Player Matchup

Athena
Athena
Alba_Draconis
Athena
Level 87
God Stats
2W - 2L
1,363 SR
Queue Stats
102W - 97L
1,394 Elo+
Party 1
Apollo
Apollo
DRhotWebcam
Apollo
Level 88
God Stats
6W - 3L
1,558 SR
Queue Stats
119W - 102L
1,271 Elo+
Solo
Tyr
Tyr
Dame_Fuego_Mami
Tyr
Level 84
God Stats
2W - 0L
1,708 SR
Queue Stats
126W - 135L
1,273 Elo+
Party 1
Olorun
Olorun
Montana2850
Olorun
Level 83
God Stats
39W - 26L
1,511 SR
Queue Stats
187W - 171L
1,382 Elo+
Solo
Rama
Rama
TTVMomow
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,255 Elo+
Party 1
Team Averages
Level 74
1,528 SR
1,315 Elo+

VS

Team Averages
Level 93
1,444 SR
1,357 Elo+
Ra
Ra
BourgeiBabo
Ra
Level 151
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 56L
1,220 Elo+
Party 2
Scylla
Scylla
Neverwintr
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,577 Elo+
Solo
Rama
Rama
codhisattva93
Rama
Level 47
God Stats
0W - 1L
1,302 SR
Queue Stats
28W - 43L
1,100 Elo+
Party 2
Bastet
Bastet
kaspur210
Bastet
Level 68
God Stats
24W - 21L
1,750 SR
Queue Stats
74W - 68L
1,464 Elo+
Solo
Pele
Pele
randalthor44
Pele
Level 120
God Stats
2W - 9L
1,169 SR
Queue Stats
297W - 318L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,430
437
5,097
16,263
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
17
11 / 0 / 2
10,337
608
8,492
9,086
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 2
8,369
492
6,640
11,877
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
3 / 3 / 5
8,837
520
7,004
9,977
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
13
2 / 0 / 0
7,866
463
5,903
5,925
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
7,209
424
8,311
8,338
6,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Neverwintr
Scylla
13
0 / 8 / 3
8,021
472
2,622
11,504
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 2
7,775
457
4,232
8,789
2,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
kaspur210
Bastet
14
6 / 6 / 1
8,926
525
6,689
13,496
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 0
8,710
512
8,034
12,589
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
8
8
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
L
0
0
5
2.5
W
Apollo
11
0
2
12
W
1
1
2
2
W
Olorun
3
3
5
1.83
L
Scylla
Neverwintr
Scylla
0
8
3
0.19
W
Rama
2
0
0
2
L
1
0
2
2
L
Bastet
kaspur210
Bastet
6
6
1
1.08
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,136
Damage
29,888
53,128
Taken
54,716
35,235
Mitigated
24,222
17,268
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,097
1,543
509
2,551
16,263
14,423
56
3,633
12,418
23,049
0
L
8,311
1,004
993
2,818
8,338
6,467
256
3,544
4,615
37,501
3,764
W
Apollo
8,492
4,112
0
2,487
9,086
4,624
262
2,003
6,863
83
65,794
W
6,640
1,577
142
2,891
11,877
10,580
219
664
10,522
13,564
30,447
W
Olorun
7,004
3,112
143
4,946
9,977
3,795
168
1,971
7,833
57,547
0
L
Scylla
Neverwintr
Scylla
2,622
682
0
1,589
11,504
3,992
480
2,685
8,819
40,865
0
W
Rama
5,903
4,888
1,066
2,533
5,925
1,813
274
1,135
4,790
0
46,009
L
4,232
3,838
66
3,940
8,789
2,463
736
1,160
7,629
0
38,674
L
Bastet
kaspur210
Bastet
6,689
2,410
0
4,138
13,496
4,783
786
3,997
9,309
0
42,414
L
8,034
1,702
0
3,414
12,589
6,517
0
2,623
9,567
0
54,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
40,641
437
Minions Killed
405
0
Camps Cleared
0
1,579,164
Distance Traveled
1,553,311
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,430
437
35
2
0
330,501
3
L
Ra
7,209
424
70
4
0
336,149
3
W
Apollo
10,337
608
113
7
0
361,889
4
W
Tyr
8,369
492
94
6
0
306,301
1
W
Olorun
8,837
520
107
6
0
303,028
2
L
Scylla
8,021
472
72
4
0
271,274
0
W
Rama
7,866
463
88
5
0
277,445
0
L
Rama
7,775
457
72
4
0
288,782
0
L
Bastet
8,926
525
80
5
0
342,502
3
L
Pele
8,710
512
111
7
0
314,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role