Player Matchup

Ah Muzen Cab
Ah Muzen Cab
APatieentWolf
Ah Muzen Cab
Level 28
God Stats
14W - 17L
1,500 SR
Queue Stats
70W - 94L
1,364 Elo+
Solo
Nike
Nike
GABE99 210
Nike
Level 135
God Stats
1W - 4L
1,251 SR
Queue Stats
140W - 187L
1,366 Elo+
Party 2
Scylla
Scylla
Robrodwhatever
Scylla
Level 103
God Stats
6W - 10L
1,561 SR
Queue Stats
60W - 76L
1,509 Elo+
Party 2
Skadi
Skadi
Sgt Hydro
Skadi
Level 36
God Stats
15W - 27L
1,447 SR
Queue Stats
69W - 110L
1,341 Elo+
Party 2
Da Ji
Da Ji
Tagenishi
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 64
1,452 SR
1,416 Elo+

VS

Team Averages
Level 43
1,500 SR
1,433 Elo+
Gilgamesh
Gilgamesh
DeydrielDurako
Gilgamesh
Level 28
God Stats
31W - 34L
1,498 SR
Queue Stats
276W - 305L
1,419 Elo+
Solo
He Bo
He Bo
MentallySlower
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 103L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
Norec7
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Romeo_7116
Fenrir
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 148L
1,352 Elo+
Party 1
Neith
Neith
mono-derrota157
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
APatieentWolf
Ah Muzen Cab
17
2 / 7 / 6
10,034
717
11,383
12,909
4,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
7,602
543
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 5 / 4
9,907
708
10,151
9,108
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Sgt Hydro
Skadi
17
4 / 7 / 5
10,118
723
11,900
12,153
4,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Tagenishi
Da Ji
15
4 / 8 / 3
9,190
656
10,881
13,241
5,435
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeydrielDurako
Gilgamesh
18
5 / 3 / 14
10,778
770
8,680
13,118
13,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 3 / 11
10,801
772
10,838
10,689
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Norec7
Hou Yi
17
2 / 3 / 9
10,024
716
4,323
9,163
3,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Romeo_7116
Fenrir
18
9 / 0 / 11
11,102
793
9,417
14,835
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 9
10,215
730
8,198
11,796
4,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
13
Kills
27
27
Deaths
14
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
APatieentWolf
Ah Muzen Cab
2
7
6
0.71
W
Gilgamesh
DeydrielDurako
Gilgamesh
5
3
14
4
L
0
0
0
0
W
6
3
11
3.83
W
Hou Yi
Norec7
Hou Yi
2
3
9
2.17
L
3
5
4
1
W
Fenrir
Romeo_7116
Fenrir
9
0
11
14.5
L
Skadi
Sgt Hydro
Skadi
4
7
5
0.93
L
Da Ji
Tagenishi
Da Ji
4
8
3
0.69
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
41,456
47,411
Taken
59,601
17,444
Mitigated
33,164
3,174
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
APatieentWolf
Ah Muzen Cab
11,383
3,632
37
1,426
12,909
4,674
320
2,001
10,383
0
38,969
W
Gilgamesh
DeydrielDurako
Gilgamesh
8,680
1,436
1,037
2,277
13,118
13,683
720
2,083
11,035
0
29,399
L
0
0
0
0
0
0
0
0
0
0
0
W
10,838
666
109
2,616
10,689
3,472
1,120
1,837
8,852
33,257
0
W
Hou Yi
Norec7
Hou Yi
4,323
728
1,421
594
9,163
3,118
656
1,447
7,716
0
25,815
L
10,151
341
0
481
9,108
2,735
0
2,243
6,744
30,504
0
W
Fenrir
Romeo_7116
Fenrir
9,417
1,568
961
2,331
14,835
8,607
2,040
2,742
12,093
0
25,286
L
Skadi
Sgt Hydro
Skadi
11,900
4,024
0
360
12,153
4,600
1,180
4,102
7,638
0
34,296
L
Da Ji
Tagenishi
Da Ji
10,881
2,919
15
855
13,241
5,435
0
2,492
10,493
0
16,124
W
8,198
4,562
0
440
11,796
4,284
448
2,042
9,754
0
21,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
52,920
171
Minions Killed
241
0
Camps Cleared
0
963,161
Distance Traveled
1,345,417
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,034
717
67
5
0
245,822
1
W
Gilgamesh
10,778
770
33
2
0
305,470
2
L
Nike
7,602
543
0
0
0
6,231
0
W
He Bo
10,801
772
78
6
0
275,090
2
W
Hou Yi
10,024
716
49
4
0
245,073
0
L
Scylla
9,907
708
36
3
0
247,754
1
W
Fenrir
11,102
793
42
3
0
313,159
1
L
Skadi
10,118
723
55
4
0
260,367
5
L
Da Ji
9,190
656
13
1
0
202,987
0
W
Neith
10,215
730
39
3
0
206,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role