Player Matchup

Hun Batz
Hun Batz
FarFromLegend
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,279 Elo+
Party 3
Nu Wa
Nu Wa
KindaRufus
Nu Wa
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 211L
1,609 Elo+
Party 2
Ymir
Ymir
ThoughtRobot
Ymir
Level 19
God Stats
22W - 17L
1,500 SR
Queue Stats
210W - 258L
1,254 Elo+
Party 3
King Arthur
King Arthur
deerhunter26
King Arthur
Level 65
God Stats
6W - 5L
1,350 SR
Queue Stats
47W - 42L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
nhumes165
Danzaburou
Level 84
God Stats
3W - 3L
1,522 SR
Queue Stats
25W - 32L
1,439 Elo+
Solo
Team Averages
Level 68
1,474 SR
1,428 Elo+

VS

Team Averages
Level 71
1,542 SR
1,430 Elo+
Mulan
Mulan
BlueNH
Mulan
Level 31
God Stats
10W - 4L
1,709 SR
Queue Stats
50W - 50L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
No-v-aa
Hou Yi
Level 104
God Stats
5W - 2L
1,715 SR
Queue Stats
255W - 284L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
Xx-barbarianxX
Cliodhna
Level 51
God Stats
11W - 3L
1,460 SR
Queue Stats
174W - 190L
1,447 Elo+
Party 1
Horus
Horus
kingmurphy1217
Horus
Level 61
God Stats
11W - 11L
1,271 SR
Queue Stats
100W - 125L
1,368 Elo+
Solo
Discordia
Discordia
tacticsmatt
Discordia
Level 107
God Stats
5W - 5L
1,554 SR
Queue Stats
118W - 134L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FarFromLegend
Hun Batz
8
1 / 4 / 1
5,559
505
3,172
8,782
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
7
0 / 7 / 0
4,509
410
3,718
6,467
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
4,315
392
1,181
5,493
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
deerhunter26
King Arthur
8
0 / 4 / 0
4,983
453
2,200
9,495
2,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
nhumes165
Danzaburou
10
2 / 4 / 0
6,222
566
3,619
6,304
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlueNH
Mulan
11
5 / 1 / 2
6,934
630
9,199
6,123
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
No-v-aa
Hou Yi
11
3 / 0 / 1
6,496
591
3,895
4,858
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
10
6 / 2 / 2
6,759
614
4,606
6,033
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 6
6,411
583
1,704
7,621
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
tacticsmatt
Discordia
12
6 / 0 / 7
7,616
692
7,586
3,674
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
22
22
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
BlueNH
Mulan
5
1
2
6
L
Hun Batz
FarFromLegend
Hun Batz
1
4
1
0.38
L
Nu Wa
0
7
0
0
W
Hou Yi
No-v-aa
Hou Yi
3
0
1
3.5
L
0
3
0
0
W
Cliodhna
6
2
2
3.5
L
King Arthur
deerhunter26
King Arthur
0
4
0
0
W
2
0
6
5
L
Danzaburou
nhumes165
Danzaburou
2
4
0
0.5
W
Discordia
tacticsmatt
Discordia
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,890
Damage
26,990
36,541
Taken
28,309
10,999
Mitigated
13,624
5,425
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BlueNH
Mulan
9,199
1,441
0
2,276
6,123
4,654
546
1,065
5,058
0
35,018
L
Hun Batz
FarFromLegend
Hun Batz
3,172
1,283
0
1,880
8,782
2,231
0
1,655
6,886
0
24,049
L
Nu Wa
3,718
1,138
0
820
6,467
1,683
0
2,344
3,797
17,599
0
W
Hou Yi
No-v-aa
Hou Yi
3,895
2,321
0
2,073
4,858
1,317
1,608
395
4,463
0
35,083
L
1,181
153
0
558
5,493
2,710
0
836
4,533
5,550
0
W
Cliodhna
4,606
628
0
2,370
6,033
1,858
0
1,384
4,649
0
31,236
L
King Arthur
deerhunter26
King Arthur
2,200
279
0
1,363
9,495
2,877
0
1,155
7,855
0
18,276
W
1,704
861
1,371
2,478
7,621
4,663
0
775
6,846
0
17,855
L
Danzaburou
nhumes165
Danzaburou
3,619
1,288
0
804
6,304
1,498
0
947
5,301
0
23,349
W
Discordia
tacticsmatt
Discordia
7,586
565
0
948
3,674
1,132
456
1,280
2,394
39,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
34,216
164
Minions Killed
288
0
Camps Cleared
0
894,603
Distance Traveled
1,025,024
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,934
630
70
6
0
204,919
0
L
Hun Batz
5,559
505
43
4
0
226,293
2
L
Nu Wa
4,509
410
22
2
0
174,055
2
W
Hou Yi
6,496
591
66
6
0
186,132
1
L
Ymir
4,315
392
7
1
0
103,167
3
W
Cliodhna
6,759
614
54
5
0
217,610
1
L
King Arthur
4,983
453
41
4
0
198,952
1
W
Horus
6,411
583
36
3
0
202,197
2
L
Danzaburou
6,222
566
51
5
0
192,136
2
W
Discordia
7,616
692
62
6
0
214,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role