
1
0
529,631
6
W
Ah Muzen Cab
15,334
613
207
8
0
535,328
3
W
Kukulkan
15,186
607
170
7
0
508,616
8
L
Arachne
11,227
449
123
5
0
514,128
4
W
Ares
13,581
543
44
2
0
481,860
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role