Player Matchup

Jing Wei
Jing Wei
BlackRaf
Jing Wei
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
314W - 312L
1,450 Elo+
Solo
Scylla
Scylla
JORTY
Scylla
Level 122
God Stats
4W - 4L
1,715 SR
Queue Stats
265W - 259L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
TC ACHT DR3I
Tsukuyomi
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
355W - 378L
1,432 Elo+
Solo
Anhur
Anhur
YoRHa_S1mPle
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,583 Elo+
Solo
Bellona
Bellona
gohansonos245
Bellona
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,744 Elo+
Solo
Team Averages
Level 127
1,543 SR
1,543 Elo+

VS

Team Averages
Level 88
1,453 SR
1,495 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Lorsom
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Freya
Freya
WuTang420xx
Freya
Level 48
God Stats
1W - 1L
1,284 SR
Queue Stats
32W - 25L
1,566 Elo+
Party 1
Zeus
Zeus
manu_o_grove
Zeus
Level 63
God Stats
3W - 4L
1,482 SR
Queue Stats
266W - 297L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackRaf
Jing Wei
16
8 / 4 / 13
9,502
950
9,913
9,227
3,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
JORTY
Scylla
16
4 / 1 / 14
9,012
901
11,946
5,992
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
TC ACHT DR3I
Tsukuyomi
15
5 / 6 / 19
9,240
924
9,915
10,323
4,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 14
9,133
913
8,087
7,450
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
16
5 / 2 / 18
9,195
920
8,496
13,046
11,750
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 5 / 2
8,847
885
8,068
8,962
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
13
3 / 6 / 8
8,078
808
8,196
12,250
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Lorsom
Ganesha
14
0 / 5 / 11
8,433
843
4,163
13,638
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 9
8,506
851
9,329
9,465
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 7 / 6
7,080
708
4,147
7,692
1,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
48
28
Kills
12
15
Deaths
28
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
5
2
1.4
L
Bacchus
 
Bacchus
3
6
8
1.17
W
Jing Wei
BlackRaf
Jing Wei
8
4
13
3.63
W
Scylla
JORTY
Scylla
4
1
14
11
L
Ganesha
Lorsom
Ganesha
0
5
11
1.1
W
Tsukuyomi
TC ACHT DR3I
Tsukuyomi
5
6
19
2.42
L
3
5
9
1.5
W
6
2
14
6.5
W
Bellona
5
2
18
7
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,357
Damage
33,903
46,038
Taken
52,007
24,097
Mitigated
42,906
18,645
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,068
461
1,854
2,155
8,962
5,738
793
1,482
7,453
26,165
0
L
Bacchus
 
Bacchus
8,196
553
190
1,678
12,250
16,968
0
3,407
8,802
8,945
0
W
Jing Wei
BlackRaf
Jing Wei
9,913
8,056
2,698
2,641
9,227
3,290
1,500
6,266
2,961
0
19,051
W
Scylla
JORTY
Scylla
11,946
493
1,657
2,055
5,992
1,975
1,402
4,898
1,094
22,104
0
L
Ganesha
Lorsom
Ganesha
4,163
407
361
1,144
13,638
14,719
427
3,828
9,759
9,527
0
W
Tsukuyomi
TC ACHT DR3I
Tsukuyomi
9,915
1,634
456
2,003
10,323
4,459
286
7,198
3,125
0
18,823
L
9,329
3,049
818
2,955
9,465
3,678
729
2,232
7,187
17,761
0
W
8,087
3,701
736
2,391
7,450
2,623
1,824
6,866
584
0
23,217
W
Bellona
8,496
2,006
1,047
2,961
13,046
11,750
446
8,675
4,371
0
17,654
L
4,147
0
234
258
7,692
1,803
45
997
6,647
11,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
40,944
119
Minions Killed
89
0
Camps Cleared
0
990,462
Distance Traveled
835,442
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,847
885
52
5
0
164,956
1
L
Bacchus
8,078
808
0
0
0
174,393
2
W
Jing Wei
9,502
950
15
2
0
207,795
1
W
Scylla
9,012
901
25
3
0
204,845
2
L
Ganesha
8,433
843
0
0
0
157,213
1
W
Tsukuyomi
9,240
924
13
1
0
187,214
0
L
Freya
8,506
851
23
2
0
174,733
0
W
Anhur
9,133
913
46
5
0
181,213
6
W
Bellona
9,195
920
20
2
0
209,395
0
L
Zeus
7,080
708
14
1
0
164,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role