Player Matchup

Da Ji
Da Ji
DjGhost_Chan
Da Ji
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,421 Elo+
Party 1
Ares
Ares
Flinchypoo
Ares
Level 39
God Stats
1W - 0L
1,815 SR
Queue Stats
28W - 32L
1,592 Elo+
Party 3
Fenrir
Fenrir
TheChewwy
Fenrir
Level 5
God Stats
6W - 12L
1,486 SR
Queue Stats
12W - 21L
1,397 Elo+
Solo
Zeus
Zeus
blackblood1997
Zeus
Level 26
God Stats
9W - 19L
1,503 SR
Queue Stats
22W - 47L
1,317 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iSeaAu
Morgan Le Fay
Level 22
God Stats
5W - 1L
1,706 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 3
Team Averages
Level 26
1,602 SR
1,463 Elo+

VS

Team Averages
Level 24
1,486 SR
1,375 Elo+
Odin
Odin
Brillok
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 2
Zeus
Zeus
Lastbornhornet2
Zeus
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 155L
1,454 Elo+
Solo
Fafnir
Fafnir
W3-Gatsu
Fafnir
Level 48
God Stats
14W - 15L
1,432 SR
Queue Stats
1,363W - 1,607L
1,346 Elo+
Solo
Thoth
Thoth
clover752
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 2
Neith
Neith
why3444
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 14
10,403
867
9,934
8,465
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 0 / 20
9,643
804
13,387
11,002
12,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
TheChewwy
Fenrir
16
6 / 3 / 20
9,705
809
7,782
14,550
9,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 11
8,968
747
11,762
6,071
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
iSeaAu
Morgan Le Fay
16
7 / 1 / 17
9,662
805
15,157
5,596
2,654
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Brillok
Odin
14
0 / 6 / 4
7,630
636
4,035
18,373
13,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 4 / 2
7,728
644
6,029
7,913
2,621
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
W3-Gatsu
Fafnir
13
1 / 6 / 2
7,797
650
4,524
12,895
16,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
clover752
Thoth
13
0 / 7 / 3
7,334
611
5,252
10,312
3,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
why3444
Neith
13
1 / 7 / 3
7,963
664
6,776
15,646
5,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
18
30
Kills
4
5
Deaths
30
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
Brillok
Odin
0
6
4
0.33
W
10
0
14
17
W
5
0
20
15
L
2
4
2
0.75
W
Fenrir
TheChewwy
Fenrir
6
3
20
5.33
L
Fafnir
W3-Gatsu
Fafnir
1
6
2
0.33
W
2
1
11
7.5
L
Thoth
clover752
Thoth
0
7
3
0.21
W
Morgan Le Fay
iSeaAu
Morgan Le Fay
7
1
17
15.5
L
Neith
why3444
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,022
Damage
26,616
45,684
Taken
65,139
31,847
Mitigated
41,361
10,637
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Brillok
Odin
4,035
1,461
0
3,613
18,373
13,581
0
11,025
7,206
0
14,213
W
9,934
2,243
324
2,475
8,465
4,543
1,483
2,676
5,789
0
30,804
W
13,387
352
961
1,121
11,002
12,533
1,041
3,509
7,493
18,553
0
L
6,029
1,088
217
1,592
7,913
2,621
60
4,823
3,022
15,180
0
W
Fenrir
TheChewwy
Fenrir
7,782
1,539
0
4,732
14,550
9,945
1,138
5,460
9,090
0
16,520
L
Fafnir
W3-Gatsu
Fafnir
4,524
1,004
0
484
12,895
16,082
5
7,552
5,229
12,389
0
W
11,762
1,336
0
631
6,071
2,172
833
2,006
3,533
33,999
0
L
Thoth
clover752
Thoth
5,252
232
247
531
10,312
3,395
0
5,654
4,610
11,934
0
W
Morgan Le Fay
iSeaAu
Morgan Le Fay
15,157
2,718
0
393
5,596
2,654
2,960
2,154
3,442
34,066
0
L
Neith
why3444
Neith
6,776
2,043
0
1,304
15,646
5,682
36
10,756
4,766
0
13,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,381
Gold Earned
38,452
164
Minions Killed
85
0
Camps Cleared
0
1,197,485
Distance Traveled
920,422
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,630
636
17
1
0
205,613
0
W
Da Ji
10,403
867
46
4
0
260,577
0
W
Ares
9,643
804
3
0
0
268,948
3
L
Zeus
7,728
644
22
2
0
117,124
3
W
Fenrir
9,705
809
23
2
0
262,469
0
L
Fafnir
7,797
650
15
1
0
190,166
1
W
Zeus
8,968
747
44
4
0
183,466
0
L
Thoth
7,334
611
14
1
0
192,312
1
W
Morgan Le Fay
9,662
805
48
4
0
222,025
0
L
Neith
7,963
664
17
1
0
215,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role