Player Matchup

Olorun
Olorun
Exalloss
Olorun
Level 6
God Stats
3W - 2L
1,574 SR
Queue Stats
3W - 3L
1,578 Elo+
Solo
Nemesis
Nemesis
Pro0wner339
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 1
Izanami
Izanami
Temeos96
Izanami
Level 29
God Stats
3W - 5L
1,300 SR
Queue Stats
12W - 21L
1,184 Elo+
Party 1
The Morrigan
The Morrigan
hasan2298
The Morrigan
Level 52
God Stats
0W - 2L
1,370 SR
Queue Stats
20W - 25L
1,546 Elo+
Party 1
Khepri
Khepri
lProint
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,474 Elo+
Party 1
Team Averages
Level 24
1,449 SR
1,444 Elo+

VS

Team Averages
Level 67
1,717 SR
1,614 Elo+
Bacchus
Bacchus
Boczi69
Bacchus
Level 18
God Stats
4W - 1L
1,800 SR
Queue Stats
8W - 7L
1,892 Elo+
Party 2
Nu Wa
Nu Wa
Emiick
Nu Wa
Level 65
God Stats
4W - 3L
1,614 SR
Queue Stats
99W - 87L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
Gyrry2809
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,101 Elo+
Solo
Danzaburou
Danzaburou
RunnerPOL
Danzaburou
Level 158
God Stats
8W - 9L
1,794 SR
Queue Stats
257W - 256L
1,751 Elo+
Party 2
Susano
Susano
ZbrMordoru
Susano
Level 69
God Stats
5W - 4L
1,877 SR
Queue Stats
54W - 42L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Exalloss
Olorun
16
4 / 8 / 4
10,785
674
11,178
18,635
8,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Pro0wner339
Nemesis
16
1 / 6 / 5
10,282
643
8,416
16,761
11,135
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Temeos96
Izanami
17
0 / 9 / 8
10,820
676
11,028
12,973
5,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
hasan2298
The Morrigan
20
10 / 6 / 4
13,346
834
18,247
14,874
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
lProint
Khepri
16
1 / 6 / 9
10,774
673
6,909
19,579
24,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boczi69
Bacchus
18
1 / 2 / 18
11,624
727
7,033
16,524
15,000
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Emiick
Nu Wa
20
4 / 2 / 19
12,199
762
16,646
12,098
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Gyrry2809
Ah Puch
19
4 / 6 / 10
12,079
755
13,801
13,081
5,059
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
RunnerPOL
Danzaburou
20
20 / 4 / 4
14,925
933
26,369
19,697
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
ZbrMordoru
Susano
20
6 / 2 / 14
12,640
790
11,844
12,553
4,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
16
Kills
35
35
Deaths
16
30
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boczi69
Bacchus
1
2
18
5
W
Nu Wa
Emiick
Nu Wa
4
2
19
6.75
L
Olorun
Exalloss
Olorun
4
8
4
0.75
W
Ah Puch
Gyrry2809
Ah Puch
4
6
10
1.5
L
Nemesis
Pro0wner339
Nemesis
1
6
5
0.58
W
Danzaburou
RunnerPOL
Danzaburou
20
4
4
5.5
L
Izanami
Temeos96
Izanami
0
9
8
0.44
W
Susano
ZbrMordoru
Susano
6
2
14
6.5
L
The Morrigan
hasan2298
The Morrigan
10
6
4
2
L
Khepri
lProint
Khepri
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,778
Damage
75,693
82,822
Taken
73,953
55,597
Mitigated
37,915
9,010
Healing
25,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boczi69
Bacchus
7,033
867
0
5,115
16,524
15,000
940
4,840
11,684
25,170
0
W
Nu Wa
Emiick
Nu Wa
16,646
3,437
1,154
3,272
12,098
4,157
1,558
4,459
7,639
60,988
0
L
Olorun
Exalloss
Olorun
11,178
4,735
365
4,742
18,635
8,354
0
10,722
7,767
37,684
0
W
Ah Puch
Gyrry2809
Ah Puch
13,801
1,730
732
3,178
13,081
5,059
1,116
7,372
5,709
42,712
0
L
Nemesis
Pro0wner339
Nemesis
8,416
3,025
189
1,308
16,761
11,135
0
5,746
10,965
0
19,517
W
Danzaburou
RunnerPOL
Danzaburou
26,369
16,566
0
9,515
19,697
8,775
3,873
7,714
11,983
0
71,131
L
Izanami
Temeos96
Izanami
11,028
5,132
0
68
12,973
5,110
2,287
5,404
7,457
0
50,087
W
Susano
ZbrMordoru
Susano
11,844
2,332
0
2,211
12,553
4,924
1,405
5,220
7,333
0
42,508
L
The Morrigan
hasan2298
The Morrigan
18,247
1,546
69
1,471
14,874
6,013
517
5,953
8,478
45,710
9,039
L
Khepri
lProint
Khepri
6,909
743
0
798
19,579
24,985
368
9,233
10,268
21,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
63,467
293
Minions Killed
327
0
Camps Cleared
0
1,340,816
Distance Traveled
1,492,872
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,624
727
31
2
0
317,320
2
W
Nu Wa
12,199
762
85
5
0
309,281
0
L
Olorun
10,785
674
46
3
0
241,177
0
W
Ah Puch
12,079
755
66
4
0
231,687
3
L
Nemesis
10,282
643
29
2
0
283,611
1
W
Danzaburou
14,925
933
85
5
0
312,703
4
L
Izanami
10,820
676
95
6
0
254,873
0
W
Susano
12,640
790
60
4
0
321,881
2
L
The Morrigan
13,346
834
94
6
0
286,676
2
L
Khepri
10,774
673
29
2
0
274,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role