Player Matchup

Sun Wukong
Sun Wukong
ChillenPeeper
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,252 Elo+
Party 2
Sol
Sol
ICantGreenI
Sol
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 57L
1,582 Elo+
Party 3
Geb
Geb
YoAllex
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,267 Elo+
Party 3
Ullr
Ullr
YoTnx
Ullr
Level 82
God Stats
13W - 9L
1,643 SR
Queue Stats
52W - 49L
1,459 Elo+
Party 3
Achilles
Achilles
ootler
Achilles
Level 78
God Stats
3W - 4L
1,477 SR
Queue Stats
8W - 15L
1,328 Elo+
Party 2
Team Averages
Level 60
1,524 SR
1,377 Elo+

VS

Team Averages
Level 70
1,551 SR
1,427 Elo+
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
E-Almallah
Hun Batz
Level 27
God Stats
6W - 6L
1,750 SR
Queue Stats
378W - 403L
1,365 Elo+
Party 1
Xbalanque
Xbalanque
Elias4464
Xbalanque
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 112L
1,415 Elo+
Party 1
Anubis
Anubis
armandocfc7
Anubis
Level 67
God Stats
8W - 11L
1,500 SR
Queue Stats
124W - 107L
1,293 Elo+
Party 1
Hercules
Hercules
coolasauris-rex
Hercules
Level 68
God Stats
98W - 83L
1,505 SR
Queue Stats
149W - 134L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChillenPeeper
Sun Wukong
10
0 / 9 / 0
5,887
346
4,930
10,589
3,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 6 / 2
8,782
517
15,288
16,106
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
11
0 / 5 / 4
7,239
426
2,978
16,450
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
YoTnx
Ullr
12
3 / 7 / 0
7,465
439
4,835
12,904
3,343
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
ootler
Achilles
12
1 / 5 / 1
7,631
449
6,489
13,388
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
9 / 3 / 5
10,270
604
14,017
15,037
8,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
E-Almallah
Hun Batz
14
0 / 4 / 9
8,832
520
6,394
11,230
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Elias4464
Xbalanque
18
4 / 2 / 9
11,238
661
9,210
13,516
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
8 / 1 / 5
11,250
662
11,551
6,974
3,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
17
11 / 1 / 2
11,249
662
12,726
14,954
10,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
10
Kills
32
32
Deaths
11
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
3
5
3.83
L
Sun Wukong
ChillenPeeper
Sun Wukong
0
9
0
0
W
Hun Batz
E-Almallah
Hun Batz
0
4
9
1.13
W
Xbalanque
Elias4464
Xbalanque
4
2
9
4.25
L
6
6
2
1.17
L
Geb
0
5
4
0.4
L
Ullr
YoTnx
Ullr
3
7
0
0.43
W
Anubis
8
1
5
10.5
W
Hercules
11
1
2
12
L
Achilles
ootler
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
53,898
69,437
Taken
61,711
29,857
Mitigated
31,362
15,001
Healing
21,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,017
2,484
0
1,912
15,037
8,902
0
6,633
8,404
48,039
3,743
L
Sun Wukong
ChillenPeeper
Sun Wukong
4,930
594
0
914
10,589
3,335
0
0
10,589
0
19,620
W
Hun Batz
E-Almallah
Hun Batz
6,394
1,881
0
752
11,230
3,980
894
4,516
6,714
0
49,562
W
Xbalanque
Elias4464
Xbalanque
9,210
6,181
0
5,093
13,516
4,730
3,533
3,102
10,414
0
76,673
L
15,288
5,802
0
7,274
16,106
5,273
214
6,127
9,979
59,866
9,072
L
Geb
2,978
241
0
2,430
16,450
11,692
0
11,118
5,332
12,552
0
L
Ullr
YoTnx
Ullr
4,835
1,265
0
1,215
12,904
3,343
0
3,951
8,953
0
38,647
W
Anubis
11,551
227
0
4,905
6,974
3,569
1,038
2,213
4,761
70,043
0
W
Hercules
12,726
5,052
269
8,813
14,954
10,181
1,984
358
14,596
0
61,500
L
Achilles
ootler
Achilles
6,489
1,084
0
3,168
13,388
6,214
0
3,069
10,319
0
39,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
52,839
293
Minions Killed
512
0
Camps Cleared
0
1,463,424
Distance Traveled
1,584,380
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,270
604
60
4
0
295,193
2
L
Sun Wukong
5,887
346
38
2
0
321,187
2
W
Hun Batz
8,832
520
77
5
0
352,180
0
W
Xbalanque
11,238
661
130
8
0
299,930
0
L
Sol
8,782
517
99
6
0
269,360
2
L
Geb
7,239
426
15
1
0
287,334
0
L
Ullr
7,465
439
68
4
0
253,581
1
W
Anubis
11,250
662
120
7
0
321,396
4
W
Hercules
11,249
662
125
7
0
315,681
4
L
Achilles
7,631
449
73
4
0
331,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role