Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AugustoPB
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,372 Elo+
Party 1
Fenrir
Fenrir
ImYoshG
Fenrir
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,372 Elo+
Party 1
Team Averages
Level 52
1,432 SR
1,414 Elo+

VS

Team Averages
Level 106
1,314 SR
1,425 Elo+
Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BotasGod
Cupid
Level 114
God Stats
2W - 6L
1,199 SR
Queue Stats
19W - 22L
1,255 Elo+
Solo
Poseidon
Poseidon
LukasCabral
Poseidon
Level 79
God Stats
1W - 3L
1,242 SR
Queue Stats
55W - 71L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 5 / 5
8,141
678
5,096
18,851
20,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
AugustoPB
Kukulkan
11
2 / 7 / 2
7,618
635
5,195
11,617
4,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ImYoshG
Fenrir
12
2 / 5 / 2
8,099
675
1,385
9,505
5,269
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
6 / 3 / 10
9,620
802
9,066
10,148
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
BotasGod
Cupid
15
5 / 1 / 10
9,775
815
11,742
5,386
2,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
LukasCabral
Poseidon
14
6 / 1 / 10
10,018
835
11,225
7,505
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
4
Kills
17
17
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
5
0.5
W
Khepri
 
Khepri
6
3
10
3.67
L
Kukulkan
AugustoPB
Kukulkan
2
7
2
0.43
W
Cupid
BotasGod
Cupid
5
1
10
10
L
Fenrir
ImYoshG
Fenrir
2
5
2
0.6
W
Poseidon
LukasCabral
Poseidon
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,676
Damage
32,033
39,973
Taken
23,039
29,702
Mitigated
14,162
3,828
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,096
60
146
1,712
18,851
20,067
0
6,687
11,834
15,681
0
W
Khepri
 
Khepri
9,066
959
0
2,430
10,148
8,974
181
4,067
6,081
25,659
0
L
Kukulkan
AugustoPB
Kukulkan
5,195
643
172
1,305
11,617
4,366
0
8,167
3,127
26,169
0
W
Cupid
BotasGod
Cupid
11,742
9,037
0
2,947
5,386
2,210
2,026
3,834
1,552
0
38,972
L
Fenrir
ImYoshG
Fenrir
1,385
317
0
493
9,505
5,269
48
5,032
4,223
0
11,116
W
Poseidon
LukasCabral
Poseidon
11,225
1,824
70
2,560
7,505
2,978
632
2,786
4,719
42,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
29,413
83
Minions Killed
138
1
Camps Cleared
9
569,427
Distance Traveled
696,105
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,141
678
22
2
0
214,123
4
W
Khepri
9,620
802
34
3
3
235,205
3
L
Kukulkan
7,618
635
41
3
0
161,400
2
W
Cupid
9,775
815
51
4
3
223,183
3
L
Fenrir
8,099
675
20
2
1
193,904
3
W
Poseidon
10,018
835
53
4
3
237,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role