Player Matchup

Rama
Rama
ComatoseCow
Rama
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 20L
1,591 Elo+
Party 1
Nemesis
Nemesis
DeathJester1022
Nemesis
Level 114
God Stats
1W - 1L
1,730 SR
Queue Stats
24W - 15L
1,682 Elo+
Party 1
Discordia
Discordia
Dualshock35
Discordia
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 13L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
Frostynoms
Cthulhu
Level 64
God Stats
0W - 3L
1,089 SR
Queue Stats
20W - 22L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
sillysquirrels
Guan Yu
Level 122
God Stats
2W - 3L
1,472 SR
Queue Stats
43W - 33L
1,534 Elo+
Party 1
Team Averages
Level 94
1,458 SR
1,617 Elo+

VS

Team Averages
Level 95
1,573 SR
1,529 Elo+
Raijin
Raijin
 
Raijin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Carlosliendo
Thanatos
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 107L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Phoenixsaurusrex
Tsukuyomi
Level 45
God Stats
10W - 9L
1,627 SR
Queue Stats
359W - 297L
1,548 Elo+
Party 2
King Arthur
King Arthur
TrainMyTaco
King Arthur
Level 117
God Stats
21W - 15L
1,739 SR
Queue Stats
444W - 379L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
8,336
758
6,686
11,328
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 6 / 7
8,850
805
10,902
12,631
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Dualshock35
Discordia
15
2 / 5 / 6
8,466
770
13,158
8,137
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Frostynoms
Cthulhu
14
1 / 6 / 3
7,899
718
7,777
17,664
12,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 6
8,934
812
6,409
13,421
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
11 / 3 / 9
10,331
939
19,330
9,991
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
16
2 / 2 / 11
8,995
818
9,902
8,880
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Carlosliendo
Thanatos
16
7 / 4 / 6
9,118
829
8,525
10,694
3,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
17
6 / 3 / 15
9,463
860
11,130
9,924
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
TrainMyTaco
King Arthur
15
0 / 3 / 14
8,418
765
7,487
15,710
10,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
14
Kills
26
26
Deaths
15
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
3
9
5.17
W
Charybdis
 
Charybdis
2
2
11
3.75
W
Thanatos
Carlosliendo
Thanatos
7
4
6
2.5
L
4
4
5
1.63
L
4
6
7
1.25
L
Discordia
Dualshock35
Discordia
2
5
6
1
L
Cthulhu
Frostynoms
Cthulhu
1
6
3
0.42
W
Tsukuyomi
6
3
15
4.5
W
King Arthur
TrainMyTaco
King Arthur
0
3
14
2.33
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,932
Damage
56,374
63,181
Taken
55,199
35,846
Mitigated
28,224
12,026
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
19,330
1,703
0
1,083
9,991
3,226
692
4,141
5,850
51,376
0
W
Charybdis
 
Charybdis
9,902
6,397
0
3,090
8,880
2,929
3,316
3,127
5,753
0
33,341
W
Thanatos
Carlosliendo
Thanatos
8,525
910
0
5,921
10,694
3,897
0
3,861
6,833
0
26,844
L
6,686
4,442
0
1,082
11,328
3,011
0
3,492
7,420
0
22,858
L
10,902
5,532
0
1,542
12,631
4,129
0
2,523
9,859
0
26,032
L
Discordia
Dualshock35
Discordia
13,158
1,448
0
606
8,137
2,180
0
2,600
5,413
33,988
0
L
Cthulhu
Frostynoms
Cthulhu
7,777
723
414
1,394
17,664
12,106
0
7,041
9,901
13,182
0
W
Tsukuyomi
11,130
2,588
0
2,892
9,924
7,509
47
3,679
6,245
0
23,509
W
King Arthur
TrainMyTaco
King Arthur
7,487
1,472
135
3,591
15,710
10,663
0
6,127
9,583
0
25,129
L
6,409
646
2,401
4,587
13,421
14,420
0
2,676
10,331
0
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
46,325
165
Minions Killed
236
0
Camps Cleared
0
1,076,171
Distance Traveled
1,207,607
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,331
939
74
7
0
224,282
1
W
Charybdis
8,995
818
51
5
0
247,300
3
W
Thanatos
9,118
829
31
3
0
236,578
1
L
Rama
8,336
758
33
3
0
205,963
1
L
Nemesis
8,850
805
39
4
0
215,717
2
L
Discordia
8,466
770
61
6
0
195,884
0
L
Cthulhu
7,899
718
16
1
0
214,646
0
W
Tsukuyomi
9,463
860
29
3
0
246,458
2
W
King Arthur
8,418
765
51
5
0
252,989
1
L
Guan Yu
8,934
812
16
1
0
243,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role