Player Matchup

Hera
Hera
NightsRain
Hera
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 38L
1,500 Elo+
Party 2
Izanami
Izanami
Rick709
Izanami
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
455W - 434L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
TheHorseDad
Gilgamesh
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 45L
1,500 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,494 Elo+

VS

Team Averages
Level 105
1,547 SR
1,509 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lights Out 965
Tyr
Level 85
God Stats
0W - 2L
1,833 SR
Queue Stats
15W - 21L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cantharm5
Ah Muzen Cab
Level 101
God Stats
8W - 5L
1,310 SR
Queue Stats
16W - 12L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,458
746
2,890
4,110
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Rick709
Izanami
12
1 / 1 / 1
7,283
728
2,069
6,225
1,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheHorseDad
Gilgamesh
12
2 / 1 / 3
7,286
729
3,748
4,408
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
2 / 3 / 0
6,646
665
3,435
5,306
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 0 / 2
6,104
610
0
1,083
445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
cantharm5
Ah Muzen Cab
12
1 / 2 / 2
7,219
722
6,494
4,676
1,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
3
3
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
0
0.67
L
0
0
2
1
W
2
1
3
3.5
W
Izanami
Rick709
Izanami
1
1
1
1.5
W
Gilgamesh
TheHorseDad
Gilgamesh
2
1
3
3.5
L
Ah Muzen Cab
cantharm5
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,707
Damage
9,929
14,743
Taken
11,065
4,620
Mitigated
3,403
3,125
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,435
90
0
987
5,306
1,404
0
1,708
3,420
11,876
0
L
0
0
0
0
1,083
445
0
209
792
0
1,633
W
2,890
413
0
316
4,110
864
638
1,203
2,695
23,125
0
W
Izanami
Rick709
Izanami
2,069
1,417
0
1,451
6,225
1,669
2,340
1,041
4,992
0
33,379
W
Gilgamesh
TheHorseDad
Gilgamesh
3,748
952
0
1,358
4,408
2,087
355
1,159
3,159
0
11,000
L
Ah Muzen Cab
cantharm5
Ah Muzen Cab
6,494
1,281
0
823
4,676
1,554
0
1,339
3,297
0
28,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,027
Gold Earned
19,969
152
Minions Killed
81
6
Camps Cleared
3
554,317
Distance Traveled
435,371
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,646
665
22
2
1
156,931
6
L
Tyr
6,104
610
4
0
0
105,704
0
W
Hera
7,458
746
50
5
0
177,072
5
W
Izanami
7,283
728
79
8
4
170,945
2
W
Gilgamesh
7,286
729
23
2
2
206,300
0
L
Ah Muzen Cab
7,219
722
55
6
2
172,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role