Player Matchup

Nu Wa
Nu Wa
BuzzedBeau
Nu Wa
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 85L
1,564 Elo+
Party 1
Ymir
Ymir
PrO Farrow
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,216 Elo+
Party 2
Skadi
Skadi
SNIPER KING hi
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,216 Elo+
Party 2
Nox
Nox
Sinicall
Nox
Level 24
God Stats
1W - 1L
1,730 SR
Queue Stats
108W - 117L
1,494 Elo+
Party 1
Nike
Nike
pwd9398
Nike
Level 124
God Stats
13W - 10L
1,807 SR
Queue Stats
231W - 259L
1,393 Elo+
Solo
Team Averages
Level 62
1,607 SR
1,377 Elo+

VS

Team Averages
Level 83
1,527 SR
1,395 Elo+
Xing Tian
Xing Tian
SpreadAxis
Xing Tian
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,203 Elo+
Solo
Nu Wa
Nu Wa
TheBobbyBear
Nu Wa
Level 129
God Stats
3W - 1L
1,484 SR
Queue Stats
36W - 34L
1,520 Elo+
Party 3
Vamana
Vamana
TobisSwish
Vamana
Level 53
God Stats
8W - 4L
1,663 SR
Queue Stats
36W - 41L
1,424 Elo+
Party 3
Apollo
Apollo
xAngrySloth
Apollo
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 39L
1,454 Elo+
Party 3
Da Ji
Da Ji
xUndeadReflex
Da Ji
Level 33
God Stats
7W - 6L
1,486 SR
Queue Stats
18W - 19L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 7 / 2
8,716
726
9,702
10,735
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 3
8,354
696
3,265
15,915
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 6 / 3
8,327
694
4,603
9,467
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 2
8,080
673
3,364
10,311
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
pwd9398
Nike
14
1 / 3 / 3
7,897
658
9,080
13,875
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SpreadAxis
Xing Tian
18
6 / 2 / 15
10,087
841
13,267
13,115
13,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 0 / 13
10,035
836
18,321
8,092
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
TobisSwish
Vamana
16
2 / 1 / 15
9,235
770
8,035
11,181
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
17
9 / 3 / 14
10,198
850
10,922
9,553
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 4
8,715
726
3,362
3,361
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
7
Kills
27
27
Deaths
7
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
7
2
0.43
L
1
4
3
0.63
L
1
6
3
0.42
L
2
7
2
0.43
W
Xing Tian
SpreadAxis
Xing Tian
6
2
15
6.75
W
6
0
13
12.5
W
Vamana
TobisSwish
Vamana
2
1
15
9.5
L
Nike
pwd9398
Nike
1
3
3
0.83
W
Apollo
9
3
14
5.33
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,014
Damage
53,907
60,303
Taken
45,302
30,945
Mitigated
29,219
7,649
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,702
1,788
335
653
10,735
3,300
9
5,325
5,040
38,916
0
L
3,265
234
461
1,603
15,915
14,476
261
7,620
7,646
14,839
0
L
4,603
2,798
0
289
9,467
2,781
0
5,207
3,884
0
19,227
L
3,364
496
0
280
10,311
3,541
0
4,576
5,457
13,705
0
W
Xing Tian
SpreadAxis
Xing Tian
13,267
1,124
0
2,505
13,115
13,707
280
4,451
8,239
33,707
0
W
18,321
3,737
67
2,292
8,092
2,687
1,577
3,468
4,445
46,819
0
W
Vamana
TobisSwish
Vamana
8,035
3,744
0
4,217
11,181
7,931
975
4,002
6,948
0
25,339
L
Nike
pwd9398
Nike
9,080
264
0
4,028
13,875
6,847
0
7,309
5,669
0
27,984
W
Apollo
10,922
5,198
0
3,031
9,553
3,769
1,727
3,107
6,446
0
35,458
W
3,362
638
0
593
3,361
1,125
899
1,303
2,013
0
7,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
48,270
183
Minions Killed
206
0
Camps Cleared
0
1,024,230
Distance Traveled
1,082,428
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,716
726
52
4
0
181,122
0
L
Ymir
8,354
696
18
2
0
213,767
1
L
Skadi
8,327
694
31
3
0
166,197
0
L
Nox
8,080
673
31
3
0
208,683
0
W
Xing Tian
10,087
841
52
4
0
236,970
0
W
Nu Wa
10,035
836
52
4
0
247,576
0
W
Vamana
9,235
770
49
4
0
257,637
0
L
Nike
7,897
658
51
4
0
254,461
0
W
Apollo
10,198
850
48
4
0
239,628
1
W
Da Ji
8,715
726
5
0
0
100,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role