Player Matchup

Fafnir
Fafnir
RunTheScene
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
TRG Apocalypse
Sun Wukong
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 82L
1,478 Elo+
Solo
Kali
Kali
TrivialAsh
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 173L
1,560 Elo+
Party 3
Scylla
Scylla
Venom202
Scylla
Level 81
God Stats
0W - 1L
1,866 SR
Queue Stats
2W - 5L
1,339 Elo+
Solo
Hou Yi
Hou Yi
bio_insomnio
Hou Yi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,616 Elo+
Solo
Team Averages
Level 92
1,573 SR
1,499 Elo+

VS

Team Averages
Level 128
1,626 SR
1,578 Elo+
Rama
Rama
BigBoyJaimy
Rama
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,823 Elo+
Party 2
Tiamat
Tiamat
Cash_Player911
Tiamat
Level 160
God Stats
10W - 6L
1,500 SR
Queue Stats
354W - 279L
1,712 Elo+
Party 1
Chaac
Chaac
Decraftt
Chaac
Level 107
God Stats
6W - 6L
1,751 SR
Queue Stats
251W - 293L
1,496 Elo+
Solo
Ullr
Ullr
LocoSn1pes
Ullr
Level 157
God Stats
15W - 17L
1,855 SR
Queue Stats
106W - 75L
1,318 Elo+
Party 1
Cabrakan
Cabrakan
mrphantomniht
Cabrakan
Level 119
God Stats
15W - 10L
1,522 SR
Queue Stats
205W - 182L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 4 / 1
5,014
501
1,775
8,581
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TRG Apocalypse
Sun Wukong
10
2 / 2 / 0
6,195
620
4,011
7,866
3,656
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 5 / 0
5,086
509
2,110
8,951
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Venom202
Scylla
8
0 / 3 / 1
4,910
491
2,337
4,428
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
8
0 / 5 / 0
4,860
486
3,057
6,331
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,517
652
5,562
5,743
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 5
6,666
667
4,908
5,337
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Decraftt
Chaac
11
2 / 2 / 1
6,446
645
3,863
7,921
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 1 / 4
6,634
663
4,860
4,944
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
mrphantomniht
Cabrakan
10
1 / 0 / 9
6,371
637
3,950
9,820
5,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
19
19
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
4
0
5
6.5
W
Chaac
Decraftt
Chaac
2
2
1
1.25
W
7
1
4
9
L
Fafnir
0
4
1
0.13
L
Sun Wukong
TRG Apocalypse
Sun Wukong
2
2
0
1
L
1
5
0
0.2
L
Scylla
Venom202
Scylla
0
3
1
0.17
L
Hou Yi
0
5
0
0
W
Cabrakan
mrphantomniht
Cabrakan
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,290
Damage
23,143
36,157
Taken
33,765
14,777
Mitigated
17,372
7,279
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,562
4,700
0
3,979
5,743
1,659
642
546
5,197
0
41,219
W
4,908
308
0
1,772
5,337
3,358
0
1,107
4,097
35,099
0
W
Chaac
Decraftt
Chaac
3,863
848
0
3,500
7,921
5,462
0
0
7,921
0
31,740
W
4,860
1,926
0
2,003
4,944
1,587
420
1,010
3,868
0
27,723
L
Fafnir
1,775
502
69
1,091
8,581
5,668
0
3,200
5,381
13,962
0
L
Sun Wukong
TRG Apocalypse
Sun Wukong
4,011
1,081
0
2,496
7,866
3,656
0
723
6,749
0
36,769
L
2,110
443
0
2,135
8,951
3,230
0
2,740
6,169
0
19,358
L
Scylla
Venom202
Scylla
2,337
265
0
500
4,428
937
0
920
3,508
24,109
0
L
Hou Yi
3,057
1,896
0
988
6,331
1,286
0
1,275
5,056
0
21,309
W
Cabrakan
mrphantomniht
Cabrakan
3,950
625
1,372
3,720
9,820
5,306
0
1,217
8,570
13,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
32,634
244
Minions Killed
303
0
Camps Cleared
0
876,091
Distance Traveled
983,200
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,517
652
83
8
0
178,039
1
W
Tiamat
6,666
667
70
7
0
195,705
4
W
Chaac
6,446
645
79
8
0
188,847
4
W
Ullr
6,634
663
50
5
0
222,119
1
L
Fafnir
5,014
501
24
2
0
171,307
1
L
Sun Wukong
6,195
620
84
8
0
176,286
0
L
Kali
5,086
509
42
4
0
185,042
0
L
Scylla
4,910
491
52
5
0
170,388
2
L
Hou Yi
4,860
486
42
4
0
173,068
0
W
Cabrakan
6,371
637
21
2
0
198,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role