Player Matchup

King Arthur
King Arthur
Bronze III
KeviDoesIt
King Arthur
Bronze III
Level 144
God Stats
0W - 1L
1,623 SR
Queue Stats
2W - 5L
1,368 MMR
Party 2
Izanami
Izanami
Bronze III
SkyVoxi
Izanami
Bronze III
Level 93
God Stats
1W - 1L
1,642 SR
Queue Stats
2W - 3L
1,488 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
TravisTheRadish
Kukulkan
Bronze III
Level 126
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 6L
1,368 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,662 SR
1,408 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,565 SR
1,328 MMR
Discordia
Discordia
Bronze III
ChaoticComando
Discordia
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 185L
1,362 MMR
Party 1
Atlas
Atlas
Silver I
KRIS STRANGE
Atlas
Silver I
Level 127
God Stats
35W - 46L
1,365 SR
Queue Stats
91W - 119L
1,205 MMR
Solo
Xbalanque
Xbalanque
Silver II
UltimateComando
Xbalanque
Silver II
Level 134
God Stats
32W - 23L
1,830 SR
Queue Stats
153W - 173L
1,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KeviDoesIt
King Arthur
19
0 / 0 / 3
14,055
541
10,987
38,616
48,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SkyVoxi
Izanami
20
1 / 2 / 2
15,430
593
19,298
25,234
12,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
20
2 / 2 / 0
16,175
622
26,344
21,566
10,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetNu WaPersephoneZeus

VS

Bans
AresMulanHeraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChaoticComando
Discordia
20
3 / 0 / 1
16,572
637
36,177
16,184
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
1 / 1 / 3
16,891
650
16,896
27,445
41,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
UltimateComando
Xbalanque
18
0 / 2 / 3
14,657
564
23,669
24,303
9,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
4
4
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChaoticComando
Discordia
3
0
1
3.5
W
1
1
3
2.5
L
King Arthur
KeviDoesIt
King Arthur
0
0
3
1.5
L
Izanami
SkyVoxi
Izanami
1
2
2
1
L
Kukulkan
2
2
0
1
W
Xbalanque
UltimateComando
Xbalanque
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,629
Damage
76,742
85,416
Taken
67,932
71,274
Mitigated
58,116
23,533
Healing
27,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChaoticComando
Discordia
36,177
65
971
7,955
16,184
6,969
561
7,192
8,862
111,398
0
W
16,896
4,424
1,196
11,984
27,445
41,809
532
10,702
16,369
39,660
0
L
King Arthur
KeviDoesIt
King Arthur
10,987
1,026
1,206
2,924
38,616
48,742
0
22,612
16,004
0
23,617
L
Izanami
SkyVoxi
Izanami
19,298
11,014
1,110
8,287
25,234
12,005
515
17,044
8,190
0
95,296
L
Kukulkan
26,344
1,340
1,844
8,162
21,566
10,527
400
13,830
7,736
115,178
0
W
Xbalanque
UltimateComando
Xbalanque
23,669
10,391
0
5,750
24,303
9,338
2,496
8,351
15,734
0
102,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,660
Gold Earned
48,120
342
Minions Killed
290
16
Camps Cleared
6
1,417,663
Distance Traveled
1,501,896
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,572
637
129
5
1
539,338
5
W
Atlas
16,891
650
35
1
1
487,784
1
L
King Arthur
14,055
541
23
1
1
505,843
2
L
Izanami
15,430
593
136
5
14
447,987
5
L
Kukulkan
16,175
622
183
7
1
463,833
4
W
Xbalanque
14,657
564
126
5
4
474,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role