Player Matchup

Ganesha
Ganesha
ApExPeDaToR113
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 121L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
ZaroGaming
Baron Samedi
Level 62
God Stats
4W - 6L
1,201 SR
Queue Stats
18W - 22L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
chandopig
Tsukuyomi
Level 6
God Stats
2W - 1L
1,707 SR
Queue Stats
6W - 6L
1,727 Elo+
Party 1
Team Averages
Level 37
1,469 SR
1,582 Elo+

VS

Team Averages
Level 62
1,500 SR
1,487 Elo+
Thoth
Thoth
Lanteas
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,437 Elo+
Party 2
King Arthur
King Arthur
SirGabrielXII
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,285 Elo+
Solo
Geb
Geb
burgerb0b
Geb
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 13
12,605
741
6,499
23,150
27,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ZaroGaming
Baron Samedi
17
6 / 5 / 3
12,768
751
13,713
12,331
4,375
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
chandopig
Tsukuyomi
19
9 / 3 / 4
13,393
788
26,885
15,107
5,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lanteas
Thoth
17
3 / 2 / 8
11,721
689
16,557
14,238
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SirGabrielXII
King Arthur
14
0 / 6 / 10
10,225
601
6,125
17,923
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
9 / 7 / 2
11,750
691
12,343
19,958
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
15
Kills
12
12
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
13
1.63
L
Thoth
Lanteas
Thoth
3
2
8
3.5
L
King Arthur
SirGabrielXII
King Arthur
0
6
10
0.83
W
Baron Samedi
ZaroGaming
Baron Samedi
6
5
3
1.5
L
9
7
2
1.43
W
Tsukuyomi
chandopig
Tsukuyomi
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,097
Damage
35,025
50,588
Taken
52,119
36,619
Mitigated
21,160
13,413
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,499
238
0
3,934
23,150
27,202
73
10,367
11,713
33,066
0
L
Thoth
Lanteas
Thoth
16,557
70
0
250
14,238
3,250
0
7,160
7,078
56,113
0
L
King Arthur
SirGabrielXII
King Arthur
6,125
864
523
1,732
17,923
10,853
331
7,282
10,641
0
18,346
W
Baron Samedi
ZaroGaming
Baron Samedi
13,713
945
1,163
3,085
12,331
4,375
435
8,799
3,247
47,827
0
L
12,343
1,070
111
956
19,958
7,057
0
6,290
13,668
37,634
0
W
Tsukuyomi
chandopig
Tsukuyomi
26,885
6,676
0
5,231
15,107
5,042
1,288
10,085
4,513
0
67,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,766
Gold Earned
33,696
176
Minions Killed
174
8
Camps Cleared
7
999,089
Distance Traveled
866,319
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,605
741
0
0
0
340,453
1
L
Thoth
11,721
689
94
6
3
323,727
4
L
King Arthur
10,225
601
22
1
0
285,734
3
W
Baron Samedi
12,768
751
94
6
4
292,540
6
L
Geb
11,750
691
58
3
4
256,858
4
W
Tsukuyomi
13,393
788
82
5
4
366,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role