Player Matchup

Hou Yi
Hou Yi
AstolfoBussyFan
Hou Yi
Level 142
God Stats
12W - 2L
1,104 SR
Queue Stats
201W - 76L
1,527 Elo+
Party 2
Hel
Hel
BoxSIut
Hel
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Buddyi34
Nu Wa
Level 121
God Stats
33W - 27L
1,500 SR
Queue Stats
307W - 194L
1,629 Elo+
Party 2
Hercules
Hercules
Senpapii
Hercules
Level 152
God Stats
40W - 37L
1,605 SR
Queue Stats
285W - 174L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
SloobSoob
Cthulhu
Level 27
God Stats
11W - 4L
1,792 SR
Queue Stats
144W - 38L
1,720 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,587 Elo+

VS

Team Averages
Level 85
1,359 SR
1,253 Elo+
Olorun
Olorun
IcEBREAKER20166
Olorun
Level 141
God Stats
3W - 7L
1,304 SR
Queue Stats
67W - 67L
1,265 Elo+
Party 1
Medusa
Medusa
YoungGun1859
Medusa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 132L
1,201 Elo+
Party 1
Neith
Neith
a Gronda
Neith
Level 3
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 1
Atlas
Atlas
apgonza
Atlas
Level 125
God Stats
58W - 46L
1,485 SR
Queue Stats
324W - 351L
1,420 Elo+
Solo
Chronos
Chronos
okey1516
Chronos
Level 98
God Stats
0W - 3L
1,251 SR
Queue Stats
176W - 233L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 0 / 10
11,275
1,025
23,880
8,744
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
16
10 / 1 / 14
9,724
884
8,245
8,498
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Buddyi34
Nu Wa
15
0 / 1 / 26
8,554
778
11,270
2,793
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Senpapii
Hercules
15
3 / 0 / 20
8,687
790
8,325
7,089
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SloobSoob
Cthulhu
15
4 / 0 / 22
8,968
815
8,128
11,829
7,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,497
682
2,375
12,741
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
13
1 / 9 / 0
6,889
626
5,901
12,567
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
a Gronda
Neith
12
0 / 7 / 0
6,720
611
3,139
10,009
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
apgonza
Atlas
12
0 / 6 / 0
7,029
639
6,780
16,040
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
okey1516
Chronos
12
0 / 7 / 1
6,658
605
5,864
13,521
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
3
38
Kills
1
2
Deaths
38
92
Assists
2
Player
Kills
Deaths
Assists
KDA
W
21
0
10
26
W
Hel
10
1
14
17
W
Nu Wa
Buddyi34
Nu Wa
0
1
26
13
L
0
9
1
0.06
W
Hercules
Senpapii
Hercules
3
0
20
13
W
Cthulhu
SloobSoob
Cthulhu
4
0
22
15
L
Medusa
1
9
0
0.11
L
Neith
a Gronda
Neith
0
7
0
0
L
Atlas
apgonza
Atlas
0
6
0
0
L
Chronos
okey1516
Chronos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,848
Damage
24,059
38,953
Taken
64,878
23,841
Mitigated
22,929
21,926
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,880
14,078
0
4,356
8,744
3,943
2,302
3,372
5,266
0
57,894
W
Hel
8,245
930
5,612
4,878
8,498
3,579
2,334
3,313
5,115
21,145
0
W
Nu Wa
Buddyi34
Nu Wa
11,270
3,821
0
0
2,793
970
2,599
1,084
1,619
27,017
0
L
2,375
904
247
2,139
12,741
3,476
108
4,437
8,111
24,128
0
W
Hercules
Senpapii
Hercules
8,325
2,210
455
2,733
7,089
7,596
98
2,778
4,095
0
15,865
W
Cthulhu
SloobSoob
Cthulhu
8,128
369
419
3,473
11,829
7,753
386
3,860
7,839
19,932
0
L
Medusa
5,901
2,409
136
550
12,567
3,513
0
4,209
8,174
0
18,780
L
Neith
a Gronda
Neith
3,139
1,100
0
667
10,009
2,036
0
5,295
4,683
0
15,629
L
Atlas
apgonza
Atlas
6,780
2,786
278
2,942
16,040
11,046
0
7,590
8,305
20,961
0
L
Chronos
okey1516
Chronos
5,864
1,597
209
830
13,521
2,858
0
6,112
7,194
15,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
34,793
196
Minions Killed
118
0
Camps Cleared
0
1,157,121
Distance Traveled
852,344
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,275
1,025
88
8
0
230,365
0
W
Hel
9,724
884
38
3
0
216,048
0
W
Nu Wa
8,554
778
29
3
0
220,376
0
L
Olorun
7,497
682
40
4
0
143,401
0
W
Hercules
8,687
790
21
2
0
239,710
2
W
Cthulhu
8,968
815
20
2
0
250,622
0
L
Medusa
6,889
626
19
2
0
181,559
0
L
Neith
6,720
611
26
2
0
163,117
3
L
Atlas
7,029
639
17
2
0
186,455
1
L
Chronos
6,658
605
16
1
0
177,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role