Player Matchup

Hera
Hera
Gelify
Hera
Level 85
God Stats
5W - 4L
1,791 SR
Queue Stats
45W - 40L
1,349 Elo+
Party 1
Osiris
Osiris
TehSlendyMan
Osiris
Level 97
God Stats
5W - 8L
1,520 SR
Queue Stats
42W - 43L
1,307 Elo+
Party 1
Atlas
Atlas
WhosRewind
Atlas
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 12L
1,307 Elo+
Party 1
Team Averages
Level 64
1,604 SR
1,321 Elo+

VS

Team Averages
Level 47
1,500 SR
1,242 Elo+
Tiamat
Tiamat
BrainDeadSniper
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
Eternal mirr
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,120 Elo+
Party 2
Ganesha
Ganesha
TrapLord2346
Ganesha
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gelify
Hera
14
3 / 2 / 14
9,660
743
10,842
4,710
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
16
14 / 0 / 4
11,199
861
17,554
8,888
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
14
1 / 1 / 12
9,683
745
6,004
9,904
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,398
569
4,382
8,524
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 7 / 0
8,717
671
5,749
10,800
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
TrapLord2346
Ganesha
12
0 / 5 / 2
8,528
656
2,355
18,133
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
3
7
0
0.43
W
Hera
Gelify
Hera
3
2
14
5
W
Osiris
14
0
4
16
L
Ganesha
TrapLord2346
Ganesha
0
5
2
0.2
W
Atlas
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
12,486
23,502
Taken
37,457
13,021
Mitigated
15,183
4,240
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,382
651
204
2,018
8,524
3,187
0
3,406
4,796
9,435
0
L
5,749
4,030
473
1,870
10,800
4,050
75
3,964
6,724
0
43,065
W
Hera
Gelify
Hera
10,842
2,726
220
1,053
4,710
1,442
705
1,285
3,237
33,947
0
W
Osiris
17,554
5,721
0
1,392
8,888
5,717
1,156
3,212
5,578
0
52,379
L
Ganesha
TrapLord2346
Ganesha
2,355
265
312
5,837
18,133
7,946
0
8,771
9,014
11,730
0
W
Atlas
6,004
1,247
0
1,575
9,904
5,862
137
2,097
7,391
18,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
24,643
132
Minions Killed
119
6
Camps Cleared
3
703,724
Distance Traveled
636,192
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,398
569
22
2
0
204,439
2
L
Rama
8,717
671
97
7
3
192,432
2
W
Hera
9,660
743
59
5
0
216,631
0
W
Osiris
11,199
861
53
4
5
252,404
0
L
Ganesha
8,528
656
0
0
0
239,321
3
W
Atlas
9,683
745
20
2
1
234,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role