Player Matchup

Merlin
Merlin
Lego_HanSolo
Merlin
Level 44
God Stats
3W - 3L
1,412 SR
Queue Stats
37W - 45L
1,348 Elo+
Party 2
Tyr
Tyr
Lego_IG-88
Tyr
Level 106
God Stats
4W - 2L
1,570 SR
Queue Stats
26W - 34L
1,536 Elo+
Party 2
Neith
Neith
Lego_R2-D2
Neith
Level 128
God Stats
1W - 1L
1,710 SR
Queue Stats
45W - 37L
1,416 Elo+
Party 2
Team Averages
Level 93
1,564 SR
1,433 Elo+

VS

Team Averages
Level 47
1,489 SR
1,285 Elo+
Poseidon
Poseidon
ViruZzShoTzZ
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,284 Elo+
Party 1
Xbalanque
Xbalanque
Zorankk
Xbalanque
Level 13
God Stats
5W - 6L
1,370 SR
Queue Stats
35W - 63L
1,285 Elo+
Party 1
Chaac
Chaac
thebigjoca
Chaac
Level 66
God Stats
3W - 2L
1,597 SR
Queue Stats
13W - 24L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 3 / 9
10,209
785
10,994
6,197
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 2 / 8
10,799
831
10,913
14,247
9,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
15
4 / 2 / 10
10,057
774
10,014
9,695
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ViruZzShoTzZ
Poseidon
13
3 / 6 / 2
8,761
674
6,071
9,306
2,687
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Zorankk
Xbalanque
12
1 / 6 / 4
7,954
612
4,436
11,179
3,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
12
2 / 6 / 5
8,461
651
10,639
18,300
14,861
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
6
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
9
3.17
W
9
2
8
6.5
W
Neith
4
2
10
4.5
L
Poseidon
ViruZzShoTzZ
Poseidon
3
6
2
0.67
L
Xbalanque
Zorankk
Xbalanque
1
6
4
0.5
L
Chaac
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
21,146
30,139
Taken
38,785
15,395
Mitigated
20,776
11,895
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,994
121
338
1,719
6,197
2,234
240
1,195
5,002
42,930
0
W
10,913
598
88
6,100
14,247
9,057
219
3,638
10,609
0
23,102
W
Neith
10,014
2,794
544
3,106
9,695
4,104
1,956
1,630
8,065
0
54,276
L
Poseidon
ViruZzShoTzZ
Poseidon
6,071
345
0
952
9,306
2,687
0
3,359
5,947
30,396
0
L
Xbalanque
Zorankk
Xbalanque
4,436
2,493
0
1,197
11,179
3,228
0
2,440
8,739
0
16,609
L
Chaac
10,639
1,222
37
3,465
18,300
14,861
0
5,607
12,693
0
28,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
25,176
164
Minions Killed
115
9
Camps Cleared
3
718,045
Distance Traveled
594,551
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,209
785
60
5
3
233,212
4
W
Tyr
10,799
831
22
2
1
251,643
0
W
Neith
10,057
774
82
6
5
233,190
1
L
Poseidon
8,761
674
66
5
0
185,681
0
L
Xbalanque
7,954
612
30
2
1
196,937
0
L
Chaac
8,461
651
19
1
2
211,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role