Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
LosFinsYT
Chernobog
Level 75
God Stats
3W - 1L
1,805 SR
Queue Stats
9W - 9L
1,568 Elo+
Party 1
Izanami
Izanami
Seifer997
Izanami
Level 45
God Stats
1W - 2L
1,310 SR
Queue Stats
11W - 13L
1,412 Elo+
Solo
Set
Set
henry_merk
Set
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,538 Elo+
Solo
Ra
Ra
lStorminNormanl
Ra
Level 53
God Stats
0W - 2L
1,240 SR
Queue Stats
85W - 57L
1,150 Elo+
Solo
Team Averages
Level 69
1,471 SR
1,434 Elo+

VS

Team Averages
Level 87
1,377 SR
1,353 Elo+
Hades
Hades
GeniuneSkate837
Hades
Level 64
God Stats
9W - 5L
1,158 SR
Queue Stats
177W - 169L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Gilgn
Gilgamesh
Level 86
God Stats
8W - 8L
1,309 SR
Queue Stats
13W - 13L
1,187 Elo+
Solo
Izanami
Izanami
Zenitsu LR
Izanami
Level 101
God Stats
22W - 17L
1,644 SR
Queue Stats
159W - 170L
1,392 Elo+
Solo
Bacchus
Bacchus
snake_alves01
Bacchus
Level 105
God Stats
3W - 1L
1,272 SR
Queue Stats
99W - 111L
1,268 Elo+
Solo
Cliodhna
Cliodhna
yoyobig
Cliodhna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 5 / 0
4,465
496
2,615
6,671
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
LosFinsYT
Chernobog
4
0 / 1 / 0
3,746
416
1,179
1,358
275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Seifer997
Izanami
7
0 / 1 / 1
4,537
504
1,910
4,940
1,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,881
542
3,461
6,640
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
4,040
449
2,022
3,441
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,000
667
3,126
5,760
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Gilgn
Gilgamesh
11
5 / 0 / 0
6,387
710
3,468
5,529
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Zenitsu LR
Izanami
10
2 / 1 / 0
5,922
658
2,122
4,451
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
8
0 / 1 / 5
5,483
609
1,615
4,526
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
yoyobig
Cliodhna
9
1 / 0 / 4
5,416
602
3,642
5,045
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
0
0.2
W
3
0
2
4
W
Gilgamesh
Gilgn
Gilgamesh
5
0
0
5
L
Chernobog
LosFinsYT
Chernobog
0
1
0
0
L
Izanami
Seifer997
Izanami
0
1
1
0.5
W
Izanami
Zenitsu LR
Izanami
2
1
0
2
L
1
3
0
0.33
L
0
1
0
0
W
Bacchus
0
1
5
2.5
W
Cliodhna
yoyobig
Cliodhna
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,187
Damage
13,973
23,050
Taken
25,311
9,176
Mitigated
11,098
4,894
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,615
1,129
100
1,312
6,671
4,931
0
1,501
5,170
12,417
4,818
W
3,126
506
284
2,512
5,760
2,027
598
1,323
4,252
29,465
0
W
Gilgamesh
Gilgn
Gilgamesh
3,468
892
0
2,647
5,529
3,327
1,034
1,060
4,469
0
27,471
L
Chernobog
LosFinsYT
Chernobog
1,179
596
0
368
1,358
275
0
0
1,358
0
6,028
L
Izanami
Seifer997
Izanami
1,910
1,232
0
178
4,940
1,220
0
650
4,290
0
20,490
W
Izanami
Zenitsu LR
Izanami
2,122
1,495
0
2,189
4,451
1,000
1,232
351
4,100
0
35,880
L
3,461
1,329
0
1,930
6,640
1,893
0
1,225
5,415
0
19,214
L
2,022
264
85
921
3,441
857
0
1,365
2,076
12,148
0
W
Bacchus
1,615
146
425
1,582
4,526
3,368
100
596
3,892
14,466
0
W
Cliodhna
yoyobig
Cliodhna
3,642
401
0
503
5,045
1,376
0
550
4,415
0
29,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,669
Gold Earned
29,208
160
Minions Killed
295
0
Camps Cleared
0
722,440
Distance Traveled
924,700
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,465
496
33
4
0
151,152
1
W
Hades
6,000
667
69
8
0
191,282
2
W
Gilgamesh
6,387
710
65
7
0
182,151
4
L
Chernobog
3,746
416
13
1
0
45,638
0
L
Izanami
4,537
504
45
5
0
192,844
1
W
Izanami
5,922
658
83
9
0
136,817
3
L
Set
4,881
542
45
5
0
171,731
0
L
Ra
4,040
449
24
3
0
161,075
4
W
Bacchus
5,483
609
23
3
0
183,737
4
W
Cliodhna
5,416
602
55
6
0
230,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role