Player Matchup

Loki
Loki
ClaudinhoRUSH
Loki
Level 156
God Stats
6W - 1L
1,882 SR
Queue Stats
88W - 43L
1,565 Elo+
Solo
Cernunnos
Cernunnos
ConanEdagawa
Cernunnos
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Dudi126
Amaterasu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
MegueS2
Chang'e
Level 128
God Stats
20W - 14L
1,735 SR
Queue Stats
56W - 37L
1,609 Elo+
Party 1
Nox
Nox
NeideSpears
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,811 Elo+
Solo
Team Averages
Level 109
1,623 SR
1,602 Elo+

VS

Team Averages
Level 113
1,506 SR
1,449 Elo+
Chronos
Chronos
Beppler
Chronos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,389 Elo+
Solo
Poseidon
Poseidon
Devilwining
Poseidon
Level 107
God Stats
5W - 9L
1,528 SR
Queue Stats
20W - 36L
1,532 Elo+
Solo
Ganesha
Ganesha
DiamondsChelo
Ganesha
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Set
Set
Tobilun
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Vamana
Vamana
zeebzeeb
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,169
817
8,867
8,575
3,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ConanEdagawa
Cernunnos
16
6 / 1 / 6
8,633
863
11,647
10,278
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Dudi126
Amaterasu
15
3 / 1 / 6
8,043
804
4,245
9,332
8,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
MegueS2
Chang'e
14
1 / 2 / 7
7,585
759
2,530
5,714
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 0 / 9
8,906
891
13,747
6,738
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beppler
Chronos
13
2 / 5 / 0
7,200
720
4,217
9,544
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
Devilwining
Poseidon
15
1 / 3 / 2
7,688
769
2,971
4,263
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
13
0 / 3 / 6
7,552
755
8,106
11,904
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
11
0 / 8 / 0
6,188
619
2,850
8,928
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
zeebzeeb
Vamana
14
4 / 1 / 2
7,723
772
12,311
11,509
12,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
20
Kills
7
7
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
Beppler
Chronos
2
5
0
0.4
W
4
3
4
2
W
Cernunnos
ConanEdagawa
Cernunnos
6
1
6
9
L
Poseidon
Devilwining
Poseidon
1
3
2
0.67
L
Ganesha
0
3
6
1
W
Amaterasu
Dudi126
Amaterasu
3
1
6
6
W
Chang'e
MegueS2
Chang'e
1
2
7
2.25
W
6
0
9
10.5
L
Set
0
8
0
0
L
Vamana
zeebzeeb
Vamana
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,036
Damage
30,455
40,637
Taken
46,148
19,325
Mitigated
33,093
15,951
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Beppler
Chronos
4,217
2,051
0
553
9,544
4,124
0
3,017
6,342
17,073
1,537
W
8,867
2,153
0
806
8,575
3,337
971
2,872
5,563
0
25,303
W
Cernunnos
ConanEdagawa
Cernunnos
11,647
6,212
0
4,347
10,278
3,751
686
3,597
6,578
0
35,770
L
Poseidon
Devilwining
Poseidon
2,971
82
0
150
4,263
1,534
0
808
3,405
25,124
0
L
Ganesha
8,106
199
0
3,005
11,904
9,802
0
5,514
6,174
20,313
0
W
Amaterasu
Dudi126
Amaterasu
4,245
1,701
198
2,970
9,332
8,015
236
3,771
5,360
2,540
18,029
W
Chang'e
MegueS2
Chang'e
2,530
42
4,393
2,737
5,714
1,597
125
1,920
3,794
19,694
0
W
13,747
1,345
0
500
6,738
2,625
324
2,324
4,300
40,740
0
L
Set
2,850
1,052
0
451
8,928
5,250
0
3,659
5,169
0
4,887
L
Vamana
zeebzeeb
Vamana
12,311
4,232
0
2,556
11,509
12,383
0
3,458
7,921
106
27,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
36,351
229
Minions Killed
169
0
Camps Cleared
0
1,122,243
Distance Traveled
927,560
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,200
720
41
4
0
171,357
2
W
Loki
8,169
817
28
3
0
246,920
3
W
Cernunnos
8,633
863
71
7
0
208,368
1
L
Poseidon
7,688
769
62
6
0
175,218
1
L
Ganesha
7,552
755
6
1
0
220,679
5
W
Amaterasu
8,043
804
43
4
0
220,725
0
W
Chang'e
7,585
759
32
3
0
218,503
5
W
Nox
8,906
891
55
6
0
227,727
1
L
Set
6,188
619
8
1
0
124,004
0
L
Vamana
7,723
772
52
5
0
236,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role