Player Matchup

Atlas
Atlas
Gold V
Lil Fumble
Atlas
Gold V
Level 126
God Stats
13W - 17L
1,473 SR
Queue Stats
386W - 446L
1,671 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Thouxanx
Baron Samedi
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,602 MMR
Party 2
Odin
Odin
Gold II
llIIIWIIIll
Odin
Gold II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,767 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,491 SR
1,680 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,627 SR
1,683 MMR
Ravana
Ravana
Gold IV
BoomerTheGreat1
Ravana
Gold IV
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 275L
1,672 MMR
Solo
Khepri
Khepri
Gold V
LCpl Otano
Khepri
Gold V
Level 112
God Stats
7W - 5L
1,677 SR
Queue Stats
8W - 9L
1,689 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Migrationss
Morgan Le Fay
Gold V
Level 135
God Stats
2W - 2L
1,705 SR
Queue Stats
7W - 6L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 3 / 4
11,335
630
11,812
24,873
32,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Thouxanx
Baron Samedi
14
2 / 9 / 4
10,626
590
10,629
16,287
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 5
10,583
588
7,867
25,010
30,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GilgameshFenrirGebSolBastet

VS

Bans
Ah Muzen CabMulanScyllaMedusaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
11,503
639
19,265
14,356
11,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Khepri
LCpl Otano
Khepri
17
2 / 1 / 13
12,847
714
9,323
15,629
24,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Migrationss
Morgan Le Fay
19
10 / 1 / 5
13,673
760
29,803
11,933
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
15
15
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
W
Khepri
LCpl Otano
Khepri
2
1
13
8.5
L
Atlas
3
3
4
1.67
W
Morgan Le Fay
Migrationss
Morgan Le Fay
10
1
5
12.5
L
Baron Samedi
Thouxanx
Baron Samedi
2
9
4
0.44
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
58,391
66,170
Taken
41,918
70,544
Mitigated
42,607
19,542
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,265
6,460
617
3,558
14,356
11,333
724
9,232
5,124
0
42,017
W
Khepri
LCpl Otano
Khepri
9,323
743
3,147
3,612
15,629
24,280
672
6,625
9,004
30,098
0
L
Atlas
11,812
4,531
1,483
5,728
24,873
32,015
155
12,708
12,165
32,781
0
W
Morgan Le Fay
Migrationss
Morgan Le Fay
29,803
2,124
662
2,797
11,933
6,994
774
6,773
5,160
89,578
0
L
Baron Samedi
Thouxanx
Baron Samedi
10,629
837
4,162
3,615
16,287
8,396
60
11,866
4,421
32,894
0
L
7,867
1,743
1,161
3,393
25,010
30,133
0
14,840
10,170
0
28,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
38,023
120
Minions Killed
192
2
Camps Cleared
14
913,949
Distance Traveled
1,035,064
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,503
639
32
2
2
311,837
0
W
Khepri
12,847
714
26
1
1
356,458
1
L
Atlas
11,335
630
29
2
0
301,855
4
W
Morgan Le Fay
13,673
760
134
7
11
366,769
4
L
Baron Samedi
10,626
590
56
3
2
280,062
4
L
Odin
10,583
588
35
2
0
332,032
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role