Player Matchup

Set
Set
AmusedggMX
Set
Level 28
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 7L
1,210 Elo+
Party 1
Pele
Pele
FoxxyFish
Pele
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
170W - 170L
1,474 Elo+
Party 3
Chang'e
Chang'e
Rydogg29
Chang'e
Level 108
God Stats
4W - 2L
1,703 SR
Queue Stats
239W - 216L
1,519 Elo+
Party 3
Erlang Shen
Erlang Shen
Stamos-_-
Erlang Shen
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 98L
1,278 Elo+
Party 3
King Arthur
King Arthur
batman ja ok no
King Arthur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,210 Elo+
Party 1
Team Averages
Level 62
1,485 SR
1,338 Elo+

VS

Team Averages
Level 54
1,500 SR
1,590 Elo+
Awilix
Awilix
Adoospin1030
Awilix
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
258W - 253L
1,651 Elo+
Solo
Chang'e
Chang'e
ImWetLiquid
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,630 Elo+
Party 2
Agni
Agni
LecheroDelivers
Agni
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
71W - 66L
1,526 Elo+
Party 2
Odin
Odin
MableYuh
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,662 Elo+
Party 2
Tsukuyomi
Tsukuyomi
STORM x JD
Tsukuyomi
Level 63
God Stats
3W - 2L
1,296 SR
Queue Stats
78W - 99L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 16
9,730
572
4,559
17,783
8,826
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
10 / 4 / 11
12,928
760
20,155
23,443
10,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Rydogg29
Chang'e
20
14 / 9 / 11
15,113
889
33,877
28,485
10,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Stamos-_-
Erlang Shen
18
2 / 6 / 15
10,662
627
12,293
31,114
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
batman ja ok no
King Arthur
14
0 / 12 / 9
9,048
532
5,587
21,887
17,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
14 / 6 / 19
12,935
761
20,223
24,635
10,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ImWetLiquid
Chang'e
20
7 / 4 / 30
14,065
827
24,915
15,457
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 4 / 21
13,129
772
30,214
16,136
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
20
5 / 5 / 27
12,646
744
17,049
18,323
16,302
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
STORM x JD
Tsukuyomi
18
5 / 8 / 24
12,890
758
22,299
18,223
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
163
26
Kills
42
42
Deaths
27
62
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Awilix
14
6
19
3.92
L
0
11
16
0.73
L
Pele
10
4
11
3.88
W
Chang'e
ImWetLiquid
Chang'e
7
4
30
5.5
W
11
4
21
5.38
W
Odin
5
5
27
3.7
L
Chang'e
Rydogg29
Chang'e
14
9
11
2.17
W
Tsukuyomi
STORM x JD
Tsukuyomi
5
8
24
2.13
L
Erlang Shen
Stamos-_-
Erlang Shen
2
6
15
1.58
L
King Arthur
batman ja ok no
King Arthur
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,471
Damage
114,700
122,712
Taken
92,774
63,122
Mitigated
49,426
46,961
Healing
35,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
20,223
7,130
1,008
2,071
24,635
10,990
1,172
7,312
16,932
0
39,169
L
4,559
2,332
1,198
2,727
17,783
8,826
0
10,103
7,680
0
10,662
L
Pele
20,155
3,812
1,567
8,662
23,443
10,043
448
10,363
13,080
0
43,156
W
Chang'e
ImWetLiquid
Chang'e
24,915
3,373
11,380
5,986
15,457
7,282
1,830
5,983
9,215
45,688
0
W
30,214
1,254
3,411
4,322
16,136
6,241
2,801
4,876
10,991
51,628
0
W
Odin
17,049
2,539
2,026
2,082
18,323
16,302
431
7,472
10,462
3,573
21,788
L
Chang'e
Rydogg29
Chang'e
33,877
2,808
7,503
11,416
28,485
10,351
685
11,760
16,725
57,223
0
W
Tsukuyomi
STORM x JD
Tsukuyomi
22,299
5,913
572
2,330
18,223
8,611
900
8,234
9,729
0
32,054
L
Erlang Shen
Stamos-_-
Erlang Shen
12,293
3,512
344
10,699
31,114
16,551
385
15,751
15,363
0
21,269
L
King Arthur
batman ja ok no
King Arthur
5,587
561
1,825
1,020
21,887
17,351
116
9,140
12,747
0
15,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,481
Gold Earned
65,665
157
Minions Killed
172
0
Camps Cleared
0
1,325,850
Distance Traveled
1,506,960
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,935
761
29
2
0
315,863
2
L
Set
9,730
572
10
1
0
239,889
1
L
Pele
12,928
760
44
3
0
316,249
0
W
Chang'e
14,065
827
71
4
0
299,646
0
W
Agni
13,129
772
42
2
0
278,406
1
W
Odin
12,646
744
11
1
0
313,346
0
L
Chang'e
15,113
889
64
4
0
244,355
0
W
Tsukuyomi
12,890
758
19
1
0
299,699
0
L
Erlang Shen
10,662
627
24
1
0
294,385
0
L
King Arthur
9,048
532
15
1
0
230,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role