Player Matchup

Hun Batz
Hun Batz
BryanCasa
Hun Batz
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 52L
1,714 Elo+
Party 2
Bellona
Bellona
DonCheetos97
Bellona
Level 115
God Stats
4W - 5L
1,500 SR
Queue Stats
50W - 41L
1,714 Elo+
Party 2
Zeus
Zeus
ItsEiji
Zeus
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 71L
1,714 Elo+
Party 2
Bacchus
Bacchus
Pupusasmshr
Bacchus
Level 18
God Stats
17W - 10L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Artemis
Artemis
bloodlustbuck
Artemis
Level 102
God Stats
8W - 5L
1,500 SR
Queue Stats
47W - 50L
1,714 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,671 Elo+

VS

Team Averages
Level 64
1,448 SR
1,502 Elo+
Ganesha
Ganesha
Edsolo
Ganesha
Level 151
God Stats
0W - 2L
1,743 SR
Queue Stats
32W - 46L
1,650 Elo+
Solo
Bellona
Bellona
Hector Del Taco
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,682 Elo+
Party 1
Chiron
Chiron
Shorty97xx
Chiron
Level 127
God Stats
0W - 4L
1,175 SR
Queue Stats
52W - 81L
1,478 Elo+
Solo
Sol
Sol
Star-Bunny7
Sol
Level 32
God Stats
8W - 15L
1,322 SR
Queue Stats
37W - 54L
1,309 Elo+
Solo
Ares
Ares
fRaNkIsBlAzN420
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BryanCasa
Hun Batz
19
6 / 2 / 12
12,103
807
12,706
13,973
6,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
DonCheetos97
Bellona
20
9 / 3 / 4
12,428
829
13,322
14,488
12,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
ItsEiji
Zeus
20
9 / 1 / 14
12,685
846
27,738
11,059
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Pupusasmshr
Bacchus
17
3 / 3 / 14
11,719
781
5,238
14,267
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
18
3 / 0 / 16
11,784
786
12,453
9,780
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Edsolo
Ganesha
17
1 / 4 / 4
9,935
662
7,449
15,923
18,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 3
9,121
608
2,579
16,529
12,225
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Shorty97xx
Chiron
19
4 / 3 / 4
11,959
797
12,546
16,112
5,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 7 / 2
10,942
729
9,261
17,327
5,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 9 / 3
9,408
627
4,713
19,646
17,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
30
Kills
9
9
Deaths
30
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BryanCasa
Hun Batz
6
2
12
6
W
Bellona
DonCheetos97
Bellona
9
3
4
3.67
L
Ganesha
Edsolo
Ganesha
1
4
4
0.75
L
0
7
3
0.21
W
Zeus
ItsEiji
Zeus
9
1
14
16
W
Bacchus
Pupusasmshr
Bacchus
3
3
14
3.33
L
Chiron
Shorty97xx
Chiron
4
3
4
2
L
4
7
2
0.71
W
Artemis
3
0
16
11
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,457
Damage
36,548
63,567
Taken
85,537
42,984
Mitigated
59,302
17,263
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BryanCasa
Hun Batz
12,706
3,671
0
3,717
13,973
6,069
2,999
3,783
10,142
0
52,457
W
Bellona
DonCheetos97
Bellona
13,322
3,255
160
3,135
14,488
12,579
2,331
5,539
8,699
0
50,599
L
Ganesha
Edsolo
Ganesha
7,449
158
704
1,358
15,923
18,184
0
6,981
8,832
27,088
0
L
2,579
236
433
516
16,529
12,225
0
6,717
9,757
0
12,405
W
Zeus
ItsEiji
Zeus
27,738
1,307
0
2,146
11,059
3,924
1,611
3,622
7,286
74,295
0
W
Bacchus
Pupusasmshr
Bacchus
5,238
675
0
3,033
14,267
16,194
510
5,101
9,006
10,150
0
L
Chiron
Shorty97xx
Chiron
12,546
3,196
697
3,095
16,112
5,799
81
5,649
10,409
0
58,686
L
9,261
962
0
1,846
17,327
5,825
0
8,710
8,417
40,460
0
W
Artemis
12,453
4,834
568
4,504
9,780
4,218
3,176
2,769
7,011
0
34,688
L
4,713
440
0
643
19,646
17,269
0
4,464
14,909
13,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,719
Gold Earned
51,365
277
Minions Killed
219
0
Camps Cleared
0
1,667,388
Distance Traveled
1,296,591
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,103
807
68
5
0
366,032
9
W
Bellona
12,428
829
76
5
0
369,034
3
L
Ganesha
9,935
662
10
1
0
282,484
1
L
Bellona
9,121
608
24
2
0
229,773
1
W
Zeus
12,685
846
83
6
0
302,509
8
W
Bacchus
11,719
781
8
1
0
332,616
0
L
Chiron
11,959
797
106
7
0
287,231
1
L
Sol
10,942
729
63
4
0
281,150
0
W
Artemis
11,784
786
42
3
0
297,197
3
L
Ares
9,408
627
16
1
0
215,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role