Player Matchup

Nemesis
Nemesis
AsapDucy
Nemesis
Level 28
God Stats
20W - 27L
1,500 SR
Queue Stats
78W - 100L
1,298 Elo+
Party 1
Sol
Sol
FiveFlea3096366
Sol
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 103L
1,289 Elo+
Solo
Jing Wei
Jing Wei
lDarthPotatol
Jing Wei
Level 89
God Stats
1W - 2L
1,695 SR
Queue Stats
39W - 38L
1,406 Elo+
Solo
Amaterasu
Amaterasu
lutzifar
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,298 Elo+
Party 1
Bacchus
Bacchus
starwars2012r2d2
Bacchus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 202L
1,426 Elo+
Party 1
Team Averages
Level 50
1,539 SR
1,343 Elo+

VS

Team Averages
Level 67
1,631 SR
1,462 Elo+
Fenrir
Fenrir
Hassonator69
Fenrir
Level 79
God Stats
5W - 3L
1,594 SR
Queue Stats
39W - 36L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
I peep kids
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 2
Ares
Ares
LeandroZombies1
Ares
Level 63
God Stats
11W - 3L
1,663 SR
Queue Stats
24W - 14L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Putin Prime
Danzaburou
Level 46
God Stats
5W - 4L
1,795 SR
Queue Stats
11W - 18L
1,411 Elo+
Party 2
Xbalanque
Xbalanque
X7_Thunder_7X
Xbalanque
Level 121
God Stats
569W - 604L
1,602 SR
Queue Stats
577W - 614L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsapDucy
Nemesis
14
1 / 5 / 3
9,138
397
4,334
16,487
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 2
10,444
454
9,243
16,656
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
lDarthPotatol
Jing Wei
17
5 / 9 / 4
11,212
487
12,025
20,151
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
lutzifar
Amaterasu
15
0 / 4 / 0
8,671
377
2,874
14,071
10,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 7 / 5
9,815
427
11,162
24,848
26,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 2 / 5
13,957
607
16,574
20,004
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
I peep kids
Zhong Kui
20
7 / 0 / 6
14,778
643
18,292
18,575
27,115
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 5 / 13
12,201
530
8,981
20,099
26,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Putin Prime
Danzaburou
20
5 / 2 / 4
14,687
639
18,584
21,030
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
X7_Thunder_7X
Xbalanque
20
4 / 2 / 4
14,055
611
8,918
13,087
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
11
Kills
28
28
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AsapDucy
Nemesis
1
5
3
0.5
L
1
3
2
0.67
W
Fenrir
11
2
5
6.75
W
Zhong Kui
I peep kids
Zhong Kui
7
0
6
10
W
1
5
13
1.5
W
Danzaburou
Putin Prime
Danzaburou
5
2
4
3.5
W
Xbalanque
X7_Thunder_7X
Xbalanque
4
2
4
3
L
Jing Wei
lDarthPotatol
Jing Wei
5
9
4
0.78
L
Amaterasu
lutzifar
Amaterasu
0
4
0
0
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,638
Damage
71,349
92,213
Taken
92,795
55,492
Mitigated
78,226
21,307
Healing
44,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AsapDucy
Nemesis
4,334
1,636
0
3,001
16,487
6,206
0
5,658
10,829
0
56,650
L
9,243
2,639
0
6,092
16,656
6,386
0
3,695
12,961
73,923
6,627
W
Fenrir
16,574
3,733
0
8,658
20,004
9,146
1,599
5,753
14,076
0
107,377
W
Zhong Kui
I peep kids
Zhong Kui
18,292
2,395
0
12,406
18,575
27,115
381
4,248
13,224
105,922
0
W
8,981
558
146
4,464
20,099
26,984
0
6,357
13,646
29,955
3,476
W
Danzaburou
Putin Prime
Danzaburou
18,584
11,624
0
13,512
21,030
9,107
6,040
4,014
17,016
0
125,624
W
Xbalanque
X7_Thunder_7X
Xbalanque
8,918
5,407
0
5,634
13,087
5,874
8,296
4,764
8,323
121
99,352
L
Jing Wei
lDarthPotatol
Jing Wei
12,025
9,360
0
4,312
20,151
5,882
0
6,029
14,122
0
61,662
L
Amaterasu
lutzifar
Amaterasu
2,874
277
0
2,485
14,071
10,511
0
6,557
7,514
10,328
26,258
L
11,162
1,948
418
4,999
24,848
26,507
16
4,696
20,152
34,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,280
Gold Earned
69,678
460
Minions Killed
693
0
Camps Cleared
0
2,016,865
Distance Traveled
2,096,435
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,138
397
88
4
0
465,377
0
L
Sol
10,444
454
143
6
0
400,614
7
W
Fenrir
13,957
607
126
5
0
476,717
0
W
Zhong Kui
14,778
643
189
8
0
370,693
5
W
Ares
12,201
530
28
1
0
444,232
4
W
Danzaburou
14,687
639
190
8
0
404,371
2
W
Xbalanque
14,055
611
160
7
0
400,422
0
L
Jing Wei
11,212
487
119
5
0
375,896
2
L
Amaterasu
8,671
377
85
4
0
381,923
0
L
Bacchus
9,815
427
25
1
0
393,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role