Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BloomingXMoon
Cliodhna
Level 123
God Stats
4W - 6L
1,604 SR
Queue Stats
197W - 212L
1,515 Elo+
Solo
Merlin
Merlin
Herocii
Merlin
Level 108
God Stats
8W - 7L
1,636 SR
Queue Stats
88W - 102L
1,385 Elo+
Solo
Bacchus
Bacchus
TheChemAddict
Bacchus
Level 124
God Stats
7W - 6L
1,533 SR
Queue Stats
295W - 297L
1,500 Elo+
Party 1
Chronos
Chronos
Vkind Gaymer
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 106L
1,393 Elo+
Party 1
Team Averages
Level 126
1,555 SR
1,459 Elo+

VS

Team Averages
Level 121
1,568 SR
1,442 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ElGatoRaptor
Persephone
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 60L
1,390 Elo+
Party 2
Cliodhna
Cliodhna
Mexican-Disciple
Cliodhna
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 233L
1,401 Elo+
Solo
Mulan
Mulan
Nardfargler
Mulan
Level 106
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 4L
1,432 Elo+
Solo
Sylvanus
Sylvanus
spawnn__
Sylvanus
Level 146
God Stats
9W - 3L
1,778 SR
Queue Stats
55W - 55L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 2 / 2
5,348
594
5,428
6,343
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
BloomingXMoon
Cliodhna
10
3 / 3 / 1
6,031
670
3,668
7,192
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Herocii
Merlin
4
0 / 1 / 0
3,915
435
392
1,585
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
7
1 / 1 / 3
5,197
577
3,775
7,636
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Vkind Gaymer
Chronos
10
1 / 2 / 1
5,764
640
3,683
6,417
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 3 / 1
4,945
549
2,116
6,292
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
ElGatoRaptor
Persephone
11
4 / 0 / 2
6,310
701
2,585
3,718
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 3
5,512
612
4,159
5,547
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 1
5,718
635
4,793
7,259
3,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
spawnn__
Sylvanus
9
2 / 1 / 2
5,475
608
4,086
6,145
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
2
1.5
W
Rama
 
Rama
0
3
1
0.17
L
Cliodhna
BloomingXMoon
Cliodhna
3
3
1
1.17
W
Persephone
ElGatoRaptor
Persephone
4
0
2
5
L
Merlin
Herocii
Merlin
0
1
0
0
W
2
0
3
3.5
W
1
3
1
0.5
L
Bacchus
1
1
3
2.5
L
Chronos
Vkind Gaymer
Chronos
1
2
1
0.75
W
Sylvanus
spawnn__
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
17,739
29,173
Taken
28,961
12,553
Mitigated
10,360
9,546
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,428
1,878
0
2,045
6,343
1,663
0
2,193
4,150
0
34,506
W
Rama
 
Rama
2,116
1,644
0
1,791
6,292
1,565
0
2,069
4,223
0
33,269
L
Cliodhna
BloomingXMoon
Cliodhna
3,668
597
0
1,934
7,192
2,193
0
1,864
5,328
0
29,040
W
Persephone
ElGatoRaptor
Persephone
2,585
41
0
581
3,718
954
0
234
3,444
31,674
0
L
Merlin
Herocii
Merlin
392
0
0
750
1,585
308
0
396
1,189
6,445
0
W
4,159
1,099
0
3,274
5,547
1,323
0
840
4,659
0
28,891
W
4,793
874
0
923
7,259
3,716
75
3,201
4,058
0
29,903
L
Bacchus
3,775
949
481
3,015
7,636
5,696
0
2,069
5,567
12,913
0
L
Chronos
Vkind Gaymer
Chronos
3,683
1,415
0
1,321
6,417
2,693
726
149
6,268
26,034
3,645
W
Sylvanus
spawnn__
Sylvanus
4,086
1,962
371
2,893
6,145
2,802
0
936
5,209
10,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
27,960
222
Minions Killed
287
0
Camps Cleared
0
754,182
Distance Traveled
918,534
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,348
594
66
7
0
160,531
1
W
Rama
4,945
549
72
8
0
169,607
0
L
Cliodhna
6,031
670
61
7
0
210,145
0
W
Persephone
6,310
701
63
7
0
178,792
2
L
Merlin
3,915
435
15
2
0
54,206
0
W
Cliodhna
5,512
612
59
7
0
225,975
3
W
Mulan
5,718
635
76
8
0
167,140
0
L
Bacchus
5,197
577
24
3
0
169,612
0
L
Chronos
5,764
640
56
6
0
159,688
1
W
Sylvanus
5,475
608
17
2
0
177,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role